Allies is almost impossible to lose in 3v3/4v4
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Posts: 1702
It's fine guys ,L2P, axis wins more because there are more axis players.
Fast forward 2 years. Winrates for randumbs now at 50/50
Allies OP. Nerf now.
Honestly, does balance matter in 3v3 4v4? It's for fun, not for competitive play. I mean aside from calliope/pwerfer spam, i think teamgames are fine mostly.
Posts: 2779
Axis have 80% winrate in 4v4 3v3 for months
Honestly, does balance matter in 3v3 4v4?
No.
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Posts: 2779
guess i gotta l2p real quick
Everyone needs L2P.
Posts: 959
They are too OP in those scrubs mode.
#best variety of units
#best early baseline infantry with lolMGspam
#best light vehicle shock value and timing
#best blob
#best medium tank / TD swarming
#best late game artillery
#best one click wonder
L2P if disagree.
how about I play axis and you play allies with your rank! team, and see if you can beat me? lol you just played 18 games got a fake placement with 18 games and reckon u are such a pro to say that? keep playing till you face good opponent and then try to come and make bullshit threads like this
Will you come and say you were mistaken if I beat your team?
Posts: 2779
how about I play axis and you play allies with your rank! team, and see if you can beat me? lol you just played 18 games got a fake placement with 18 games and reckon u are such a pro to say that? keep playing till you face good opponent and then try to come and make bullshit threads like this
Will you come and say you were mistaken if I beat your team?
We beat the top 1 team in order to achieve this, matched the top 20 twice and bought them down to 60s.
Sorry to tell you that in this mode, I never claimed I am pro, I just said top 10 can be noobs.
You 4v4 heroes should well know that Allies can win with artillery cover and CalliOP with noSkill required, and never admit that. It is all about abusing the overpowered stuff, blob harder, knows the timing and maybe good coordination.
When there is Marked target + Artillery Cover + P47 at the same time, there is skill or micro saving you. Main reason of balance never belongs there.
I can assume you 4v4 heroes played like shit in 1v1/2v2 modes.
Posts: 8154 | Subs: 2
AT high skill*
Allies > Axis
Low level AT/randnubs
Axis > Allies
*If you are playing full "abusive" mode. Maxim spam with Rifle n IS support, M20/M5 with mortar pit/sniper support, followed by Aec/T70/Stuart support, medium spam (Cromwells/Sherman) to top it with CalliOP/Artillery cover.
Posts: 2779
3v3/4v4
*If you are playing full "abusive" mode. Maxim spam with Rifle n IS support, M20/M5 with mortar pit/sniper support, followed by Aec/T70/Stuart support, medium spam (Cromwells/Sherman) to top it with CalliOP/Artillery cover.
Exactly.
Posts: 959
We beat the top 1 team in order to achieve this
Replay? or you are lying
We beat the top 1 team in order to achieve this I just said top 10 can be noobs.
Yes I totally agree, top 10 with only games like you can be noobs for sure
Posts: 1585 | Subs: 1
3v3/4v4
AT high skill*
Allies > Axis
Low level AT/randnubs
Axis > Allies
*If you are playing full "abusive" mode. Maxim spam with Rifle n IS support, M20/M5 with mortar pit/sniper support, followed by Aec/T70/Stuart support, medium spam (Cromwells/Sherman) to top it with CalliOP/Artillery cover.
This click bait title...should really have said something like this.
Axis have a number of significant advantages. Currently CalliOP is so good it can finish off Axis before late game, allowing the Allies early game advantages to win the day. Honestly though, Axis have a number of late game advantages that are dependent on them holding map and then breaking out.
Brit late game is too strong (Tact Arty for one), and its early to mid game too lack luster (emplacements or AEC sniping).
I still prefer Axis to Allies. Axis have all the tools in the toolbox out of hand, Allies often have to run to a commander to keep it even.
And I thought we had gone through this multiple times but, yes balance does matter in all game modes. Since the game offers 1v1 through 4v4, and all players are expected to enjoy themselves, all game modes matter. From a purely competitive stance 1v1 is the one which should be balanced most closely, but this take no prisoners attitude is ridiculous and childish. You have as much right to say 1v1 should never be balanced in favor of 4v4 balance.
Posts: 2779
Replay? or you are lying
Some sort of Focus guys, there are recent match history, genius. Not worth to save at all because they played really bad at that game. They spammed like 6 mortars, 2 ISGs and 2 mortars HT, not really achieved anything but got wiped completely to my T70s.
Yes I totally agree, top 10 with only games like you can be noobs for sure
Don't assume everyone as yourself getting carry by those other 4v4 heroes.
This click bait title...
And it works like a charm
Posts: 245
3v3/4v4
AT high skill*
Allies > Axis
Low level AT/randnubs
Axis > Allies
*If you are playing full "abusive" mode. Maxim spam with Rifle n IS support, M20/M5 with mortar pit/sniper support, followed by Aec/T70/Stuart support, medium spam (Cromwells/Sherman) to top it with CalliOP/Artillery cover.
Although that's generally accurate, it's also false. It's not like any of those things cant be beaten, axis lacks no tools to defeat anything you mentioned.
Posts: 2779
Although that's generally accurate, it's also false. It's not like any of those things cant be beaten, axis lacks no tools to defeat anything you mentioned.
Never claimed as can't be beaten, to beat it really takes a hell lot of good coordination well, comparing those to 3 OneClickWonders and Win, is plainly stupid.
Posts: 5441 | Subs: 36
Just experience from grabbing the top 1 Allies of 3v3 within few hours, I defined that as easy, cheesey, and overpowered.
Congratulate that you were lucky in your 10 placements .
Sometimes you make a new team; win 10/0 and get rank 50 because of the enemie ranks in the placements.
I remember that SoE played atleast 2 of your 3 man team on resh winter or oka
We had fun
But y i agree atm in 3vs3 allies are stronger on the most maps, because the 3vs3 maps are often 4vs4 maps. So big map--> easier flanks, better for light vehicle.
And yes, 3vs3 is the fewest gamemode played atm.
Posts: 245
Never claimed as can't be beaten, to beat it really takes a hell lot of good coordination well, comparing those to 3 OneClickWonders and Win, is plainly stupid.
Everything mentioned has a fundamental counter besides arty cover.
Posts: 1108
You 4v4 heroes should well know that Allies can win with artillery cover and CalliOP with noSkill required, and never admit that. It is all about abusing the overpowered stuff, blob harder, knows the timing and maybe good coordination.
When there is Marked target + Artillery Cover + P47 at the same time, there is skill or micro saving you. Main reason of balance never belongs there.
Interesting Results from 4v4AT
Allies won every game by a large margin
source:
http://www.coh2.org/topic/48126/interesting-results-from-4v4at-round-1
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