Login

russian armor

Walking Stuka often fires into nearby trees

24 Mar 2016, 00:46 AM
#1
avatar of Diogenes5

Posts: 269

Happens on some maps near trees. Maybe it's intentional but pretty frustrating when the stuka paths there and then fires into some trees.
24 Mar 2016, 00:52 AM
#2
avatar of Gbpirate
Senior Editor Badge

Posts: 1155 | Subs: 1

10/10 recommend putting your indirect fire into position then firing...
24 Mar 2016, 02:43 AM
#3
avatar of Appleseed

Posts: 622

the part i hate is at certain map some location, UKF mortar pits or SU LefH or any art (not SU or OH rocket HT) can fire out though the trees no problem. while your stuka barrage will be blocked by trees or ruins next to them.
24 Mar 2016, 03:35 AM
#4
avatar of Madness

Posts: 33

Happens on some maps near trees. Maybe it's intentional but pretty frustrating when the stuka paths there and then fires into some trees.



I think you have some dogs and a barrel you need to attend to
24 Mar 2016, 06:45 AM
#5
avatar of Australian Magic

Posts: 4630 | Subs: 2

Not only Stuka.

Once I used AVRE on Minsk. Went around the whole map, hid behind trees on the left side of south fuel point and fired shell at ISGs on the other side.

Shells stopped at trees :foreveralone:
24 Mar 2016, 07:46 AM
#6
avatar of adamírcz

Posts: 957

I think that once I even saw a video gameplay, where stuka stood so close to those trees that it just killed itself :D

Well, it is retarded, but I'm not sure if it is possible to fix it and I'm sure that fixing it would create another two worse bugs...
24 Mar 2016, 09:30 AM
#7
avatar of Kreatiir

Posts: 2819

Dat feel when positioning your Land Matrass next to a building and firing all rockets into the building :foreveralone::foreveralone:
24 Mar 2016, 09:32 AM
#8
avatar of Iron Emperor

Posts: 1653

Dat feel when positioning your Land Matrass next to a building and firing all rockets into the building :foreveralone::foreveralone:


Let you feel like you can hit everything Kappa
24 Mar 2016, 10:27 AM
#9
avatar of Katitof

Posts: 17914 | Subs: 8

the part i hate is at certain map some location, UKF mortar pits or SU LefH or any art (not SU or OH rocket HT) can fire out though the trees no problem. while your stuka barrage will be blocked by trees or ruins next to them.

This goes for ALL indirect fire unit placed too close to shot blockers.

Mortars and arty are not exceptions here, that is why players don't put them right next to the tree lines, but if you have driven up stuka there and fired, 100% your fault.

Actually, its pretty much 100% players fault every single time when you hit shot blockers on indirect fire unit that is MOBILE.
24 Mar 2016, 10:43 AM
#10
avatar of Australian Magic

Posts: 4630 | Subs: 2

jump backJump back to quoted post24 Mar 2016, 10:27 AMKatitof

This goes for ALL indirect fire unit placed too close to shot blockers.

Mortars and arty are not exceptions here, that is why players don't put them right next to the tree lines, but if you have driven up stuka there and fired, 100% your fault.

Actually, its pretty much 100% players fault every single time when you hit shot blockers on indirect fire unit that is MOBILE.


But AVRE is supposed to ignore shot blocker, right? :foreveralone:
24 Mar 2016, 12:57 PM
#11
avatar of RedT3rror

Posts: 747 | Subs: 2

I once thought to be very smart and use a haystack as cover while firing. Only 2 rockets arrived at their target. :guyokay:
26 Mar 2016, 01:35 AM
#12
avatar of Appleseed

Posts: 622

jump backJump back to quoted post24 Mar 2016, 10:27 AMKatitof

This goes for ALL indirect fire unit placed too close to shot blockers.

Mortars and arty are not exceptions here, that is why players don't put them right next to the tree lines, but if you have driven up stuka there and fired, 100% your fault.

Actually, its pretty much 100% players fault every single time when you hit shot blockers on indirect fire unit that is MOBILE.


I actually experience the mortar pit able fire mortars at where my stuka stands, yet my stuka fire will hit the trees next to it. i am not saying fire got block while firing. yes those are placement failure. what i am saying when it is landing it hits blockers make it useless.
1 user is browsing this thread: 1 guest

SHOUT IT OUT!

No ProfanityNumber of ShoutsRefresh Shout Box
Lady Xenarra: @Willy Pete The lack of April Fools this year is odd lol
Yesterday, 01:34 AM
Willy Pete: @Rosbone not dead yet. when that happens the font will switch to Papyrus :*(
Yesterday, 00:16 AM
dasheepeh: it was an honor guys :guyokay:
Last Tuesday, 20:34 PM
aerafield: yeah I already prepared my "Can't believe there's comic mode for the 10 daily visitors even on this April 1st" :guyokay:
Last Tuesday, 20:29 PM
Rosbone: @dasheepeh I guess that means this site is officially dead :guyokay:
Last Tuesday, 20:19 PM
dasheepeh: no comic sans font for april 1st this year?
Last Tuesday, 19:56 PM
Willy Pete: @Lady Xenarra this you? https://i.imgflip.com/3e4thi.jpg
Last Tuesday, 02:53 AM
Lady Xenarra: Does anyone else think that USF needs buffs? It feels like they’re on life support sometimes
Last Tuesday, 02:36 AM
Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money
27 Mar 2025, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
27 Mar 2025, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals.
27 Mar 2025, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point.
27 Mar 2025, 09:30 AM
Willy Pete: Re-releasing free DLC so they can charge new players money for it. Brilliant marketing strategy :clap:
27 Mar 2025, 04:31 AM
Soheil: Coh2 still broken server ?
25 Mar 2025, 18:27 PM
Rosbone: Congrats to Relic. Looks like Coh3 has finally usurped Coh2 s the popular Coh. You smell terrific. :snfQuinn:.
24 Mar 2025, 02:46 AM
Nickbn: and again someone else replies. I mean come on guys. Give @adamírcz a chance
22 Mar 2025, 14:00 PM
Willy Pete: @Nickbn you didn't ask a question, and this is a chat box...
20 Mar 2025, 13:11 PM
Nickbn: @Rosbone it's incredibly rude to speak on someone elses behalf, especially when a question is directly adressed to them. I understand your passion for the subject at hand but I want to hear from him.
20 Mar 2025, 10:16 AM
Rosbone: @Nickbn No, I am just saying people should not be using any Relic owned forum since they have proven they ban anyone who says true things about Coh3.
18 Mar 2025, 19:01 PM
Nickbn: @Rosbone do you speak on his behalf? I didn't know. In that case keep us updated please.
18 Mar 2025, 16:47 PM

Ladders Top 10

  • #
    Steam Alias
    W
    L
    %
    Streak
Data provided by Relic Relic Entertainment

Replay highlight

VS
  • U.S. Forces flag cblanco ★
  • The British Forces flag 보드카 중대
  • Oberkommando West flag VonManteuffel
  • Ostheer flag Heartless Jäger
uploaded by XXxxHeartlessxxXX

Board Info

655 users are online: 2 members and 653 guests
newera019, veraizen62
3 posts in the last 24h
14 posts in the last week
79 posts in the last month
Registered members: 53180
Welcome our newest member, k69vncom
Most online: 2043 users on 29 Oct 2023, 01:04 AM