I just played a game vs the AI with the new patch, and there's something off with the USF mortar.
1. Normal range is quite a lot bigger than the Barrage ability range. I'm not sure if there's another mortar that has this.
2. The range (normal, not barrage) seems way too big. It could be intended at its price (260mp), or it could be that...
...3. Vet 3 range increase applies at vet 0. There was no increase in range that I could see when I got it to vet 3. So either the veterancy doesn't work at all, or is applied at vet 0 (and possibly not to the barrage ability).
[June Patch] Possible USF Mortar bug
21 Jun 2016, 21:40 PM
#1
Posts: 368
21 Jun 2016, 21:54 PM
#2
Posts: 747 | Subs: 2
Ye, the 100 range is crazy.
21 Jun 2016, 22:00 PM
#3
1
Posts: 1276
Im about to do a game and ill double check. I didnt see anything about it changing.
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