Vet Bug Fix Aftermath.
Posts: 513
This bug has been in the game since release
I wonder how much this is going to change the flow of late game now units will have correct vet modifiers. OKW lel days to return? USF terminator rifles x100?
Posts: 3103 | Subs: 1
If that's the case, Penals might end up entirely fine afterward.
Posts: 589
But the received accuracy bonuses definitely have
According to Relic, neither the accuracy or rec accuracy was working.
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Posts: 27
According to Relic, neither the accuracy or rec accuracy was working.
Received accuracity bonuses worked before 26 february hotfix
No wonder that conscripts' -40% rec acc helped more than -23% rec acc of penal batallion
And greandiers with -23% rec acc always were superior to both cons and penals thanks to lmg42.
And now rec acc bonuses have gone, so lmg42 gives to greandiers even MORE advantage.
Thats why maxim spam is the only way now
So having good vet0 troops and bad vet bonuses(like shocks) is better than having bad vet0 troops and good vet bonuses(like penals).
I think its clear now why it feels that axis OP (or very forgiving at least)
Posts: 55
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According to Relic, neither the accuracy or rec accuracy was working.
The latter was definitely working up until this point. Vet 3 Rifle toughness was certainly not a placebo.
To be fair, cuddletronic said that it may have just happened around when they were fixing some veterancy stacking issues from a few patches ago.
Yeah, that's what I thought too, but if they say it's more than that and they're bothering with messing around with the entire engine, it's probably more than that. The question's more in what the bug has historically affected.
Posts: 323
But inb4 whine of vet 3 rifle, penals could shine, and i'm so hyped to try new guards rifle
Posts: 243
Posts: 27
btw Its not there since release.
When the last time penals(vet3 +60% acc) were useful?
I'm asking because they're actually very good: they can walk throught negative cover to lmg grens(vet3 too) and win a fight with 2-3 models remaining.
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