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COH2.ORG Tournament Rules

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31 Jul 2013, 19:01 PM
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COH2.ORG TOURNAMENT RULES



Brackets


The brackets can be found on challonge: http://challonge.com/semoskiy1v1tourney


Game Settings


Name convention : Players in-game names must match the Steam names that they used in their registration post. Smurfing is strictly forbidden.

Game setup:
  • Starting Resources: Standard Resources
  • Win Condition: Victory Point
  • Victory Points: 500 Victory Points

  • All Commanders are allowed
  • No Intel Bulletins are allowed (they are all banned)

Checking-in on Tournament Day


On tournament day all players will have to check in. To do this, join the COH2.ORG steamgroup chatroom. Simply post the following message in there: '<Playername> checking in'. We'll provide a list where you can see if you've been confirmed by the referees. Check-in period will open at 14:00 GMT and will stay open for 90 minutes, so until 15:30 GMT. After that we'll make the brackets and you can start your games. Don't worry if you're on the waiting list, there is always a number of 'no-shows,' so chances are you'll be able to play if you check-in.

https://docs.google.com/spreadsheet/ccc?key=0AljsxcSyxKDEdFRfaUpuUmgyeTdqcmZYclRHVWJsRFE#gid=0



Schedule (All times in GMT):


16:00GMT = 5pm BST in London, 6pm CEST in Berlin, 9am PDT in Los Angeles, 12noon EDT in NYC

Saturday 14th September

R1: 16:00 - Best-of-1 on Semoskiy Winter
R2: 16:45 - Best-of-1 on Semoskiy
R3: 17:30 - Best-of-1 on Semoskiy Winter
R4: 18:15 - Best-of-3 on Semoskiy

Sunday 15th September

Semi-Finals: 16:00 - Best-of-3 on Semoskiy Winter
Finals & Third Place: 18:00 - Best-of-3 on Semoskiy


Faction Choice


Best-of-1 matches: Mirror matches are allowed in the Best-of-1 series. This is to allow every player to play with his or her favorite faction.

Best-of-3 and Best-of-5 matches: These matches will be played in the traditional fashion where each player plays each army one time.

Best-of-3 match, after a 1-1 tie: In Best-of-3 matches, if there is a tie after 2 games are played, the VP leader gets to chose faction for the 3rd (and last) game. Remember to write down the VP standing after each of the first two games!

The losing player will have zero VPs left. If a player is annihilated, their VPs are considered "drained to zero". The VP leader can be found by comparing who had more VPs left in the game that he won. It is up to you to write down & remember the VP standing after each game. If it comes down to the third game, it is up to each individual player to calculate who is ahead on VP and therefore gets to choose their faction. If you agree to go ahead with the third game, you cannot change your mind after the game has been played, claiming that you didn't know.

Best-of-5 match, after a 2-2 tie: A similar system is used in the "ace game" of a Best-of-5. Faction choice still goes to the VP leader. The VP leader is calculated from the VP totals of the first four games.


Result Submission


Save all Replays: All players must save every game played, even when losing. Only one player has to submit the replays, but the referees may ask for the other player's replay for any reason.

Posting the Results: Make a match-thread in the appropriate Events Central forum after the brackets have been released. The threads have to be named like this: "R1: PlayerA vs. PlayerB." Use this topic to get in touch with your opponents and the referees. After your games have been played, post the result of your series in the same thread. Include the score, the winner, and provide the replay of the game(s).

Uploading the Replays and linking them in the thread: Once the match is over, one player must upload the replay(s) to our REPLAYS system on COH2.ORG. Give them appropriate names (it's always a good idea to say what Round they're from). Once a game is uploaded, look at the URL in your browser. Example:

http://www.coh2.org/replays/6067/r1-ami-vs.-gh-game-1

The number "6067" is the thread ID of the replay. You can use this number to "embed" the replay in a post, like this:


Code
[replay]6067[/replay]


Once your victory has been confirmed, a Referee will put you through to the next round on the brackets.


Adjudications


If any problem occurs that isn't covered in the rules, the tournament referees will have the final decision and all players must abide by their decision.

Late arrivals: Please note that despite the best intentions of everyone involved, tournaments can sometimes take longer than expected. Therefore we ask that players be available for the potential duration of the tournament and that they be patient. Players who are more than 10 minutes late for their R1 match will be disqualified.

Exploits and bug abuse: Any player caught using an exploit or bug abusing will be immediately disqualified from the tournament. If you suspect your opponent used an exploit or abused a bug, please contact a referee before you start your next game.

Incorrect Settings or Server Crash: In the event that matches aren't played with the correct game settings, the server goes down, or a game drops for both players, the game will have to be replayed.

Kicking: Kicking anyone from a game is not allowed

Connection issues: In the event that you absolutely cannot connect to your opponent due to NAT failures or other problems, the Referees may decide to shuffle you around in the brackets to try to find someone you can connect to. In the worst case scenario, if you cannot connect to any opponent after several attempts, you may be kicked from the tournament.

Cheating: We take intentional dropping/cheating very seriously. Any player caught doing either will be immediately disqualified from the tournament and barred from future COH2.ORG tournaments.

Unforeseen events: In the event of a drop, or any other problem, both players should take manual screenshots and save the replay. It is your job to provide us all the necessary information, and if you can't provide it, we will not be able to help you.

One minute allowance: If a player drops from the game before 1 minute for any reason, the game has to be restarted. There is a 1 minute allowance to make sure you all don't have a really bad connection to each other. In the event of this, restart your game and try again.

Late disconnection: If the game crashes after the one minute allowance, we are asking both teams to be as fair as possible regarding the situation and try to discuss and agree on the best solution for all. However, as previously stated the final decision will rest with the tournament referees.


Communication


All players should meet in the COH2.ORG group chat on Steam:
http://steamcommunity.com/groups/coh2org


Broadcasting


Livestreaming your games on Saturday is allowed and encouraged.
Livestreaming on Sunday is forbidden because there will be a Broadcast Show (on the SNF channel) that night.


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