I just played a game vs the AI with the new patch, and there's something off with the USF mortar.
1. Normal range is quite a lot bigger than the Barrage ability range. I'm not sure if there's another mortar that has this.
2. The range (normal, not barrage) seems way too big. It could be intended at its price (260mp), or it could be that...
...3. Vet 3 range increase applies at vet 0. There was no increase in range that I could see when I got it to vet 3. So either the veterancy doesn't work at all, or is applied at vet 0 (and possibly not to the barrage ability).
[June Patch] Possible USF Mortar bug
21 Jun 2016, 21:40 PM
#1
Posts: 368
21 Jun 2016, 21:54 PM
#2
Posts: 747 | Subs: 2
Ye, the 100 range is crazy.
21 Jun 2016, 22:00 PM
#3
1
Posts: 1276
Im about to do a game and ill double check. I didnt see anything about it changing.
PAGES (1)
1 user is browsing this thread:
1 guest
Livestreams
3 | |||||
1 | |||||
522 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.831222.789+37
- 2.34957.860+14
- 3.1109614.644+10
- 4.606220.734-1
- 5.276108.719+27
- 6.305114.728+1
- 7.916405.693-2
- 8.722440.621+4
- 9.261137.656+2
- 10.1041674.607-2
Replay highlight
VS
- cblanco ★
- 보드카 중대
- VonManteuffel
- Heartless Jäger
Einhoven Country
Honor it
9
Download
1235
Board Info
848 users are online:
848 guests
0 post in the last 24h
8 posts in the last week
34 posts in the last month
8 posts in the last week
34 posts in the last month
Registered members: 49110
Welcome our newest member, jhonnycena0400
Most online: 2043 users on 29 Oct 2023, 01:04 AM
Welcome our newest member, jhonnycena0400
Most online: 2043 users on 29 Oct 2023, 01:04 AM