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russian armor

The Wish List

10 Jul 2013, 00:15 AM
#1
avatar of Chevrolet

Posts: 60

Limit: one balance request per person. Please refrain from posting duplicates.

I will make an effort to compile them in this post.

Requests:

-Prevent MGs from firing while pinned (Chevrolet)
-Buff PAK (Qvazar, T0eCutter, Trainzz, Ceza, Porygon)
-Increase mortar accuracy but reduce damage (sumpfriese)
-Reduce survivability of garrisoned units (Nullist)
-Equalize the munitions cost of abilities between factions (WarMonkey)
-Improve reliability of grenade damage (Corruptus, sluzbenik)
-Reduce flame damage towards Ostheer and on retreat (Nullist - limit 1 per user please :))
-Increase the effectiveness of infantry small arms fire. Infantry squads out of cover and flanked weapon support teams should be punished harder (StephennJF, SuperFlu, herr anfsim, sluzbenik)
-Find a way to make snipers more useful (Z3r07)
-Give Ostheer 1 single mine at normal munitions cost instead of the mine field at 80 munitions. Remove the little signs that get put up on mine fields (TheDGN)
-Reduce strafe damage (sluzbenik)
-Buff SdKfz 221 (Porygon)
-Allow Soviets to build one t34/85 for slightly more than half of the current cost of two (jmarks2001)
10 Jul 2013, 00:46 AM
#2
avatar of Qvazar

Posts: 881

Introduce the real Pak 40 to the game. The current one is just a cheap chinese plastic copy.
10 Jul 2013, 01:58 AM
#3
avatar of sumpfriese

Posts: 4

make mortars more accurate and less insta-gibby... I hate having to wait for 10 shells to come down before 1 hits the spot where the mg team is. I also hate losing multiple full squads because my opponent got lucky and had that 1 out of 10 shells that hit be the first one.
10 Jul 2013, 06:18 AM
#4
avatar of Nullist

Posts: 2425

Permanently Banned
Reduce survival of units garrisonned in buildings.
10 Jul 2013, 06:33 AM
#5
avatar of WarMonkey

Posts: 101

make munition costs equal for both fractions
10 Jul 2013, 09:36 AM
#6
avatar of Corruptus

Posts: 12

Reliability of grenades to deal damage on both factions. People should not feel like that can "weather the storm" and take 2 grenades in the face.
10 Jul 2013, 10:25 AM
#7
avatar of Nullist

Posts: 2425

Permanently Banned
Reduce flame dmg towards Ostheer, and on retreat.
10 Jul 2013, 10:42 AM
#8
avatar of T0eCutter

Posts: 47

jump backJump back to quoted post10 Jul 2013, 00:46 AMQvazar
Introduce the real Pak 40 to the game. The current one is just a cheap chinese plastic copy.

+1
10 Jul 2013, 10:49 AM
#9
avatar of StephennJF

Posts: 934

Increase the effectiveness of infantry small arms fire. Infantry squads out of cover and flanked weapon support teams should be punished harder.
10 Jul 2013, 11:31 AM
#10
10 Jul 2013, 11:41 AM
#11
avatar of Trainzz

Posts: 332 | Subs: 1

Buff the pak (and to some extend at gun), so that it is actually worth its cost.
10 Jul 2013, 11:49 AM
#12
avatar of Ceza

Posts: 15

jump backJump back to quoted post10 Jul 2013, 11:41 AMTrainzz
Buff the pak (and to some extend at gun), so that it is actually worth its cost.


+1
10 Jul 2013, 14:00 PM
#13
avatar of herr anfsim

Posts: 247

Increase the effectiveness of infantry small arms fire. Infantry squads out of cover and flanked weapon support teams should be punished harder.


Couldnt agree more. You should be punished hard for leaving heavy weapons outflanked and unsupported.
10 Jul 2013, 15:02 PM
#14
avatar of Z3r07
Donator 11

Posts: 1006

My Request:

Find away to make snipers more useful.



Couldnt agree more. You should be punished hard for leaving heavy weapons outflanked and unsupported.


+1
10 Jul 2013, 15:06 PM
#15
avatar of TheDGN

Posts: 65

Give Ostheer 1 SINGLE mine at normal munitions cost instead of the mine field at 80 munitions. Remove the little signs that get put up on mine fields.
10 Jul 2013, 15:07 PM
#16
avatar of TheDGN

Posts: 65

jump backJump back to quoted post10 Jul 2013, 15:02 PMZ3r07
My Request:

Find away to make snipers more useful.



+1


How about returning cloak to German sniper?
10 Jul 2013, 15:25 PM
#17
avatar of WarMonkey

Posts: 101

jump backJump back to quoted post10 Jul 2013, 15:07 PMTheDGN


How about returning cloak to German sniper?


please no. i like the way snipers function right now, but they should have a lower cost, i'm thinking like 270 manpower.

(i'm not trying to derail this thread, but i would hate if coh2 turned into sniper battles)
10 Jul 2013, 15:36 PM
#18
avatar of sluzbenik

Posts: 879

+1 more small arms damage.

- Let Soviets import M10s and Shermans so we can have real tank fights involving micro instead of this standoffish, OMG where is the SU-85 BS. Well, I can dream can't I?

- Do something about nade damage. The only time I know I'm gong to get a good hit is if enemy units are clumped right on top of each other, otherwise it's just totally random, sometimes you get 4 guys, sometimes you get nothing.

- Fix the autotargeting on all units. Why are tanks not targeting tanks, and why don't snipers autotarget snipers?

- Nerf Opel, nerf strafe.
10 Jul 2013, 15:41 PM
#19
avatar of Z3r07
Donator 11

Posts: 1006

+1 more small arms damage.

- Let Soviets import M10s and Shermans so we can have real tank fights involving micro instead of this standoffish, OMG where is the SU-85 BS. Well, I can dream can't I?

- Do something about nade damage. The only time I know I'm gong to get a good hit is if enemy units are clumped right on top of each other, otherwise it's just totally random, sometimes you get 4 guys, sometimes you get nothing.

- Fix the autotargeting on all units. Why are tanks not targeting tanks, and why don't snipers autotarget snipers?

- Nerf Opel, nerf strafe.


Please read the rules from the original poster, 1 request per person
10 Jul 2013, 16:27 PM
#20
avatar of Porygon

Posts: 2779

Remove Ostheer Pak 40 and Ostheer SdKwf 222, give Wehr ver. Pak 38 and PE ver. SdKwf 222
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