Early game Brits
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Great response bud, really providing insight into his question.
I would say that as Brits you need to hug cover. There is no other option until you get some sort of small arms resistant armor on the field. Aggressive British play in the early game does not work 80% of the time. Sniper works wonders in helping you win the infantry war, especially if he's backed up by your sections and vickers. I find that the sniper really is the key to winning early-ish engagements.
I personally would not go for a Bren carrier unless you have good micro skills and know when to engage and when to back off.
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Great response bud, really providing insight into his question.
I would say that as Brits you need to hug cover. There is no other option until you get some sort of small arms resistant armor on the field. Aggressive British play in the early game does not work 80% of the time. Sniper works wonders in helping you win the infantry war, especially if he's backed up by your sections and vickers. I find that the sniper really is the key to winning early-ish engagements.
I personally would not go for a Bren carrier unless you have good micro skills and know when to engage and when to back off.
Id say Brits are super conservative Ostheer, hug to cover and dont overextend, turtle forward with Vickers and secure ground with sandbag tommies. Gain mobility and flexibility with AEC
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No, honestly, that's what annoys me (Axis only player) the most currently vs the Brits. As Ost player there is no counter against that.
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So hug covers and builings all the time.
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One things is being a defensive scrub and other is being conservative going always for cober and microing your units, people always misses that pointthanks for the advice, but i find it difficult to micro production and infantry at once, vehicles im fine with, except when they decide they are going to advance backwards
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thanks for the advice, but i find it difficult to micro production and infantry at once, vehicles im fine with, except when they decide they are going to advance backwards
As i always say, nobody said it would be easy, not trying to annoy, but there is no other way comrade than practice until you can do it
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If axis' infantry catch you out of cover you probably lose engagement
So hug covers and builings all the time.
This
When infantry sections (IS) are in green cover their damage per second (DPS) is equivalent to always shooting the enemy at point blank range even if they are far away. The opposite is also true. If they aren't in any cover, its like they are always firing at the enemy from max range. Even if they are standing next to them.
Use cover or lose. As already mentioned, Brits in buildings are death. Especially early game. Use your first IS aggressively and see how easy map control becomes.
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This
When infantry sections (IS) are in green cover their damage per second (DPS) is equivalent to always shooting the enemy at point blank range even if they are far away. The opposite is also true. If they aren't in any cover, its like they are always firing at the enemy from max range. Even if they are standing next to them.
Use cover or lose. As already mentioned, Brits in buildings are death. Especially early game. Use your first IS aggressively and see how easy map control becomes.
as a small counterpoint, you can't be all over the map with UKF in the early game like USF or OKW. you need to keep your guys in cover, fight defense in depth, and support your IS with MG or sniper. once you get mid game armor out you can start being a bit more aggressive.
if you treat IS like USF rifles you're going to lose every time.
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Period.
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you can still Garrison aggressively. Vickers in a house are deadly
as a small counterpoint, you can't be all over the map with UKF in the early game like USF or OKW. you need to keep your guys in cover, fight defense in depth, and support your IS with MG or sniper. once you get mid game armor out you can start being a bit more aggressive.
if you treat IS like USF rifles you're going to lose every time.
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1 isn't enough as it kills but doesn't suppress so they can waltz up and grenade / flame the building.
To micro production you don't need to return the camera to your tier buildings, just press F1, F2 etc and build stuff with the hotkeys. Using the rally point as your key building can help too, as soon as they are produced they rush there and are either safely in cover or you can rotate damaged forces, retreat them backcap etc. Watch out for the building being destroyed though!
You'll tend to find that your fuel point or cutoff is a key target so get one of your IS to build a trench whilst it is capturing them initially that covers them, once you've bought some Brens for your IS you can use them offensively so stick your remaining Vickers in the trenches to secure your resources.
Bear in mind that he won't have many more units than you do so sending three infantry units to your one means he can't be everywhere at once. Either fight for the point he is trying to take ( I think the Brits have cheaper reinforcements so equal damage means you've come out ahead) or go around and cap / take a lonelier part of the map. On a lot of maps though giving up the centre church / key building isn't a good idea without a fight.
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