And I think this is why? ....so what dos this mean?
----------------------------------------------
[Fatal]
Ran out of PathSectors due to map fragmentation
-------------------------------------------------
Dos this mean that i need to define the Sector again?
well this is the error in full.
WORLDBUILDER_COH_2 started at 2016-07-31 11:47
OS NT 6.2 (sp0.0) x64, 8112MB Physical Memory, 5358 Physical Available, 4095 Virtual Total, 3929 Virtual Available, 1910 Page file.
RUN-OPTIONS []
WORKING-DIR [C:\Program Files (x86)\Steam\SteamApps\common\Company of Heroes 2]
USER [KristianLizier]
LOCALE [DAN]
11:47:23.70 Primary CPU is a 2401MHz [Intel(R) Core(TM) i7-4700MQ CPU @ 2.40GHz]
11:47:23.70 Architecture [0], Level [6], Revision [15363].
11:47:23.70 8 logical processor(s) detected.
11:47:23.70 4 physical processor(s) detected.
11:47:23.70 1 processor(s) nodes detected.
11:47:23.70 MATHBOX -- Version=6, Mode=SSE
11:47:23.70 MOD -- Initializing mod 'RelicCoH2'.
11:47:23.74 ARC -- CoH2\Archives\Data.sga 934865381 B [ID:3f9691c3371ee5335e5869d3a0d93406] [Ver:6965e2f798c52e09c4c68de1ae425314] [Sig:58938961975803734]
11:47:23.78 ARC -- CoH2\Archives\Sound.sga 228830651 B [ID:9246d5cc8bf2de31ead8251719e1e576] [Ver:f75508c8717a9415b520e4989c1cd82f] [Sig:15768803069764236784]
11:47:23.79 ARC -- CoH2\Archives\SoundXP1.sga 21693342 B [ID:9246d5cc8bf2de31ead8251719e1e576] [Ver:a35e9f52ae042579da3f703c23c19276] [Sig:4141839034936539216]
11:47:23.79 ARC -- CoH2\Archives\ArtArmies.sga 54984590 B [ID:d4ab83d0ba0afd4850bbc4c68b0de2be] [Ver:c8437ea61058ff4b62e376f222bcc138] [Sig:15312425741649251819]
11:47:23.81 ARC -- CoH2\Archives\ArtEnvironment.sga 1261847418 B [ID:4f6a38d9c40d3e11956b769b00d6e689] [Ver:8457230fb2069dd1d257b27bf8d0b70e] [Sig:7535935358347425085]
11:47:23.81 ARC -- CoH2\Archives\ArtGermanEF.sga 1942598400 B [ID:fb66b7917c474a33e86456a40dbf2c3a] [Ver:c2f1b673a0dca8d76b81d1b3b3d29385] [Sig:4593440352597952005]
11:47:23.82 ARC -- CoH2\Archives\ArtSovietEF.sga 2758686315 B [ID:b0e52e8ac61727b4a5101571c7e7110f] [Ver:e6932319318391e11f70013ac2302bf2] [Sig:8614415412899535020]
11:47:23.83 ARC -- CoH2\Archives\ArtAEF.sga 3322504224 B [ID:fd7aa5f8e53fa6a558246d44bedd4cfe] [Ver:4d33f894f85a6e0d5b1e22e8312fb3b5] [Sig:4060890470445426007]
11:47:23.83 ARC -- CoH2\Archives\ArtWestGerman.sga 1852804885 B [ID:9ff4d0503a24bdca4dbe1104f7ff37f2] [Ver:15cd2faefb4375427f7282ff6827e8a3] [Sig:7150016275696236183]
11:47:23.84 ARC -- CoH2\Archives\SoundXP2.sga 199001 B [ID:9246d5cc8bf2de31ead8251719e1e576] [Ver:5bc80258f4a4f5fdebd802544abea746] [Sig:11766450244548302396]
11:47:23.84 ARC -- CoH2\Archives\ArtBritish.sga 1183892592 B [ID:391ad53485bf023c2e0f5d508470e0ef] [Ver:c372513573fc1d6cdb1f9eccc8ccbb3e] [Sig:17688262118317630546]
11:47:23.84 Archive 'CoH2\Archives\Autotest' is missing! Skipping.
