Should the t34 lose the engine or the main gun or both for ramming a kubelwagen or a walftruck/puma?
in my opinion it should have a chance of getting stunned against puma/halftruck but not against kubel.
T34 ram
7 Jul 2016, 16:26 PM
#21
Posts: 118
7 Jul 2016, 16:40 PM
#25
Posts: 4474
Anybody tries using ram with T-34/85? talking about most useful ability of the game.same with better pen
7 Jul 2016, 17:47 PM
#28
Posts: 297
Anybody tries using ram with T-34/85? talking about most useful ability of the game.
you would be surprised of the situations
7 Jul 2016, 19:32 PM
#29
Posts: 1585 | Subs: 1
Ram is a holdover from when T34's were extremely cheap but could not penetrate German armor with their guns. Here they functioned to provide a way for then T3 to win the game.
Now the T34 does not perform at all like it used to, and it should probably be updated with a more reasonable ability, but I don't think we will see that. For now use ram when you are behind a tank and about to die. It can leave the stunned tank vulnerable so your AT gun or SU85 can finish it off from distance.
Now the T34 does not perform at all like it used to, and it should probably be updated with a more reasonable ability, but I don't think we will see that. For now use ram when you are behind a tank and about to die. It can leave the stunned tank vulnerable so your AT gun or SU85 can finish it off from distance.
7 Jul 2016, 21:15 PM
#30
Posts: 8154 | Subs: 2
Effect should be less extreme and more dependent on both damage on target and location (front/rear).
Thx for history post search:
Thx for history post search:
It's not that is not use-able, rather than it is really badly design. A remanent of the "Old gods, of every plane crash tells a story" era.
Having a 1/100 or 1/33 chance for heavy crits on a 1 or 2 dice throw per match is not good at all.
IMO:
Option 1:
-Guaranteed stun for both tanks. Shorter if no penetration.
-Completely remove heavy engine damage, immobilize and main gun destroy from possible crits on full health tanks.
-If tanks is below 25% health or with engine damage, heavy engine damage/main gun destroy/immobilize are possible.
From front 75/25 for heavy engine damage/main gun destroy . From rear, 75/25 for HED/immobilize.
-T34s will still get engine overheat if they don't connect with any target.
-Hitting a target will always proc engine damage on T34.
-On hit, if T34 is above 50% HP, chance to get 1 of either heavy engine damage, immobilize, main gun destroy, turret jammed (same as Aimed shot).
If below 50% HP, heavy engine damage procs, plus 2 of any of the previous crits (immobilize, main gun destroyed, turret jam).
Option 2:
Mirage's mod
Now causes stun on both vehicles on hit to be less all in. Instead the ability acts more like a tank-guided Target Weakpoint. Increased recharge time as the T-34 no longer cripples itself and to prevent chain rams.
-Changed Ram to now deal vehicle stun critical on penetration. This stun is shorter if it deflects at 2.5 seconds versus 5. T-34 is always stunned at the maximum time of five seconds.
-Engine overheat on the T-34 time reduced from 30 seconds to 12.
-Ram recharge from 12 seconds to 30.
7 Jul 2016, 21:22 PM
#31
Posts: 1930
make it work by HP like the snare.
deal 100 damage
always shock both tank
disable enemy tanks if its hp is at 50% or bottom
disable self if hp is at 75% hp or bottom.
deal 100 damage
always shock both tank
disable enemy tanks if its hp is at 50% or bottom
disable self if hp is at 75% hp or bottom.
7 Jul 2016, 21:40 PM
#32
Posts: 466
nothing wrong with it. its great when u have an over extending panther
7 Jul 2016, 22:27 PM
#33
Posts: 851 | Subs: 1
Should the t34 lose the engine or the main gun or both for ramming a kubelwagen or a walftruck/puma?
in my opinion it should have a chance of getting stunned against puma/halftruck but not against kubel.
Stunned, yes. Lost gun/engine no.
you would be surprised of the situations
+1
A well timed ram can hold back that KT from causing any damage.
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