Sturm stun grenade
23 Jul 2016, 20:27 PM
#1
Posts: 773
I had this used against my commandos only to have them glitched out when they came out from being stunned, they simply wouldn't shoot, They chased after the targets however but simply refused to fire their weapons.
23 Jul 2016, 21:26 PM
#2
Posts: 190
I had this used against my commandos only to have them glitched out when they came out from being stunned, they simply wouldn't shoot, They chased after the targets however but simply refused to fire their weapons.
Had you by any way used the hold fire button before?
I had similar issue with mortar once and i believe that it stuck "hold fire" mode because of that... It just didnt remove it anymore...
24 Jul 2016, 01:18 AM
#3
Posts: 773
I don't believe so, I was on hold fire, threw a grenade and switched it off, moved to dodge the nade, failed due to pathing (1 model got caught) and once it worse off, couldn't shoot.
I have a replay I think but I don't know the time it happens, can upload if requested.
I have a replay I think but I don't know the time it happens, can upload if requested.
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