oki doki now I understand
Posts: 49
The name of the replay is "many"!
Posts: 9
Posts: 1653
Posts: 49
Maybe your problem has been not utilizing the mobility of USF?
Nope!
The problem is germans mgs, 2-3 of the take conroll over hole map! I will now learn me to understand the germans technologi and then return and win some games
I dont understand why USF have a so small arsenal in the begining of the game, they are worthless. And I see not many is playing with them online!
Posts: 154
Posts: 8154 | Subs: 2
Posts: 228
Posts: 2693 | Subs: 1
Posts: 609
Assuming you're the same level as him, you're probably making the same mistakes. Rather then coming here and making a claim about MGs, show a USF game of yours and we can give you pointers. USF is definitely harder to play at the low end then MG spam, but a good player would trounce that it a heart beat.
Posts: 196
Posts: 155
A_E - Matt: "Yea, thats just incredible and looks like DevM just called surrender"
Stormless - Dan: "Yes, ladies and gents, Johny W just won the ELS finals with his unbeatable three mg42 strategy"
Posts: 1593 | Subs: 1
Stormless - Dan: "Oh My God, just look at this guy - Johny W control whole map with just 3 mg42's"
A_E - Matt: "Yea, thats just incredible and looks like DevM just called surrender"
Stormless - Dan: "Yes, ladies and gents, Johny W just won the ELS finals with his unbeatable three mg42 strategy"
Posts: 393
I dont think you can measure a factions strenght based on this replay
Posts: 55
Posts: 395
At the lowest level of play, USF is difficult to play. Why? Because with the USF, you're always attacking, have to apply constant pressure, and your units are fragile. For example: 2 jacksons beat a panther, but a noob will lose one of those jacksons in the first engagement, the panther slips away wounded, then comes back and solos the 2nd jackson.
Because it's harder for a noob to get potential out of his faction for USF than axis factions, you could say that USF is UP at the noob level.
But no one balances the fucking game for noobs. For 1v1, at the pro level, the factions are all close to equal*
*map can be a large factor though
Posts: 2693 | Subs: 1
Stormless - Dan: "Oh My God, just look at this guy - Johny W control whole map with just 3 mg42's"
A_E - Matt: "Yea, thats just incredible and looks like DevM just called surrender"
Stormless - Dan: "Yes, ladies and gents, Johny W just won the ELS finals with his unbeatable three mg42 strategy"
This is gold.
Posts: 2115 | Subs: 1
Nope!
The problem is germans mgs, 2-3 of the take conroll over hole map! I will now learn me to understand the germans technologi and then return and win some games
I dont understand why USF have a so small arsenal in the begining of the game, they are worthless. And I see not many is playing with them online!
jesus christ
Posts: 2307 | Subs: 4
Posts: 49
I will try and learn more about usf and maybe I will win a victory in the end
I have one q about smoke grenaids. Will my troops be blind to? I meen the smoke most limit my view to!?
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