11:47:23.85 ARC -- CoH2\Archives\MPScenarios.sga 1143442191 B [ID:f361bb544d19f9ad0702abba3ec58d36] [Ver:bad64633c9b19da8b0e565ed0c75a2c1] [Sig:11457602328350847382]
11:47:23.86 ARC -- CoH2\Archives\MPXP1Scenarios.sga 265465863 B [ID:8a2c949c3e230925cf294a12321e9211] [Ver:07d35354ee680a2b1d10778c3faa83d7] [Sig:4138084199791473546]
11:47:23.87 ARC -- CoH2\Archives\SPScenariosEF.sga 340823046 B [ID:4a2cbc10218aac5e8be4aa494ef1f3ca] [Ver:0d44f2e4ee3f7b9265e7b6ecb3b825a1] [Sig:6605551588555955872]
11:47:23.88 ARC -- CoH2\Archives\TOWScenarios.sga 202972788 B [ID:035c09486ef2563f69e781962b46c2e4] [Ver:4af5f9991f7439515903c4e823eb6d5b] [Sig:15664664613644561291]
11:47:23.89 ARC -- CoH2\Archives\DLC1Scenarios.sga 57382901 B [ID:afbdc084e5c98c193cae218ca8e468c8] [Ver:835075f6a5f1e80e222870afaa2dba63] [Sig:2003273899295354318]
11:47:23.89 ARC -- CoH2\Archives\DLC2Scenarios.sga 77535344 B [ID:61eefbc53442d10441d77bbd23b1bc36] [Ver:2a89f0387fad0a4511b4cff6e31dad70] [Sig:7602096073382315002]
11:47:23.90 ARC -- CoH2\Archives\DLC3Scenarios.sga 47253904 B [ID:48c74893c09599be2d61b911563bcab9] [Ver:0d32db24ed4fe982dd70a7b408127123] [Sig:14104588085748238941]
11:47:23.90 Archive 'CoH2\Archives\SPScenariosAA' is missing! Skipping.
11:47:23.91 ARC -- CoH2\Archives\UILow.sga 48146873 B [ID:c5a9695b59fd73d709030639f4cbb961] [Ver:32aa6df430c2b8e54ccc15e853542989] [Sig:2659551101407181144]
11:47:23.93 ARC -- CoH2\Archives\ArtHigh.sga 315847340 B [ID:d3bf60728712cf58911b326bde74de8f] [Ver:7598c83f3294871a7dbb23a9a2775af0] [Sig:16727550861652099584]
11:47:23.93 ARC -- CoH2\Archives\ArtHighXP1.sga 38526653 B [ID:d3bf60728712cf58911b326bde74de8f] [Ver:b6f7692b37c0f9cf8c56bdddb17942f9] [Sig:13149872685163810803]
11:47:23.94 ARC -- CoH2\Archives\ArtHighXP2.sga 19687049 B [ID:d3bf60728712cf58911b326bde74de8f] [Ver:d3c20797b18355fd386c5365b6f094a2] [Sig:1099747745701905397]
11:47:23.95 ARC -- CoH2\Archives\SoundHigh.sga 1031467146 B [ID:3730f31a8f731e6cbc26a00244f571cc] [Ver:a12e581cdaa369cbc269c9ecce6390f7] [Sig:18214921420031089867]
11:47:23.96 ARC -- CoH2\Archives\SoundHighXP1.sga 89990965 B [ID:3730f31a8f731e6cbc26a00244f571cc] [Ver:1cc1bf361529d9db2191610baac4fa3e] [Sig:5801087545420265863]
11:47:23.96 ARC -- CoH2\Archives\SoundHighXP2.sga 37088744 B [ID:3730f31a8f731e6cbc26a00244f571cc] [Ver:4cfa3cc7075c50a459ea894027042002] [Sig:10443542780852497330]
11:47:23.99 ARC -- CoH2\Archives\SoundSpeechEnglish.sga 560293192 B [ID:527dd6c09d9403281e2886d358abf509] [Ver:9a7462132b8b852d1d72cb0b257d179c] [Sig:1825285703711461]
11:47:24.00 ARC -- CoH2\Archives\SoundSPSpeechEFEnglish.sga 156636969 B [ID:9347118f8eb48257082ac67d7e00c15b] [Ver:54dde0af87a44506b2be5ba79188c95a] [Sig:1272187853708733765]
11:47:24.00 ARC -- CoH2\Archives\SoundSpeechDLCEnglish.sga 32966778 B [ID:d37d3bfe48368bcdb2c411ff42ef8710] [Ver:b433112008e82a573ba71d453775932d] [Sig:334711823410206087]
11:47:24.03 ARC -- CoH2\Archives\SoundSpeechXP1English.sga 707027968 B [ID:a1f1b169de1b782d9d5b7311ab866728] [Ver:608aba9e1af51c7874654e714cfe3f83] [Sig:11583942150972233597]
11:47:24.03 Archive 'CoH2\Archives\SoundSpeechAAEnglish' is missing! Skipping.
