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All factions should have access to non-doc vehicles smoke

Should the other factions have access to non-doc vehicles smoke
Option Distribution Votes
73%
15%
12%
Total votes: 41
Vote VOTE! Vote ABSTAIN
16 Apr 2016, 05:40 AM
#1
avatar of FalseAlarm

Posts: 182

Permanently Banned
It is a significant feature, which basically takes away the competitive factor from this game. Being able to save your vehicles with zero risk whatsoever. One wonders why the SU has no such ability, not even in their docs. OST can get it through their docs at least.
16 Apr 2016, 06:25 AM
#2
avatar of Ramps

Posts: 99

You forgot Puma and flak halftrack smoke.
16 Apr 2016, 06:43 AM
#3
avatar of mortiferum

Posts: 571

Yeah, but vehicles that have it generally needs it.

Churchill can far smoke to cover infantry that follows after it.
Comet/ Cromwell smoke shell is much harder to use than Panzer Tactician. Comet rank 1 WP smoke is actually a pretty nice Anti personnel shell.
Flak Halftrack and Puma use smoke to survive because it is squishy.
Pz tactician is a doctrinal bonus. Picking it means abandoning other things.

At least that is what I think :/
16 Apr 2016, 06:51 AM
#4
avatar of Intelligence209

Posts: 1124

Well, you forget that most allied tanks out range their counterparts, also, the su85 is self spotting

Also, they have self healing. Doc and non doc (whatever army you choose)

Vehicle decrew, shit like that
16 Apr 2016, 07:40 AM
#5
avatar of Wreathlit Noël
Donator 11

Posts: 169

And Axis has invisibility, blitz, armour veterency, TWP, and loads of other abilities. It's like this game is asymmetrically balanced or something, weird right?
16 Apr 2016, 07:47 AM
#6
avatar of Australian Magic

Posts: 4630 | Subs: 2

Well, you forget that most allied tanks out range their counterparts, also, the su85 is self spotting

Also, they have self healing. Doc and non doc (whatever army you choose)

Vehicle decrew, shit like that


And which tanks excatly outrange axis counterparts?

Becasue Stug, Elephant and Command Panther or vetted JPIV can't selfspot...

OKW has free repairs but smoke to survive > reparis.
16 Apr 2016, 07:57 AM
#7
avatar of Erguvan

Posts: 273

Well, you forget that most allied tanks out range their counterparts, also, the su85 is self spotting

Also, they have self healing. Doc and non doc (whatever army you choose)

Vehicle decrew, shit like that


PUMA, Tiger Ace is also self spotting and they have smoke ability.
16 Apr 2016, 08:03 AM
#8
avatar of mortiferum

Posts: 571

jump backJump back to quoted post16 Apr 2016, 07:57 AMErguvan


PUMA, Tiger Ace is also self spotting and they have smoke ability.


Yeah, but Puma is an armored car made of wet tissue. (Compared to tanks at least)
Tiger Ace is 1 off, with MP penalties and all.
16 Apr 2016, 08:49 AM
#9
avatar of Jadame!

Posts: 1122

All factions should be clones of each other with different models, here we go again.
16 Apr 2016, 09:02 AM
#10
avatar of ferwiner
Donator 11

Posts: 2885

OKW has a lot of smoke. Ost doesnt have non-doc vehicle smoke, but once they get it they get it on every single vehicle. Sovs doesnt have vehicle smoke but they make up for it in other unit stats so its a non-issue.
16 Apr 2016, 09:19 AM
#11
avatar of Adviser

Posts: 53

OKW has a lot of smoke. Ost doesnt have non-doc vehicle smoke, but once they get it they get it on every single vehicle. Sovs doesnt have vehicle smoke but they make up for it in other unit stats so its a non-issue.

What stats do you mean? On T34-76 for example.
16 Apr 2016, 09:57 AM
#12
avatar of Australian Magic

Posts: 4630 | Subs: 2

OKW has a lot of smoke. Ost doesnt have non-doc vehicle smoke, but once they get it they get it on every single vehicle. Sovs doesnt have vehicle smoke but they make up for it in other unit stats so its a non-issue.


You mean like superior armor, superior guns, superior blitz ability or secure mode? :foreveralone:
16 Apr 2016, 10:25 AM
#13
avatar of Bananenheld

Posts: 1593 | Subs: 1

16 Apr 2016, 10:37 AM
#14
avatar of ferwiner
Donator 11

Posts: 2885



You mean like superior armor, superior guns, superior blitz ability or secure mode? :foreveralone:


jump backJump back to quoted post16 Apr 2016, 09:19 AMAdviser

What stats do you mean? On T34-76 for example.


I mean usability of the faction as a whole. Soviets never had any vehicle smoke, but they have always been most picked faction in tournaments (in most recent ones its slightly different due to the fact we have only 2 axis factions). And in all tournaments since the dawn of coh2 soviets always had over 50% win rate. In my own experience they were the faction I always had best rank with, when I used to play more. So even if you see some problems in soviet faction, its not due to the lack of smoke.
16 Apr 2016, 11:00 AM
#15
avatar of Highfiveeeee

Posts: 1740

I don't like smoke at all on vehicles. Yes I play Axis mostly and I know how practical Ostheer smoke is, but it's just stupid.

IMO all smoke should be like the Sherman smoke.
16 Apr 2016, 11:21 AM
#16
16 Apr 2016, 11:45 AM
#17
avatar of Von Kluge
Patrion 14

Posts: 3548 | Subs: 2

why do you answer to his posts?


This.
16 Apr 2016, 12:21 PM
#19
avatar of Kallipolan

Posts: 196

Yes, I think that since every single little difference between factions could cause imbalance, all factions should be exactly the same right down to the smallest details. Balance problems solved!
16 Apr 2016, 12:24 PM
#20
avatar of FalseAlarm

Posts: 182

Permanently Banned
That's not about asymmetric balance or faction differences. That is just unnecessary micro for the guys who miss this heavenly feature.
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