Vehicle pathing worse than pre-patch
Posts: 1534 | Subs: 1
Medium armour seems to be the worst affected.
Personally, I've seen my panther spin in circles when trying to reserve, or instead of moving front first, it will turn around and go rear first.
I just spec'd cruzzi playing as Brits, his comets were acting ridiculous, I felt for the guy.
This feels like a step backwards, I know pathing wasn't flawless pre-patch but this new pathing is hindering gameplay (fun) far more.
I believe there is only so much Relic can do, I guess they use Havok navmesh and I am not sure how much they can improve on it.
Thoughts?
Posts: 2723 | Subs: 1
Posts: 587
Briging the old system back would be great since this is a nightmare for people who use Armored vehicles when you need to quickly flank the enemy position and the tanks start attaking on reverse or start spinning in place, ruining the whole flank
Posts: 344
It looked good on paper but in reality tanks now often attack driving backwards.
I had Swan Lake spectacle when I tried to micro my Bren Carrier on ice.
Posts: 587
Change should be reverted.
It looked good on paper but in reality tanks now often attack driving backwards.
I had Swan Lake spectacle when I tried to micro my Bren Carrier on ice.
Like this?
Posts: 4928
And as soon as they revert it, you'll all go back complaining that "My tank died because it wouldn't stop turning and drive!"
Pick your poison, I guess.
Posts: 128
still prefer the previous loop de loop to this assward thing tho
And as soon as they revert it, you'll all go back complaining that "My tank died because it wouldn't stop turning and drive!"
Pick your poison, I guess.
Posts: 1534 | Subs: 1
And as soon as they revert it, you'll all go back complaining that "My tank died because it wouldn't stop turning and drive!"
Pick your poison, I guess.
Honestly, I don't think I had that big of an issue pre-patch.
Maybe it was a little more micro intense since you had to issue several reverse commands to get the unit a certain distance but 'usually' the units behaviour was consistent.
Posts: 951
Posts: 85
Posts: 230
Permanently BannedPosts: 1355
Posts: 4314 | Subs: 7
Just revoke the change.
+1
Mosty affected is kubel. Sometimes i think it it triing some tricks.
Or maybe Luvnest opened OKW kubelwagon driwing school.
Who knows ?
Posts: 3
Pre-patch I never had to check if the front armour of my tanks is facing forward or facing the wrong direction... now i have to do that every time.. And sometimes they just want to spin and spin...
Pls revoke the change Relic. Why did they even release a broken feature? Didn't they test it befor releasing it?
Posts: 318
(on a phone atm, sorry for any typos)
Posts: 43
Posts: 190
If the hotkey for reverse using classic keys was moved from 'U' to something more accessible like 'R' (as it is for grid keys) then there would be no need to click behind the tank. Move abilities that use 'R' like T34's ram and T70's recon to 'E'. Problem solved.
Or how about we put different button for every faction like smoke is for instance? That would be great
Posts: 823 | Subs: 3
Posts: 304
Posts: 132
Livestreams
72 | |||||
42 | |||||
35 | |||||
34 | |||||
24 | |||||
13 | |||||
562 | |||||
88 | |||||
31 | |||||
16 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.653231.739+13
- 2.838223.790+1
- 3.35057.860+15
- 4.590233.717+6
- 5.278108.720+29
- 6.306114.729+2
- 7.645.928+5
- 8.922406.694+1
- 9.1118621.643-1
- 10.265138.658+2
Replay highlight
- cblanco ★
- 보드카 중대
- VonManteuffel
- Heartless Jäger
Board Info
2 posts in the last week
28 posts in the last month
Welcome our newest member, Haruta446
Most online: 2043 users on 29 Oct 2023, 01:04 AM