Hey remember the Brits Over Repair ability, that you could repair an armor unit beyond 100%, they would get a white health bar.
I'd like to bring that ability into my mod, but of course have no idea how to implement that into it.
Appreciate any help
Help with "Harden" or "Over Repair" Ability please.
Help with "Harden" or "Over Repair" Ability please.
18 Mar 2017, 00:32 AM
#1
Posts: 52
19 Mar 2017, 22:00 PM
#2
Posts: 766 | Subs: 2
Hey remember the Brits Over Repair ability, that you could repair an armor unit beyond 100%, they would get a white health bar.
I'd like to bring that ability into my mod, but of course have no idea how to implement that into it.
Appreciate any help
Help with "Harden" or "Over Repair" Ability please.
I do not think you can a white health bar but you can always have a change health modifier upgrade, and perhaps similar to how emergency warspeed engine upgrade. If you were to go to abilities\british\modal_ability\repair_ability\brit_repair_ews_ability_sappers_mp clone and rename to your desired name. You may also need to change the 'UI' and requirements to trigger from different source from than hammer. Change the upgrade_add to your to blank upgrade. From here go to the desired ebps vehicles and under action_apply add a requirement action. Under action_table add a apply modifier action into health_maximum_modifier to your desired amount. Go back to the requirement_action and to the requirement_table add in the upgrade as a squad_upgrade as an requirement and now upon repairs your engineers will upgrade the vehicles max health.
20 Mar 2017, 01:11 AM
#3
Posts: 632 | Subs: 1
You can just add the health_maximum modifier to the upgrade itself. Since that modifier will also heal the unit up to its new maximum health, you should probably only add the upgrade after a delay. You might also want it to be automatically removed once the extra health is taken away by damage, and that could be a bit tricky.
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