Updated to include the formerly missing replays from Luvnest vs. Finndeed and Barton vs. TwistedTootsy. Also, pimped the game list to also include commander picks.
Oh look, once a bigger sample size and more even matchups come in the factions converge around a 50% winrate, who would have guessed that?
Well, the bigger sample size helps, but the matchups of day 3 and 4 weren't significantly more even than before; 5 out of the 8 rounds were 3:0 sweeps. So, it is probably more an indication of the diverse faction preferences of the top players (which in itself I find interesting...).
Oh look, its just on meta synergy from soviet, that only mean that thay are bad.
Not 100% sure what you mean. I guess with "meta" you mostly refer to commanders?
If you want to say that the Dshka commanders overperform: Ok, fair enough (not saying they do or do not, but I can see why you might want to argue that way). If you want to say that they are bad if they wouldn't have those doctrines: That would be a stretch based on this data.
Talking about "synergy" with commanders: I find that a tricky thing with Soviets. The faction was clearly designed around a somewhat weaker core that has all the basic tools but does not particularly excel at specific tasks, which then is augmented by the commander to add missing bits.
Like, all commanders have one form of elite infantry or conscript upgrades (guards, shocks, PPsh, partizans), upgraded versions of stock team-weapons (120mil, Dshka) and something that helps for the lategame (e.g. T34-85, Mark Target, IS-2...), unlike OH doctrines.
So, saying that SOV without doctrinal units suck: Well, it seems likely that that's intended (even though you might not like that design choice).