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Is it possible to fix maxim spam before GCS?

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20 Mar 2017, 11:44 AM
#101
avatar of vasa1719

Posts: 2635 | Subs: 4

Permanently Banned
But Aero, why you create this thread, i mean you are not 1v1 warrior or you dont like Zarok gameplay ? Keepo
20 Mar 2017, 11:47 AM
#102
avatar of aerafield

Posts: 3032 | Subs: 3

But Aero, why you create this thread, i mean you are not 1v1 warrior or you dont like Zarok gameplay ? Keepo


Cos this would be the best for the great tournament.
20 Mar 2017, 12:15 PM
#103
avatar of vasa1719

Posts: 2635 | Subs: 4

Permanently Banned


Cos this would be the best for the great tournament.


Best was League of heroes :guyokay::guyokay::megusta::foreveralone::foreveralone:
21 Mar 2017, 05:16 AM
#104
avatar of Volsky

Posts: 344

Ahem.

Squad size from 6 to 5.
Arm crewmen with Con/Guard Mosins, not nerf rifles.
Pack up/deploy time from 1.3 to 2.
Ready_aim time max/min from 0.5-0.125 to 1.5-0.75.
Cost from 240 to 260 (unless base price isn't 240 anymore, it's been a while). This one is optional.
21 Mar 2017, 10:59 AM
#105
avatar of ElSlayer

Posts: 1605 | Subs: 1

jump backJump back to quoted post21 Mar 2017, 05:16 AMVolsky
Ahem.

Squad size from 6 to 5.
Arm crewmen with Con/Guard Mosins, not nerf rifles.
Pack up/deploy time from 1.3 to 2.
Ready_aim time max/min from 0.5-0.125 to 1.5-0.75.
Cost from 240 to 260 (unless base price isn't 240 anymore, it's been a while). This one is optional.

Classic Relic's triple nerf.

Price is already 260, not sure about other stats.
22 Mar 2017, 19:51 PM
#106
avatar of Volsky

Posts: 344

Whelp, 6 men confirmed OP, 4 men too few, great middle ground is 5.
Weapon crew rifles suck, give em' real guns!
0.7 s nerf, still more mobile than the "ultra mobile" .30 cal in vCoH.
Ready_aim nerf could be ignored, but if we want, could also stack w. the increased deploy/teardown time to slightly delay the unit before it fires. Ready_aim only affects the first time the weapon engages an enemy unit (i.e. when it goes from not-in-combat to being in combat).
22 Mar 2017, 22:04 PM
#107
avatar of Dangerous-Cloth

Posts: 2066

I predict 3 strats:

1. Maxim spam into partisans into T34-76 (like Zarok already pointed out)

2. Maxim spam supported by one or two conscripts into Zis gun with multiple mines/demos into M4C spam

3. DHSK spam supported by cons into Zis gun with multiple mines/demos into M4C spam

T70 could be used in strat 2 and 3 instead of a Zis gun.
22 Mar 2017, 23:15 PM
#108
avatar of aerafield

Posts: 3032 | Subs: 3

I predict 3 strats:

1. Maxim spam into partisans into T34-76 (like Zarok already pointed out)

2. Maxim spam supported by one or two conscripts into Zis gun with multiple mines/demos into M4C spam

3. DHSK spam supported by cons into Zis gun with multiple mines/demos into M4C spam

T70 could be used in strat 2 and 3 instead of a Zis gun.



Yeh, USF gets nerfed, the strong 1v1 UKF docs might get banned and with penal nerf, we must expect more people to use certain strats like this
23 Mar 2017, 01:01 AM
#109
avatar of ZombiFrancis

Posts: 2742

I predict 3 strats:

1. Maxim spam into partisans into T34-76 (like Zarok already pointed out)

2. Maxim spam supported by one or two conscripts into Zis gun with multiple mines/demos into M4C spam

3. DHSK spam supported by cons into Zis gun with multiple mines/demos into M4C spam

T70 could be used in strat 2 and 3 instead of a Zis gun.


