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russian armor

Campaign things

31 Jul 2013, 11:06 AM
#1
avatar of Blovski

Posts: 480

Two issues really:

First, campaign actions seem to count very inconsistently towards bulletin unlocks. Not sure if this is the nature of call-ins or different campaign and multiplayer units affecting that but while for instance I'm pretty sure most of my Katyushas with thirty kills must have been unlocked in campaign, things like howitzer building doesn't seem to count. It's probably not a big deal really but it seems a bit hard to know what counts and what doesn't.

Second, the range displayed for howitzers in the campaign when you're building them does not match up at all to their actual range.
31 Jul 2013, 11:14 AM
#2
avatar of Ivan Ivanovitch Ivan

Posts: 18

maby they will fix it or its deliberately.
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OKSpitfire: I hope that at least one of heavies is a like-for-like reskin of the coh 2 ISU-152. I miss that thing.
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Willy Pete: Only??? I think not being able to shoot it down and the ramp up effect also had something to do with it
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Willy Pete: Really
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adamírcz: Might be onto somethin here, combine side armour existing, maps where flanking is a viable option, and hopefully also heavies actually being less manouverable than mediums (lookin at you coh2), and it might be fun gameplay
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