As seen in this screenshot currently on the front page, I would love to be able to display the scout car's antenna for a SdKfz 223 upgrade.
So what I'm wondering is, how does one go about finding the necessary state_machine_name for the animator when it's not currently present in the attribute files?
In other words - at the risk of sounding dumb - how did whoever made that screenshot find those hidden model states? Is it something you can do with the World Builder (I'm not a map maker, so I know next to nothing about using it)?
How to find an animator state_machine_name
14 Feb 2016, 20:57 PM
#1
1
Posts: 94
14 Feb 2016, 22:02 PM
#2
Posts: 632 | Subs: 1
Yes, you can view the animation states in the world builder. It's pretty simple, and there's a very nice tutorial for it:
https://www.youtube.com/watch?v=rEckMJ1gvWc
For the 223, use this:
state_machine_name: variations
do_action_state_name: 223
https://www.youtube.com/watch?v=rEckMJ1gvWc
For the 223, use this:
state_machine_name: variations
do_action_state_name: 223
14 Feb 2016, 22:53 PM
#3
1
Posts: 94
Thank you
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