And why would you throw your IS-2 in the tigers range ? :< i thought we speak of actual combat, not 1 tiger and 1 is-2 driving towards each other.
An universe where tanks are on the move and take advantage of their maximum range.
![:P :P](/images/Smileys/tongue.gif)
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And why would you throw your IS-2 in the tigers range ? :< i thought we speak of actual combat, not 1 tiger and 1 is-2 driving towards each other.
An universe where tanks are on the move and take advantage of their maximum range.
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. And in that regard allies have the clearly advantage.. As Axis you have to coordinate way better, way more aggresive support weapon play and you can be punished much easier.
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And why would you throw your IS-2 in the tigers range ? :< i thought we speak of actual combat, not 1 tiger and 1 is-2 driving towards each other.
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Maybe because they both have the same task of being a meathshield and handing out slaps to tanks and infantry alike? They also just happen to have the same cost.
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I've watched your games on stream a lot you just abusing OKW design - no coordination, and your team is pretty suck when you play alies.
So same coordinate level. Such a difference in result.
Conclusion: Your statement is not convincing
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thread was not about shreckblobs, just for your info :> i don't complain, i just state it how it is. It was about ALLIES being strong.
Also, playcard mr scrub. IS-2 losing to a tiger, in what universe you live?![]()
and before more shit comes out of your mouth, playercard.
Edit: saw you put your playercard in after i read your post, Mr 4v4 Random hero. Like 4v4 randoms and AT is the same bro
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Lol, QQ more bro. you're losing credibility and everyone disagrees with you.
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Allies won every game. Even teams that weren't highly proficient with allies still won.
We need to take a good hard look at balance because every game was about under 30 minutes and a stomp of the axis teams.
Proof is in the pudding and you'd be crazy not to acknowledge a trend like this.
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Like seriously, you gotta abuse hard (coz allies do). 5-6 volks shreck uberblob spam into 2-3 stukas into jt. isg spam with flare spam into luchs and situational puma/jp4 into cp or kt. Hard mhts, stug spam and hard pwerfer spam. paks 43 n other good stuff like command p4 and cp aura stacking, overall coordination.
Watched 3 games from 4, I was disappointed with axis play, very disappointed, mostly with build orders. Like Jadame said - allies were trying to use anything that gave them advantage and abuse it, and axis played like in regular mediocre game.
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Except cohstats speaks a different story. So this is far more complex than 'a trend'. Surprised at how trivial your approaching this Gdot.
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I want to know if RTN's Allies play beat SOE's Axis play because when I think of the perfect Axis coordination, I think of SOE or like Devlish's team but unfortunately he wasn't in the tournament
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