(2) Hinterland Steam Workshop
Rural
WIP
(2) Hinterland
21 Aug 2016, 15:16 PM
#1
Posts: 24
24 Aug 2016, 15:12 PM
#2
Posts: 1467 | Subs: 4
Feedback from stream
- Map feels visually empty
- Spline and splat optimization, usage, and blending needs redone and
- Needs more painting with splines and splat and not with tiles
- Salvageable vehicles throughout the map need removed
- OOB are is not done, and infact still has your tile palette, and object palette.
25 Aug 2016, 16:50 PM
#3
Posts: 24
Feedback from stream
- Map feels visually empty
- Spline and splat optimization, usage, and blending needs redone and
- Needs more painting with splines and splat and not with tiles
- Salvageable vehicles throughout the map need removed
- OOB are is not done, and infact still has your tile palette, and object palette.
first thank you for the feedback.
i got 1 question, why is it nescessary to remove the Salvageable vehicles?
thx
25 Aug 2016, 17:19 PM
#4
Posts: 294 | Subs: 1
first thank you for the feedback.
i got 1 question, why is it nescessary to remove the Salvageable vehicles?
thx
OKW salvage -> +5 fuel after every vehicle wreck
OKW torough salvage -> +15 muni, +5 fuel after every wreck
Soviet Tank Hunter Tactics -> LOT of resources depending on type of vehicle
UKF Tactical Support Regiment -> Field Recovery Sappers (can salvage for a lot of manpower and fuel)
From the listed things, OKW gets the biggest advantage because they have non doc salvage ability.
25 Aug 2016, 23:31 PM
#5
Posts: 24
wow! thank you now i understand why
is there an other way to place these vehicle there?
is there an other way to place these vehicle there?
26 Aug 2016, 12:10 PM
#6
Posts: 294 | Subs: 1
I'm not great at making maps, but maybe you understand this. Tric said something about that the wrecks must be "map objective variation".
Hope I helped!
Cheers
Hope I helped!
Cheers
26 Aug 2016, 13:01 PM
#7
Posts: 1467 | Subs: 4
The vehicles wrecks can only be the "map_object" prefix to them in wrecked vehicles. This severely limits that amount of actual usable vehicles, as there is only 8.
27 Aug 2016, 11:36 AM
#8
Posts: 24
thx for the info
*Fixed*
*Fixed*
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