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russian armor

T34 ram

7 Jul 2016, 16:26 PM
#21
avatar of MATRAKA14

Posts: 118

Should the t34 lose the engine or the main gun or both for ramming a kubelwagen or a walftruck/puma?

in my opinion it should have a chance of getting stunned against puma/halftruck but not against kubel.
7 Jul 2016, 16:40 PM
#25
avatar of Stug life

Posts: 4474

Anybody tries using ram with T-34/85? talking about most useful ability of the game.
same with better pen
7 Jul 2016, 17:47 PM
#28
avatar of Pablonano

Posts: 297

Anybody tries using ram with T-34/85? talking about most useful ability of the game.


you would be surprised of the situations
7 Jul 2016, 19:32 PM
#29
avatar of Imagelessbean

Posts: 1585 | Subs: 1

Ram is a holdover from when T34's were extremely cheap but could not penetrate German armor with their guns. Here they functioned to provide a way for then T3 to win the game.

Now the T34 does not perform at all like it used to, and it should probably be updated with a more reasonable ability, but I don't think we will see that. For now use ram when you are behind a tank and about to die. It can leave the stunned tank vulnerable so your AT gun or SU85 can finish it off from distance.
7 Jul 2016, 21:15 PM
#30
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2

Effect should be less extreme and more dependent on both damage on target and location (front/rear).

Thx for history post search:

It's not that is not use-able, rather than it is really badly design. A remanent of the "Old gods, of every plane crash tells a story" era.

Having a 1/100 or 1/33 chance for heavy crits on a 1 or 2 dice throw per match is not good at all.


IMO:
Option 1:
-Guaranteed stun for both tanks. Shorter if no penetration.

-Completely remove heavy engine damage, immobilize and main gun destroy from possible crits on full health tanks.
-If tanks is below 25% health or with engine damage, heavy engine damage/main gun destroy/immobilize are possible.
From front 75/25 for heavy engine damage/main gun destroy . From rear, 75/25 for HED/immobilize.

-T34s will still get engine overheat if they don't connect with any target.
-Hitting a target will always proc engine damage on T34.
-On hit, if T34 is above 50% HP, chance to get 1 of either heavy engine damage, immobilize, main gun destroy, turret jammed (same as Aimed shot).
If below 50% HP, heavy engine damage procs, plus 2 of any of the previous crits (immobilize, main gun destroyed, turret jam).

Option 2:
Mirage's mod

Now causes stun on both vehicles on hit to be less all in. Instead the ability acts more like a tank-guided Target Weakpoint. Increased recharge time as the T-34 no longer cripples itself and to prevent chain rams.

-Changed Ram to now deal vehicle stun critical on penetration. This stun is shorter if it deflects at 2.5 seconds versus 5. T-34 is always stunned at the maximum time of five seconds.
-Engine overheat on the T-34 time reduced from 30 seconds to 12.
-Ram recharge from 12 seconds to 30.
7 Jul 2016, 21:22 PM
#31
avatar of Firesparks

Posts: 1930

make it work by HP like the snare.

deal 100 damage
always shock both tank
disable enemy tanks if its hp is at 50% or bottom
disable self if hp is at 75% hp or bottom.
7 Jul 2016, 21:40 PM
#32
avatar of DAZ187

Posts: 466

nothing wrong with it. its great when u have an over extending panther
7 Jul 2016, 22:27 PM
#33
avatar of Mistah_S

Posts: 851 | Subs: 1

Should the t34 lose the engine or the main gun or both for ramming a kubelwagen or a walftruck/puma?
in my opinion it should have a chance of getting stunned against puma/halftruck but not against kubel.

Stunned, yes. Lost gun/engine no.


you would be surprised of the situations

+1

A well timed ram can hold back that KT from causing any damage.
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