A suggestion for USF
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What do you guys think about this?
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![avatar of The amazing Chandler](/uploads/avatar/8735.jpg?updated=1518777430)
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+1000 man, very nice idea
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![avatar of The amazing Chandler](/uploads/avatar/8735.jpg?updated=1518777430)
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Can you clarify whether you suggest having mines by default and not doctrinal? Typically there will be plenty more riflemen on the field than REs to build mines, so not sure which one option actually is more advantageous.
The best thing would be non doctrinal but since Relic insists to asymmetrical balance, at least make it doctrinal. This two commanders that have mines, as the OP said.
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![avatar of Ulaire Minya](/uploads/avatar/12590.jpg?updated=1500548506)
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I would like it if it didn't take them so long to plant the mines.
![avatar of ullumulu](/images/no_av.png)
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look to the poor wehr pios....the fuck at dmg, at repair, at anythink, only 4 models,...yeah..lets buff the rears....the can get 5 models, can get 2 mgs, bazookas, can supress, etc ec
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![avatar of ullumulu](/images/no_av.png)
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Yeah..the can rapair fast.
Yeah..they are the only one who can take a schreck.
But: they can only dmg at near, are expansive, can get only one schreck, have 4 models
A rear echolon can get 2Bars/ 2 LMGs/ 2 zooks or a mix....so it get much effictiv vs infantery/ tanks/ both
cost much less then sturm, have supress, can get 5 models
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![avatar of Imagelessbean](/uploads/avatar/8721.jpg?updated=1384370152)
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no for me. im pretty sure its intentional. just look at the build time. i feel its supposed to have greater opp. cost.
This.
If rifles or REs could leave mines everywhere in short order the OKW and Wehr would be crippled.
You are using the mines incorrectly, you are treating them like every other faction. Instead USF mines are extremely defensive. Build them far behind the line, potentially even near an ambulance as you reinforce. Don't try to build them far forward with the rifles, but use them to keep German vehicles from pushing on injured USF tanks.
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