11:47:24.04 ARC -- CoH2\Archives\SoundSpeechXP2English.sga 153241711 B [ID:8bb786e9b6bc36e64e1a83cb83e26f4a] [Ver:3e936bc4ca5d3d43ac80ba8a1b0a5d80] [Sig:2614238819969098953]
11:47:24.07 ARC -- CoH2\Archives\AttribArchive.sga 26852144 B [ID:abe931d3adfbab4e871d2dacd29916d3] [Ver:158e4e69b5b96e53bfbcef1a1931df9e] [Sig:4421463607233094888]
11:47:24.10 GAME -- Resetting fp control word.
11:47:26.61 WW2Mod -- PropertyBagManager Loaded in 2.504000s
11:50:23.57 ToolFramework: Opening Document: 'C:\Program Files (x86)\Steam\SteamApps\common\Company of Heroes 2\CoH2\Data\Scenarios\mp\A bridge to far\A bridge to far.sgb'
11:50:24.18 SPDx11 -- Adapter [NVIDIA GeForce GTX 765M]: 1991MB dedicated video memory, 0MB dedicated system memory and 2104MB shared system memory.
11:50:24.19 SPOOGE - Driver[DirectX11_Rendering_Device] version[4,37]
11:50:24.21 SPDx11 -- New Device RefCount [2], New DeviceContext RefCount [1]
11:50:24.21 SPDx11 -- Adapter Description = NVIDIA GeForce GTX 765M
11:50:24.21 SPDx11 -- Driver Vendor = 0x000010de Device = 0x000011e2 SubSys = 0x35371558 Rev = 0x000000a1
11:50:24.21 SPDx11 -- Driver Version Product = 10 Version = 18 SubVersion = 0 Build = 368.39
11:50:24.21 SPDx11 -- Driver LUID = 0x00000000-0x000073e3
11:50:24.21 SPDx11 -- 1991MB dedicated video memory, 0MB dedicated system memory and 2104MB shared system memory available.
11:50:24.21 SPDx11 -- [1] GPUs found.
11:50:24.21 ShaderDatabase: using shader profile [ps50]
11:50:24.32 Unable to load shader [coh2_impostor_billboard] so replacing with [defaultshader]
11:50:24.57 SPDx11 -- CreateSwapChain: 1645x990 @ 0/1Hz (0.000000Hz). Sample count/quality: 1/0. Back buffers: 2.
11:50:24.57 SPDx11 -- Actual SwapChain buffer set by DXGI: 1645x990 @ 0/1Hz = Refresh Rate: 0.00
11:50:24.57 SPDx11 -- ResizeTarget: 1645x990 @ 0/1Hz = Refresh Rate: 0.00
11:50:24.57 SPDx11 -- Setting SwapChain State to: WINDOW
11:50:24.57 SPDx11 -- Actual SwapChain buffer set by DXGI: 1645x990 @ 0/1Hz = Refresh Rate: 0.00
11:50:24.57 SPDx11 -- Resizing target to make sure Refresh rate is set properly after FullScreen mode change
11:50:24.57 SPDx11 -- ResizeTarget: 1645x990 @ 0/0Hz = Refresh Rate: 0.00
11:50:24.57 SPDx11 -- Actual SwapChain buffer set by DXGI: 1645x990 @ 0/1Hz = Refresh Rate: 0.00
11:50:24.58 SPDx11 -- device requires no additional virtual address space textures.
