Login

russian armor

Bofors opinion poll

31 May 2016, 19:17 PM
#41
avatar of Crystal

Posts: 97

Yeah the real problem si the mortar pit, not really the Bofors imo.


Excellent range, excellent RoF, no fuel cost etc.

A simple way to balance that thing would be remove the brace on mortar pit maybe ?

Not an optimal balance i guess, but at least it's simple.
1 Jun 2016, 03:34 AM
#42
avatar of Svanh

Posts: 181

jump backJump back to quoted post31 May 2016, 19:17 PMCrystal
Yeah the real problem si the mortar pit, not really the Bofors imo.


Excellent range, excellent RoF, no fuel cost etc.

A simple way to balance that thing would be remove the brace on mortar pit maybe ?

Not an optimal balance i guess, but at least it's simple.

The problem with this is that you've nerfed the Mortar Pit's survivability (which isn't all that impressive) to make the Bofors easier to counter.

The main problem with the Bofors/Mortar Pit combo is that it allows a player to reap all of the benefits of a combined-arms strategy without any of the micro usually associated with one.

To fix this, I suggest:

- Give UKF a mobile mortar with the same stats as the Soviet one (but only four infantry models)
- Make the Mortar Pit a garrisonable structure (capable of garrisoning two squads at once) that multiplies the range of mortar barrages (not auto-fire, only the barrage) by 1.5, barrage cooldown by 0.6 and scatter by 0.8 (so a garrisoned mortar has only standard auto-fire range but can barrage at the normal range)
- Reduce the cost/pop cost of the Mortar Emplacement

If you would like to try this out, here's a mod.
1 Jun 2016, 03:53 AM
#43
avatar of Rappy

Posts: 526

jump backJump back to quoted post1 Jun 2016, 03:34 AMSvanh

The problem with this is that you've nerfed the Mortar Pit's survivability (which isn't all that impressive) to make the Bofors easier to counter.

The main problem with the Bofors/Mortar Pit combo is that it allows a player to reap all of the benefits of a combined-arms strategy without any of the micro usually associated with one.

To fix this, I suggest:

- Give UKF a mobile mortar with the same stats as the Soviet one (but only four infantry models)
- Make the Mortar Pit a garrisonable structure (capable of garrisoning two squads at once) that multiplies the range of mortar barrages (not auto-fire, only the barrage) by 1.5, barrage cooldown by 0.6 and scatter by 0.8 (so a garrisoned mortar has only standard auto-fire range but can barrage at the normal range)
- Reduce the cost/pop cost of the Mortar Emplacement

If you would like to try this out, here's a mod.


You have good ideas there, lad.
1 Jun 2016, 11:33 AM
#44
avatar of Crystal

Posts: 97

The problem with this is that you've nerfed the Mortar Pit's survivability (which isn't all that impressive) to make the Bofors easier to counter.


Not impressive but sufficient considering that a mortar pit is most of the time next to a Bofors.

The remove of the brace on it would allow to call artillery on it to destroy it. ( just one or two call-ins, and no 5054698436178e^9 like it's the case now )

So it would :

- Nerf the mortar pit in his globality. ( Nerf his survivability is a simple way to indirectly nerf all other stats ) And i think it needs this nerf.
- Allow to have better opportunities to kill the Mortar pit so better opportunities to kill the Bofors, which is very strong with the Mortar pit, but fairly balanced without it. ( Mortar pit + Indirect barrage is actually a problem. The only way to counter these guys is sending Heavy Tanks or Tank Destroyers. But the brace could easily temporize for AT guns support. )

But of course, a reduction of the cost to balance all of that.


As i said it's not an "optimal theorycraft" suggestion( It's more a 10 sec brainstorm suggestion :p ), but i think we could give it a try.
1 user is browsing this thread: 1 guest

SHOUT IT OUT!

No ProfanityNumber of ShoutsRefresh Shout Box
Lady Xenarra: @Willy Pete The lack of April Fools this year is odd lol
Last Wednesday, 01:34 AM
Willy Pete: @Rosbone not dead yet. when that happens the font will switch to Papyrus :*(
Last Wednesday, 00:16 AM
dasheepeh: it was an honor guys :guyokay:
Last Tuesday, 20:34 PM
aerafield: yeah I already prepared my "Can't believe there's comic mode for the 10 daily visitors even on this April 1st" :guyokay:
Last Tuesday, 20:29 PM
Rosbone: @dasheepeh I guess that means this site is officially dead :guyokay:
Last Tuesday, 20:19 PM
dasheepeh: no comic sans font for april 1st this year?
Last Tuesday, 19:56 PM
Willy Pete: @Lady Xenarra this you? https://i.imgflip.com/3e4thi.jpg
Last Tuesday, 02:53 AM
Lady Xenarra: Does anyone else think that USF needs buffs? It feels like they’re on life support sometimes
Last Tuesday, 02:36 AM
Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money
27 Mar 2025, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
27 Mar 2025, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals.
27 Mar 2025, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point.
27 Mar 2025, 09:30 AM
Willy Pete: Re-releasing free DLC so they can charge new players money for it. Brilliant marketing strategy :clap:
27 Mar 2025, 04:31 AM
Soheil: Coh2 still broken server ?
25 Mar 2025, 18:27 PM
Rosbone: Congrats to Relic. Looks like Coh3 has finally usurped Coh2 s the popular Coh. You smell terrific. :snfQuinn:.
24 Mar 2025, 02:46 AM
Nickbn: and again someone else replies. I mean come on guys. Give @adamírcz a chance
22 Mar 2025, 14:00 PM
Willy Pete: @Nickbn you didn't ask a question, and this is a chat box...
20 Mar 2025, 13:11 PM
Nickbn: @Rosbone it's incredibly rude to speak on someone elses behalf, especially when a question is directly adressed to them. I understand your passion for the subject at hand but I want to hear from him.
20 Mar 2025, 10:16 AM
Rosbone: @Nickbn No, I am just saying people should not be using any Relic owned forum since they have proven they ban anyone who says true things about Coh3.
18 Mar 2025, 19:01 PM

Ladders Top 10

  • #
    Steam Alias
    W
    L
    %
    Streak
Data provided by Relic Relic Entertainment

Replay highlight

VS
  • U.S. Forces flag cblanco ★
  • The British Forces flag 보드카 중대
  • Oberkommando West flag VonManteuffel
  • Ostheer flag Heartless Jäger
uploaded by XXxxHeartlessxxXX

Board Info

664 users are online: 664 guests
1 post in the last 24h
11 posts in the last week
74 posts in the last month
Registered members: 53341
Welcome our newest member, Discenza
Most online: 2043 users on 29 Oct 2023, 01:04 AM