USF Heavy Cav needs some love don't you think?
Posts: 99
So, do you guys think that Rangers or Pershing need a little buff, not Relic buff of course but you know what i mean.
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Posts: 521
Posts: 1891
Posts: 99
Are you kidding, look at Recon and Mechanized Company. If any commanders need buffs, it's those.
I didn't say those don't need buff, they suck at all stages of the game except maybe you can counter a guy whose spamming like 6 kubels at start by goin mech but then again who the fu.. would spam kubels early game? So.. let's focus on this subject instead of changing it shall we?
Posts: 1890 | Subs: 1
The Pershing won't beat a tiger 1 on 1 but then again its also MUCH better at AI than a Tiger (and faster as you mentioned). Not to mention the fact that HVAP rounds allow you to essentially perform a double shot - its fine for what it is as long as you don't have unrealistic expectations of using it as if it was a tiger. Maaaybe knock off like 10 fuel? That would be about it IMO.
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Posts: 521
I didn't say those don't need buff, they suck at all stages of the game except maybe you can counter a guy whose spamming like 6 kubels at start by goin mech but then again who the fu.. would spam kubels early game? So.. let's focus on this subject instead of changing it shall we?
My point still stands. Cav Company is one of USF's best commanders. Mines, Rangers, and a heavy tank (compared to other american tanks).
Rangers might not be the best call in infantry, but they still are powerful.
Posts: 228
Posts: 238
As for Perishing, I would say only buff would be make it 11 CP maybe. It should come out similar times as panther.
Posts: 1276
Its a good tank but god is it hard to keep alive
Posts: 609
Posts: 1664
Rangers description is "marksmanship specialists" yet they have carbines. Also they have NOTHING interesting about them. They throw a grenade and have good durability... totally flavorless and boring.
Pershing is pretty damn good to be honest. It devours Panthers and the vet 1 ability is super strong.
Sandbags make zero sense for a mobility commander and mines take way too long to plant so that leaves us with combined Arms which is the most underrated ability in COH2 IMO.
Posts: 320
Rangers just need another abilities, whether it's smoke, sprint, tactical movement (para Thompsons), satchel change, demo charge. obv not all of these but at least one more.
As for Perishing, I would say only buff would be make it 11 CP maybe. It should come out similar times as panther.
This, Rangers provide very little utility at the moment. Plus they are boring in comparison.
Add a small Pershing buff then the commander will be all around strong. Reminds me of how Airborne just needs a few tweaks to be viable.
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