Login

russian armor

Couple of No-Brainer Changes to the Game

1 Sep 2016, 18:19 PM
#1
avatar of IncendiaryRounds:)

Posts: 1527

Permanently Banned
1) No building emplacements inside bases. If an LeFH is not allowed, Brit mortars shouldn't either. Huge problem on crossroads (base is too protected and small map) and faymonville cuz of the small map.
2) Units that were shooting at USF armor previously should continue to do so when the crew pops out. This makes no sense. The axis player should not be burdened with the extra micro telling the pak to aim at the tank cuz the USF player had the gall to repair critical in front of my pak. Or when the m20 crew jumps out to threaten my 222 and suddenly my 222 stops shooting the car. So its ok to shoot at a vehicle that is fighting but not okay to shoot if that same vehicle, a second later has 4 men who teleported beside it, trying to fix it?
3) Add prioritize vehicles on at wielding inf so the ones with the at weapons will not fire at inf, (though the ones with small arms should continue to do so)
1 Sep 2016, 18:26 PM
#2
avatar of Pedro_Jedi

Posts: 543

These are actually sound suggestions. I salute you, random stranger.
1 Sep 2016, 19:07 PM
#3
avatar of Vuther
Senior Moderator Badge

Posts: 3103 | Subs: 1

Yes, yeah, and yep.
1 Sep 2016, 19:25 PM
#4
avatar of Gdot

Posts: 1166 | Subs: 1

1 Sep 2016, 19:57 PM
#5
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2

Added an Issue to our Database, Thanks

1 Sep 2016, 19:59 PM
#6
avatar of Gdot

Posts: 1166 | Subs: 1

Added an Issue to our Database, Thanks



Getting pretty lonely on the trello board.
1 Sep 2016, 21:28 PM
#7
avatar of ferwiner
Donator 11

Posts: 2885

What is a difference between adding issues to a database that is never queried and not adding it at all? :P
1 Sep 2016, 22:10 PM
#8
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2

What is a difference between adding issues to a database that is never queried and not adding it at all? :P


It's like asking the sound of one hand clapping.

It's all about the process, not the result (?) :hijack:


Ontopic: regarding number 3, make it simple. Either you want your unit holding fire against infantry or not. Do not ask for features which are not implemented and will lead to more bugs D:
1 Sep 2016, 22:40 PM
#9
avatar of Svanh

Posts: 181

All great suggestions. :)
2 Sep 2016, 01:41 AM
#10
avatar of Cyanara

Posts: 769 | Subs: 1

jump backJump back to quoted post1 Sep 2016, 19:59 PMGdot


Getting pretty lonely on the trello board.


Holy shit, the Trello board! That takes me back.
2 Sep 2016, 02:51 AM
#11
avatar of Antilles950
Donator 22

Posts: 168

+1
2 Sep 2016, 07:28 AM
#12
avatar of Highfiveeeee

Posts: 1740



Holy shit, the Trello board! That takes me back.


Does it still exist somewhere?
2 Sep 2016, 07:45 AM
#13
avatar of Cyanara

Posts: 769 | Subs: 1



Does it still exist somewhere?


Looks like it: https://trello.com/b/n9Gdhc9f/coh2-issue-tracker

Man, COH2 was so broken when Romeo started that thing.

I kind of feel it wouldn't hurt to start over though :p
1 user is browsing this thread: 1 guest

Ladders Top 10

  • #
    Steam Alias
    W
    L
    %
    Streak
Data provided by Relic Relic Entertainment

Replay highlight

VS
  • U.S. Forces flag cblanco ★
  • The British Forces flag 보드카 중대
  • Oberkommando West flag VonManteuffel
  • Ostheer flag Heartless Jäger
uploaded by XXxxHeartlessxxXX

Board Info

837 users are online: 837 guests
1 post in the last 24h
8 posts in the last week
38 posts in the last month
Registered members: 49082
Welcome our newest member, 23winlocker
Most online: 2043 users on 29 Oct 2023, 01:04 AM