please fix the Maxim,Dshka and .50cal drop on retreat
Posts: 1276
This is an oversight that has been needing a fix or a solid justification for over a year on the maxim and needs to be addressed. If this is supposed to be intended then we should normalize all retreat patterns on these weapon crews.
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The key to this issue is all of these are allied units. Only Axis units are allowed to get fixes, buffs or stack their armor bulletins.
Ah, yes. Winston Churchill, as we all know, was secretly a nazi. Britain? Axis powers. Of course they are!
Posts: 1890 | Subs: 1
PS You should really fix the Poll to "No - You probable Axis Fanboy you"
Posts: 1664
+1000 This bug is terrible - even more so after OKW got Incendiary Grenades where now you have to insta-retreat lest the gunner burst into flames and everyone else has to dive back into the inferno to rescue the HMG. It just promotes YOLO blobbing into HMGs because you know you have a good shot to wipe them on retreat.
PS You should really fix the Poll to "No - You probable Axis Fanboy you"
Not to mention stun grenades completely borking all set up teams.
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Honestly not much that can be done about it now. I'd imagine it would take more manpower then Relic can give to something that isn't going to actually make a money.
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Posts: 1166 | Subs: 1
I hate losing 5-man maxims to gunner kill loops. RNG for RNG God.
Hmmm sounds like a l2p issue.
Posts: 1355
Posts: 1122
Hmmm sounds like a l2p issue.
Aaaand you know what to do.
Posts: 4630 | Subs: 2
According to Relic its intended. Because of the fast pack/unpack speed of the maxim/duska. I believe that this is a stupid argument.
I thought that pack/unpack speed has disadvanatage in small arc of fire
Posts: 1484
MGs and Vickers all do not share this problem at all.
This thread should be in bugs section so Relic can take note of this!
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