Just an ability so that the turret won't move on it's own for the AVRE.
I noticed that in the brand new patchnotes it said: Removed Prioritize Vehicle from Churchill AVRE
I used that ability so it wouldn't turn it's turret to face every single infantry squad it came across. If you're moving an AVRE somewhere to try to wipe something, timing is everything. If it arrives at the scene with its turret up its ass, not much wiping is going to happen.
Add "lock turret" ability to AVRE
18 Feb 2016, 23:19 PM
#1
Posts: 521
19 Feb 2016, 01:23 AM
#2
Posts: 1585 | Subs: 1
I agree, I was puzzled by this change which removes player control. This would effectively be a slight nerf to this unit.
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