Couple of No-Brainer Changes to the Game
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Permanently Banned2) Units that were shooting at USF armor previously should continue to do so when the crew pops out. This makes no sense. The axis player should not be burdened with the extra micro telling the pak to aim at the tank cuz the USF player had the gall to repair critical in front of my pak. Or when the m20 crew jumps out to threaten my 222 and suddenly my 222 stops shooting the car. So its ok to shoot at a vehicle that is fighting but not okay to shoot if that same vehicle, a second later has 4 men who teleported beside it, trying to fix it?
3) Add prioritize vehicles on at wielding inf so the ones with the at weapons will not fire at inf, (though the ones with small arms should continue to do so)
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Added an Issue to our Database, Thanks
Getting pretty lonely on the trello board.
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What is a difference between adding issues to a database that is never queried and not adding it at all?
It's like asking the sound of one hand clapping.
It's all about the process, not the result (?)
Ontopic: regarding number 3, make it simple. Either you want your unit holding fire against infantry or not. Do not ask for features which are not implemented and will lead to more bugs D:
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Getting pretty lonely on the trello board.
Holy shit, the Trello board! That takes me back.
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Holy shit, the Trello board! That takes me back.
Does it still exist somewhere?
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Does it still exist somewhere?
Looks like it: https://trello.com/b/n9Gdhc9f/coh2-issue-tracker
Man, COH2 was so broken when Romeo started that thing.
I kind of feel it wouldn't hurt to start over though
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