11:50:24.86 SPDx11 -- GPU can do [3834] pixels per usecond. At [1645x990x1] this is [2354] screens per second. with a CPU overhead of [0.000000] ms, GPU Usage Time [25.907297] ms, QueryWaitCPU time [27.000000] ms
11:50:25.76 SPDx11 -- GPU can do [51] pixels per usecond. At [1024x1024x1] this is [49] screens per second. with a CPU overhead of [0.000000] ms, GPU Usage Time [81.349915] ms, QueryWaitCPU time [82.000000] ms
11:50:25.99 FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua'
11:50:26.17 SOUND -- Initializing ...
11:50:26.17 Error, could not open lua language group file:
11:50:26.60 INNIMapDCA Key not found: sir_filters_enabled
11:50:26.60 INNIMapDCA Key not found: combat
11:50:26.62 INNIMapDCA Key not found: tiger_radio_fuzz:
![:o :o](/images/Smileys/ohmy.gif)
11:50:26.62 INNIMapDCA Key not found: Reverb_Forest_Subtle:
![:D :D](/images/Smileys/biggrin.gif)
11:50:26.63 INNIMapDCA Key not found: winter
11:50:26.64 INNIMapDCA Key not found: metamap_result
11:50:26.64 INNIMapDCA Key not found: squad_in_building
11:50:26.79 INNIMapDCA Key not found: rudders_rotation
11:50:27.05 SOUND -- Initialization completed!
11:50:27.10 SCENARIO -- Failed to open stream for Scenario 'DATA
![:s :s](/images/Smileys/wacko.gif)
11:50:27.12 SCENARIO -- Failed to open stream for Scenario 'DATA
![:s :s](/images/Smileys/wacko.gif)
11:50:27.13 SCENARIO -- Failed to open stream for Scenario 'DATA
![:s :s](/images/Smileys/wacko.gif)
11:50:27.16 SCENARIO -- Failed to open stream for Scenario 'DATA
![:s :s](/images/Smileys/wacko.gif)
11:50:27.22 SCENARIO -- Failed to open stream for Scenario 'DATA
![:s :s](/images/Smileys/wacko.gif)
11:50:27.26 SCENARIO -- Failed to open stream for Scenario 'DATA
![:s :s](/images/Smileys/wacko.gif)
11:50:27.29 SCENARIO -- Failed to open stream for Scenario 'DATA
![:s :s](/images/Smileys/wacko.gif)
11:50:27.31 SCENARIO -- Failed to open stream for Scenario 'DATA
![:s :s](/images/Smileys/wacko.gif)
11:50:27.42 WorldBuilder opening document C:\Program Files (x86)\Steam\SteamApps\common\Company of Heroes 2\CoH2\Data\Scenarios\mp\A bridge to far\A bridge to far.sgb
11:50:27.58 TChunkManagerIO::Load version 2001l
11:50:27.65 TERRAINTEXTURE -- compositor added RenderTarget of size 6580 x 3960
11:50:28.66 Warning: RenderCompositeStrips AddStripSegment : time == FLT_MAX
11:50:28.66 Warning: RenderCompositeStrips AddStripSegment : time == FLT_MAX
11:50:28.66 Warning: RenderCompositeStrips AddStripSegment : time == FLT_MAX
11:50:28.67 Warning: RenderCompositeStrips AddStripSegment : time == FLT_MAX
11:50:28.67 Warning: RenderCompositeStrips AddStripSegment : time == FLT_MAX
11:50:28.67 Warning: RenderCompositeStrips AddStripSegment : time == FLT_MAX
11:50:28.67 Warning: RenderCompositeStrips AddStripSegment : time == FLT_MAX
11:50:28.67 Warning: RenderCompositeStrips AddStripSegment : time == FLT_MAX
11:50:28.67 Warning: RenderCompositeStrips AddStripSegment : time == FLT_MAX
11:50:28.67 Warning: RenderCompositeStrips AddStripSegment : time == FLT_MAX
11:50:28.67 Warning: RenderCompositeStrips AddStripSegment : time == FLT_MAX
11:50:28.67 Warning: RenderCompositeStrips AddStripSegment : time == FLT_MAX
11:50:28.67 Warning: RenderCompositeStrips AddStripSegment : time == FLT_MAX
11:50:28.67 Warning: RenderCompositeStrips AddStripSegment : time == FLT_MAX
11:50:28.67 Warning: RenderCompositeStrips AddStripSegment : time == FLT_MAX
11:50:28.67 Warning: RenderCompositeStrips AddStripSegment : time == FLT_MAX
11:50:28.67 Warning: RenderCompositeStrips AddStripSegment : time == FLT_MAX
11:50:28.67 Warning: RenderCompositeStrips AddStripSegment : time == FLT_MAX
11:50:28.67 Warning: RenderCompositeStrips AddStripSegment : time == FLT_MAX
11:50:28.67 Warning: RenderCompositeStrips AddStripSegment : time == FLT_MAX
11:50:28.67 Warning: RenderCompositeStrips AddStripSegment : time == FLT_MAX
11:50:28.67 Warning: RenderCompositeStrips AddStripSegment : time == FLT_MAX
11:50:29.18 PHYSICS -- Created node factory 'HVOK'
11:50:29.18 PHYSICS -- Created node factory 'DMMY'
11:50:42.04 Dx11Program : Unable to find shader script for 'fxmesh_water' in the ShaderDatabase.
