Simple qestion that affects all factions gameplay. In current situation any vehicle easily crush through wire, OKW wire is only exception. Personally I don't like that you can counter wire with any vehicle, so what your thoughts.
! This poll isn't about OKW fortified barb wire, It's about all barb wire !
Vehicle and barbed wire.
16 Dec 2015, 14:46 PM
#1
Posts: 354
16 Dec 2015, 14:49 PM
#2
Posts: 4314 | Subs: 7
OKW wire also took more to build and is cutable as other wires so i think it is fine
16 Dec 2015, 14:53 PM
#3
Posts: 354
OKW wire also took more to build and is cutable as other wires so i think it is fine
Read more carefully, its poll not about OKW wire, its about all wire in general and how it should work.
16 Dec 2015, 14:55 PM
#4
Posts: 4314 | Subs: 7
Its poll not about OKW wire, its about wire in general and how it should work.
I was just describing my it is fine right now as it is vote kappa
16 Dec 2015, 15:20 PM
#5
Posts: 230
Permanently BannedNot sure. I do think okw wire should only take 25% longer to lay over 50%. Just because you can't run through it with light vehicles. Brits can still plant free demoes on it, and CE and rear ech can cut it just fine.
16 Dec 2015, 15:22 PM
#6
1
Posts: 1276
There are already huge issues with pathfinding in some vehicles (Universal carrier), adding more would be annoying lol.
16 Dec 2015, 16:15 PM
#7
1
Posts: 2885
There are already huge issues with pathfinding in some vehicles (Universal carrier), adding more would be annoying lol.
Although I voted its fine mind that there is an option to vote "all wheeled vehicles shouldn't cut wire". UC isn't a wheeled vehicle.
16 Dec 2015, 17:59 PM
#8
Posts: 1585 | Subs: 1
If light vehicles could not crush wire you could make pathing nightmares in mere seconds. This would be disruptive to gameplay.
Realism influences the game, it does not dictate it.
Realism influences the game, it does not dictate it.
16 Dec 2015, 20:08 PM
#9
Posts: 354
Realism isn't a point, not main point, it's more about game mechanics.
16 Dec 2015, 20:18 PM
#10
Posts: 1605 | Subs: 1
Wire should be an option, but shoudn't cause too much trouble for opposing side.
Otherwise if you already had bad engagement and was forced to retreat major part of your army, there will be less possibility for comeback. Especially if you count on your light vehicles to do that.
So my answer is "It's fine".
Otherwise if you already had bad engagement and was forced to retreat major part of your army, there will be less possibility for comeback. Especially if you count on your light vehicles to do that.
So my answer is "It's fine".
16 Dec 2015, 21:26 PM
#11
1
Posts: 2307 | Subs: 4
I'm not a fan of wire in general, I don't think it needs to be stronger. If cars can run over fences in the game I don't see why they shouldn't be able to run over barbed wire.
PAGES (1)
1 user is browsing this thread:
1 guest
Livestreams
22 | |||||
15 | |||||
4 | |||||
318 | |||||
190 | |||||
5 | |||||
3 | |||||
2 | |||||
2 | |||||
1 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.831222.789+37
- 2.34957.860+14
- 3.589215.733+4
- 4.1099614.642-1
- 5.280162.633+8
- 6.305114.728+1
- 7.916405.693-2
- 8.271108.715+22
- 9.721440.621+3
- 10.1041674.607-2
Replay highlight
VS
- cblanco ★
- 보드카 중대
- VonManteuffel
- Heartless Jäger
Einhoven Country
Honor it
9
Download
1231
Board Info
523 users are online:
523 guests
1 post in the last 24h
7 posts in the last week
39 posts in the last month
7 posts in the last week
39 posts in the last month
Registered members: 49062
Welcome our newest member, Mclatc16
Most online: 2043 users on 29 Oct 2023, 01:04 AM
Welcome our newest member, Mclatc16
Most online: 2043 users on 29 Oct 2023, 01:04 AM