BAD UI
5 Jul 2013, 11:01 AM
#1
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Posts: 119
After a match the other day I was looking over the stats screen and one of the unit portraits was missing and a pink square with "BAD UI" was in its place:
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5 Jul 2013, 11:15 AM
#2
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Posts: 862
After a match the other day I was looking over the stats screen and one of the unit portraits was missing and a pink square with "BAD UI" was in its place:
Relic finally realises the quality of their UI
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Lady Xenarra: I'm sure the ppl who defended it as balanced for Allies will be screaming like they got scaled with boiling water, in COH3. How the tables turn.
Today, 11:33 AM
Today, 11:33 AM
aerafield: Personally I think without the ram ability, it's worse than loiters for example
Today, 00:09 AM
Today, 00:09 AM
Willy Pete: Only??? I think not being able to shoot it down and the ramp up effect also had something to do with it
Yesterday, 23:34 PM
Yesterday, 23:34 PM
aerafield: AT overwatch was broken only because it came with the faction of T34 ramming
Yesterday, 22:29 PM
Yesterday, 22:29 PM
Willy Pete: Love to see Relic really learning from their past mistakes. Let's bring back the dumbest ability in coh2, and charge money for it
Yesterday, 20:34 PM
Yesterday, 20:34 PM
Willy Pete: New DAK commander will have AT overwatch as alternate choice to elefant
Yesterday, 20:33 PM
Yesterday, 20:33 PM
aaa: Online gaming is trash in general, not just coh. On high level there are all cheats in most games
Yesterday, 10:24 AM
Yesterday, 10:24 AM
aerafield: I am a simple man, I build Humvees with Pathfinders and Missile Launchers inside, I am happy
Last Tuesday, 20:57 PM
Last Tuesday, 20:57 PM
aerafield: those who know, know: https://www.reddit.com/r/CompanyOfHeroes/s/fPk4yLIgmK
Last Tuesday, 15:40 PM
Last Tuesday, 15:40 PM
adamírcz: Might be onto somethin here, combine side armour existing, maps where flanking is a viable option, and hopefully also heavies actually being less manouverable than mediums (lookin at you coh2), and it might be fun gameplay
Last Monday, 13:39 PM
Last Monday, 13:39 PM
Willy Pete: Shouldn't coh3 heavies actually have insane front armor values? The glory days of 400+ Kt armor wouldn't be as bad when side armor is a thing. Not to say its a good idea lol
Last Friday, 23:14 PM
Last Friday, 23:14 PM
aerafield: But then again, maybe CoH3 superheavies should actually have insane armor values because the whole game is designed for the clumsy & inept anyway 
Last Friday, 23:04 PM
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Last Friday, 23:04 PM
aerafield: It's like you have to coordinate an entire orchestra of abilities and the correct units, meanwhile your opponent just clicks his 1 superheavy tank occasionally...
Last Friday, 23:01 PM
Last Friday, 23:01 PM
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