11:50:42.04 Unable to load shader [fxmesh_water] so replacing with [defaultshader]
11:50:44.00 UberSpline::UpdateShapeCache - time == FLT_MAX
11:50:44.00 UberSpline::UpdateShapeCache - time == FLT_MAX
11:50:44.00 UberSpline::UpdateShapeCache - time == FLT_MAX
11:50:44.00 UberSpline::UpdateShapeCache - time == FLT_MAX
11:50:44.00 UberSpline::UpdateShapeCache - time == FLT_MAX
11:50:44.00 UberSpline::UpdateShapeCache - time == FLT_MAX
11:50:44.00 UberSpline::UpdateShapeCache - time == FLT_MAX
11:50:44.00 UberSpline::UpdateShapeCache - time == FLT_MAX
11:50:44.00 UberSpline::UpdateShapeCache - time == FLT_MAX
11:50:44.01 UberSpline::UpdateShapeCache - time == FLT_MAX
11:50:44.01 UberSpline::UpdateShapeCache - time == FLT_MAX
11:50:44.01 UberSpline::UpdateShapeCache - time == FLT_MAX
11:50:44.01 UberSpline::UpdateShapeCache - time == FLT_MAX
11:50:44.01 UberSpline::UpdateShapeCache - time == FLT_MAX
11:50:44.01 UberSpline::UpdateShapeCache - time == FLT_MAX
11:50:44.01 UberSpline::UpdateShapeCache - time == FLT_MAX
11:50:44.01 UberSpline::UpdateShapeCache - time == FLT_MAX
11:50:44.01 UberSpline::UpdateShapeCache - time == FLT_MAX
11:50:45.85 MemoryBudget -- Could not load memory budget file [data:MemoryBudget.lua].
11:50:45.89 Regenerating ImpassMap data...
11:50:45.89 Impass Data was already valid, but regenerating...
11:50:46.30 ImpassRegen due to map with out of date data
11:50:46.30 Generating CanBuild Map. THIS SHOULD ONLY HAPPEN IN WORLDBUILDER! IF YOU SEE THIS IN GAME, RE-SAVE THE MAP!
11:50:46.30 Regenerating CanBuildMap data...
11:50:46.30 Pathfinder::Regenerate()...
11:50:46.53 Generating PathSectorMap...
11:50:47.09 Pathfinder::Regenerate() Done.
11:50:47.68 Regenerating ImpassMap data...
11:50:47.68 Impass Data was already valid, but regenerating...
11:50:48.19 DeferredView - Start creating view [ WaterView ] textures
11:50:48.19 SPDx11 -- 1991MB dedicated video memory, 0MB dedicated system memory and 2104MB shared system memory available.
11:50:48.19 SPDx11 -- 1991MB dedicated video memory, 0MB dedicated system memory and 2104MB shared system memory available.
11:50:48.19 DeferredView - Finished creating view [ WaterView ] textures
11:50:48.19 DeferredView - Start creating view [ WorldView ] textures
11:50:48.19 SPDx11 -- 1991MB dedicated video memory, 0MB dedicated system memory and 2104MB shared system memory available.
11:50:48.19 SPDx11 -- 1991MB dedicated video memory, 0MB dedicated system memory and 2104MB shared system memory available.
