So I repro'd this against the easy AI. The original bug is fixed, but if you pop combined arms with a bunch of squads near a tank the effect is still a huge increase in rof, range and vision, but only for the duration of the ability (fast forward to about 5 minutes before the end):
Combined arms still bugged?
30 Jun 2016, 07:46 AM
#1
Posts: 474
30 Jun 2016, 08:41 AM
#2
Posts: 43
yea.it is not fixed today.
30 Jun 2016, 09:08 AM
#3
Posts: 526
Relic. Ffs. Pay miragefla or cruzzi a bounty to fix your bugs. You have ruined any reputation you ever had.
30 Jun 2016, 09:17 AM
#4
Posts: 935
never had
30 Jun 2016, 09:25 AM
#5
Posts: 139
Stuff i wrote in chat earlier today
steffenbk1: ok, so the big usf bug is fixed thats good. But with combined arms on now a sherman fires 8 shots in 10.6 sec. making a reload speed of 1.3 sec. (with around 2 vehicles and 3 squads)
steffenbk1: and the stuart fires 13 shots in 10.4 sec. making a reload speed of 0.8 sec....
Today, 06:58 AM
steffenbk1: yes the bug is fixed, how ever the combined arms ability stacks a lot when used. for example if you take a sherman 105mm and surround it with 5 of any inf squads and one vehicle it will fire with combined arms at 11 shots per 10.5 sec(reload speed of 0,9)
steffenbk1: also it gives insane amount of fog of war visibility
Today, 07:18 AM
steffenbk1: http://puu.sh/pLaeA/110496ee1d.jpg http://puu.sh/pLafh/31b860c2b1.jpg
Today, 07:22 AM
https://www.youtube.com/watch?v=uHobGNVcEes
steffenbk1: ok, so the big usf bug is fixed thats good. But with combined arms on now a sherman fires 8 shots in 10.6 sec. making a reload speed of 1.3 sec. (with around 2 vehicles and 3 squads)
steffenbk1: and the stuart fires 13 shots in 10.4 sec. making a reload speed of 0.8 sec....
Today, 06:58 AM
steffenbk1: yes the bug is fixed, how ever the combined arms ability stacks a lot when used. for example if you take a sherman 105mm and surround it with 5 of any inf squads and one vehicle it will fire with combined arms at 11 shots per 10.5 sec(reload speed of 0,9)
steffenbk1: also it gives insane amount of fog of war visibility
Today, 07:18 AM
steffenbk1: http://puu.sh/pLaeA/110496ee1d.jpg http://puu.sh/pLafh/31b860c2b1.jpg
Today, 07:22 AM
https://www.youtube.com/watch?v=uHobGNVcEes
30 Jun 2016, 11:14 AM
#6
1
Posts: 1021 | Subs: 1
So we need a hotfix for the hotfix. Again. Lelic.... Prsssssss
30 Jun 2016, 11:21 AM
#7
Posts: 732
ETA on hotfix for the coldfix of the hotfix? Anyone know? KappaClaus
30 Jun 2016, 11:57 AM
#8
Posts: 1534 | Subs: 1
1 Jul 2016, 17:56 PM
#9
1
Posts: 22
Stuff i wrote in chat earlier today
steffenbk1: ok, so the big usf bug is fixed thats good. But with combined arms on now a sherman fires 8 shots in 10.6 sec. making a reload speed of 1.3 sec. (with around 2 vehicles and 3 squads)
steffenbk1: and the stuart fires 13 shots in 10.4 sec. making a reload speed of 0.8 sec....
Today, 06:58 AM
steffenbk1: yes the bug is fixed, how ever the combined arms ability stacks a lot when used. for example if you take a sherman 105mm and surround it with 5 of any inf squads and one vehicle it will fire with combined arms at 11 shots per 10.5 sec(reload speed of 0,9)
steffenbk1: also it gives insane amount of fog of war visibility
https://www.youtube.com/watch?v=uHobGNVcEes
Nice analysis @steffenbk1. Hopefully it gets fixed soon, and players abusing this gets their punishment.
Looking into this issue, it was sad to see even top players abusing this. See "Heavy Combined Arms" troll (PaulAD?) for instance...
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