DHSK being a 2cp call-in would probably be an unwise choice to spam for a first unit. :p

23 Mar 2017, 08:08 AM
#110
avatar of Dangerous-Cloth

Posts: 2066



DHSK being a 2cp call-in would probably be an unwise choice to spam for a first unit. :p



supported by 2 cons, so 2 cons into dhsk spam
23 Mar 2017, 11:30 AM
#111
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2



supported by 2 cons, so 2 cons into dhsk spam


More like Cons + whatever into Dhsk. It takes some time to get 2 CP and you can't sit with just 2 Cons early on.
23 Mar 2017, 13:30 PM
#112
avatar of spajn
Donator 11

Posts: 927

The 6 man support squads was basicly done because Relic saw a picture of a maxim crew from ww2 that had 6 man (they linked it on facebook during devolopment of coh2) and thats why we need to have this 6 man just to show how many more men soviet had at their disposal than wehrmacht... pathetic.

You can never have any fair mortar duels like vcoh due to the bigger mortar crews of the soviets and you always lose garrison mg vs mg even if your mg42 is inside the building before maxim arrives... is that fucking stupid or what?

So many problems just because Relic wanted us to have the feeling of Soviet Superior manpower, That guy who made that decision should get fired.

Thankfully DoW3 looks to be utter shit so Relic is soon history.
23 Mar 2017, 13:31 PM
#113
avatar of __deleted__

Posts: 4314 | Subs: 7

I predict 3 strats:

1. Maxim spam into partisans into T34-76 (like Zarok already pointed out)

2. Maxim spam supported by one or two conscripts into Zis gun with multiple mines/demos into M4C spam

3. DHSK spam supported by cons into Zis gun with multiple mines/demos into M4C spam

T70 could be used in strat 2 and 3 instead of a Zis gun.


Add 3 maxims 2 cons into 1 shocks, one M5 for reinforcement + one su76 for AT/t70 + 2zis into kv9 into IS2
Do not foget this one as well ;)
23 Mar 2017, 17:50 PM
#114
avatar of aerafield

Posts: 3032 | Subs: 3

jump backJump back to quoted post23 Mar 2017, 13:30 PMspajn
The 6 man support squads was basicly done because Relic saw a picture of a maxim crew from ww2 that had 6 man (they linked it on facebook during devolopment of coh2) and thats why we need to have this 6 man just to show how many more men soviet had at their disposal than wehrmacht... pathetic.

You can never have any fair mortar duels like vcoh due to the bigger mortar crews of the soviets and you always lose garrison mg vs mg even if your mg42 is inside the building before maxim arrives... is that fucking stupid or what?

So many problems just because Relic wanted us to have the feeling of Soviet Superior manpower, That guy who made that decision should get fired.

Thankfully DoW3 looks to be utter shit so Relic is soon history.


Do you know on which pic they saw that a single soviet soldier is able to move a 120mm mortar (600 kg !) on his own across the battlefield, almost with Usain Bolt speed? :snfPeter:
24 Mar 2017, 08:55 AM
#115
avatar of Dangerous-Cloth

Posts: 2066



Add 3 maxims 2 cons into 1 shocks, one M5 for reinforcement + one su76 for AT/t70 + 2zis into kv9 into IS2
Do not foget this one as well ;)


Will sure try this in a 1v1! Might be able to pull that off in 10 minutes with 10000 fuel
24 Mar 2017, 16:09 PM
#116
avatar of __deleted__

Posts: 4314 | Subs: 7



Will sure try this in a 1v1! Might be able to pull that off in 10 minutes with 10000 fuel


I don´t know if you get this one, but you choose between M3+su76 or t70 mid game, so it´s definitely doable fuel-wise
24 Mar 2017, 17:26 PM
#117
avatar of Dangerous-Cloth

Posts: 2066



I don´t know if you get this one, but you choose between M3+su76 or t70 mid game, so it´s definitely doable fuel-wise


I just had your 10 minute 2v2 king tiger in mind, so you know, I didn't really take your comment seriously xd.
24 Mar 2017, 17:33 PM
#118
avatar of ferwiner
Donator 11

Posts: 2885



Do you know on which pic they saw that a single soviet soldier is able to move a 120mm mortar (600 kg !) on his own across the battlefield, almost with Usain Bolt speed? :snfPeter:


its 600 lb (300kg) not 600kg.
24 Mar 2017, 17:48 PM
#119
avatar of __deleted__

Posts: 4314 | Subs: 7



I just had your 10 minute 2v2 king tiger in mind, so you know, I didn't really take your comment seriously xd.


Oh come on
24 Mar 2017, 17:57 PM
#120
avatar of Dangerous-Cloth

Posts: 2066



Oh come on


No seriously, I though you were joking hahaha. Most of the time I actually take your comments and points seriously, you are one of the few.
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