Supply drop zone is "problematic" in 3v3 and 4v4
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Just my opinion.
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Even if the plane flew like the soviet version over the enemy base, it wouldn't make much of a difference since the plane is invulnerable and cannot be shot down by aa, unlike it's soviet counterpart.
Why?...
It used to be THE ability of the Luftwaffe supply doctrine. Giving it to CAS has made that doctrine redundant. In exchange for that ability all the other things in the doctrine were nice but not very powerful - that's different with CAS.
You can still feed a 12 min king tiger ... i mean CAS is good but.
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Why?...
I don't have an answer. It's just the way it is. This is a question for someone at relic. You might find this article very interesting which covers the whole subject:
http://www.coh2.org/guides/47110/resource-modification-in-coh2
It's an interesting read. It covers the strange differences between the Soviet and Ostheer supply drops
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The crates can be captured if the player isn't careful. I usually only use it for munitions personally and munitions points are typically in the middle of the map and highly contested.
Also, 200 mp for the drop means 200mp worth less of units to defend the drop zone. This issue becomes rather negiligble in large game modes.
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And gets shot down every time.
BRAVO RELIC I LOVE YOU
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Soviet plane can be countered but when dropped, cant be countered ( cause you drop in base ), it doesnt cost MP, so doesnt influency your Army Size.
Ostheer plane cant be countered, but the drop can be countered ( cause you have to drop on ammo sector or fuel sector), it coest MP, so influence your army size.
If you are losing against Ostheer fuel drop spam, it means you lost a 4v3 or 3v2
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Simple:
Soviet plane can be countered but when dropped, cant be countered ( cause you drop in base ), it doesnt cost MP, so doesnt influency your Army Size.
Ostheer plane cant be countered, but the drop can be countered ( cause you have to drop on ammo sector or fuel sector), it coest MP, so influence your army size.
If you are losing against Ostheer fuel drop spam, it means you lost a 4v3 or 3v2
Sorry but this post is full of crap.
Sure, SU drop cant be picked up.
On ther other hand how many times did you see picked up axis' crates by enemy? I recall maybe 1 game during last 20 days when I saw it.
And army size is just taken out of the moon. SU drop cripples your ammo, so it's harder to get maines, demoesn nades etc.
Axis' one for MP is a way better because if you play carefuly and don't bleed too much, you will always have MP for it without any side-down for you map presence.
Axis' drop > SU drop any day, any time.
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Sorry but this post is full of crap.
Sure, SU drop cant be picked up.
On ther other hand how many times did you see picked up axis' crates by enemy? I recall maybe 1 game during last 20 days when I saw it.
And army size is just taken out of the moon. SU drop cripples your ammo, so it's harder to get maines, demoesn nades etc.
Axis' one for MP is a way better because if you play carefuly and don't bleed too much, you will always have MP for it without any side-down for you map presence.
Axis' drop > SU drop any day, any time.
- Sorry your first sentence is useless and offensive
- Ostheer is using MP for fuel, Mathematically you will have a bigger army than them, if map are craps and dont allow flanks, its an other problem, i managed to steal drops a lot
- Sorry, i never float MP with Ostheer
- Axis drop is so op that we never See Luftwaffe doctrine in 1v1 and 2v2 but always lend lease doctrine in 1v1 and 2v2, Muni > Fuel will always be better than MP > Fuel.
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- Sorry your first sentence is useless and offensive
- Ostheer is using MP for fuel, Mathematically you will have a bigger army than them, if map are craps and dont allow flanks, its an other problem, i managed to steal drops a lot
- Sorry, i never float MP with Ostheer
- Axis drop is so op that we never See Luftwaffe doctrine in 1v1 and 2v2 but always lend lease doctrine in 1v1 and 2v2, Muni > Fuel will always be better than MP > Fuel.
If you have enough tools and for examle 500MP you don't want to build 2 more Grens because you don't need them. That's the moment you can drop fuel/ammo without hurting map presence.
You are under wrong impression that we see Lend-Lease in 1v1/2v2 becasue of fuel drop. No. We see it because of non-tech call in.
Ammo->Fuel will be better only if you bleed heavily. If your preservation is at good/high level, you will always have enough MP to drop ammo/fuel.
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On the other hand you still not be able to convert MU to Fuel...
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