Puma's do out range Bofors, I have killed many a Bofors with a Puma.
But it is vulnerable to a fast AT gun or piat blob.
So you can use Puma and it works. Puma having counter like every units in game isn't something wrong.
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Puma's do out range Bofors, I have killed many a Bofors with a Puma.
But it is vulnerable to a fast AT gun or piat blob.
Posts: 1585 | Subs: 1
Not being able to build units is a pretty big deal. They also can't use the regular coordinated fire abilities while it's active. (Maybe I'm the only one who actually cares about that though.)
Also vs emplacement spam they're pretty vulnerable to you simply driving around the map and rolling into their base.
Posts: 1384
Relic designed coh2 to supplement holes in faction design
I agree mobility is the best option, but I don't understand how base diving would punish the CB player. Even if you manage to destroy his base he just needs to send some repair units back after he pushes you off. He wasn't using the buildings to produce units anyway. Meanwhile you risked hitting a mine and getting wiped, and on many maps moving around the emplacements gives up 2/3's or more of the map so its outright impossible to ignore. Having few mobile infantry does not mean he has no army. Also the CB player will be floating fuel like crazy and can get his first tanks out before or at the same time as you.
Coordinated fire appears useless to me. I cannot find a way to use it. Now that people know it does nothing they don't even retreat infantry under its fire they just move them slightly.
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The factions, in the original form (before any changes i.e soviets or OKW) didn't have holes in their arsenal, they had different tools for the job.
Commanders are supplemental, not required.
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Puma's do out range Bofors, I have killed many a Bofors with a Puma.
But it is vulnerable to a fast AT gun or piat blob.
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The answer to the original question is: April 27th.
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