11:50:48.19 DeferredView - Finished creating view [ WorldView ] textures
11:50:48.51 SPDX11 --- doing mode change using DXGI resize target and set fullscreen state [1641x994], Refresh rate: 0.00
11:50:48.51 SPDx11 -- ResizeTarget: 1641x994 @ 0/1Hz = Refresh Rate: 0.00
11:50:48.51 SPDx11 -- Setting SwapChain State to: WINDOW
11:50:48.51 SPDx11 -- Actual SwapChain buffer set by DXGI: 1641x994 @ 0/1Hz = Refresh Rate: 0.00
11:50:48.51 SPDx11 -- Resizing target to make sure Refresh rate is set properly after FullScreen mode change
11:50:48.51 SPDx11 -- ResizeTarget: 1641x994 @ 0/0Hz = Refresh Rate: 0.00
11:50:48.51 SPDx11 -- Actual SwapChain buffer set by DXGI: 1641x994 @ 0/1Hz = Refresh Rate: 0.00
11:50:48.51 SPDx11 -- Actual SwapChain buffer set by DXGI: 1641x994 @ 0/1Hz = Refresh Rate: 0.00
11:50:48.83 SPDx11 -- GPU can do [6244] pixels per usecond. At [1641x994x1] this is [3828] screens per second. with a CPU overhead of [0.000000] ms, GPU Usage Time [15.935104] ms, QueryWaitCPU time [19.000002] ms
11:50:49.72 SPDx11 -- GPU can do [51] pixels per usecond. At [1024x1024x1] this is [49] screens per second. with a CPU overhead of [0.000000] ms, GPU Usage Time [80.850945] ms, QueryWaitCPU time [82.000000] ms
11:50:49.72 DeferredView - Start creating view [ WaterView ] textures
11:50:49.72 SPDx11 -- 1991MB dedicated video memory, 0MB dedicated system memory and 2104MB shared system memory available.
11:50:49.72 SPDx11 -- 1991MB dedicated video memory, 0MB dedicated system memory and 2104MB shared system memory available.
11:50:49.72 DeferredView - Finished creating view [ WaterView ] textures
11:50:49.72 DeferredView - Start creating view [ WorldView ] textures
11:50:49.72 SPDx11 -- 1991MB dedicated video memory, 0MB dedicated system memory and 2104MB shared system memory available.
11:50:49.73 SPDx11 -- 1991MB dedicated video memory, 0MB dedicated system memory and 2104MB shared system memory available.
11:50:49.73 DeferredView - Finished creating view [ WorldView ] textures
11:50:51.58 VizView Render - Warning view has no passes defined, adding a default dummy plain render pass
11:56:51.29 ToolFramework: Saving Document: 'C:\Program Files (x86)\Steam\SteamApps\common\Company of Heroes 2\CoH2\Data\Scenarios\mp\A bridge to far\A bridge to far.sgb'
11:56:52.76 TerrainMaterialCompute::UpdateTerrainMaterial() took 1.457659 seconds.
11:56:52.76 UpdateTerrainMaterial took 1.45773 seconds
11:56:52.79 TilePainter PreSave took 0.0263329 seconds
11:56:52.79 HeightEditor pre-save...
11:56:52.79 Overall took 4.27655e-007 seconds
11:56:52.79 GrassEditor pre-save...
11:56:52.79 Overall took 6.11546e-005 seconds
11:56:53.13 WaterEditor PreSave took 0.340894 seconds
11:56:53.13 TerritoryEditor PreSave took 0.00387413 seconds
11:56:53.14 RegionEditor PreSave took 0.00221482 seconds
11:56:55.56 DeformationMask PreSave took 2.42237 seconds
11:56:56.88 TerrainMaterialCompute::UpdateTerrainMaterial() took 1.246623 seconds.
11:56:56.88 Regenerating TerrainCoverMap data...
11:56:57.35 TerrainCoverMap generation took 0.473774 seconds.
11:56:57.35 Regenerating ImpassMap data...
11:56:57.35 Impass Data was already valid, but regenerating...
11:56:58.12 Regenerating CanBuildMap data...
11:56:58.12 Pathfinder::Regenerate()...
11:56:58.51 Generating PathSectorMap...
11:57:00.39 DB -- Unable to load symbols.
[Fatal]
Ran out of PathSectors due to map fragmentation.
Owner: unknown
-- FATAL EXIT --
pathsectormap.cpp/409:!
--stack trace--
Application closed with error code 1129468744