Luchs
Posts: 2070
Posts: 1144 | Subs: 7
you also kinda devote a lot of resources in vehicles, which are countered by zooks, mines, at guns, guards, etc, so if your investment fails, youre in a really bad spot. also delays obers and mediums.
Posts: 35
It is one of the tactic OKW has. He is delaying his tanks and healing HQ because of luchs. Kill luchs and you will punish him. Luchs makes you bleed not like t70 vs Ostheer wipe wipe ..
Posts: 1604 | Subs: 3
Fuel for first Luchs: 120
Fuel for first Stuart: 115
If the Luchs comes out too early, so does the Stuart.
Posts: 1194 | Subs: 1
Maybe give it a similar mechanic to the t70, allowing it to survive a second shot by disabling it's weapon.
And before someone says "but stuart," I would like to point out that the stuart needs the extra hp because it's role is close to that of a puma (400hp) than that of a luchs/t70. The stuart's primary role is as an anti-light vehicle unit.
Posts: 3103 | Subs: 1
And before someone says "but stuart," I would like to point out that the stuart needs the extra hp because it's role is close to that of a puma (400hp) than that of a luchs/t70. The stuart's primary role is as an anti-light vehicle unit.
Also because it was at 320 HP and back then it was kinda trash...granted, it received other buffs as well.
Posts: 1604 | Subs: 3
And before someone says "but stuart," I would like to point out that the stuart needs the extra hp because it's role is close to that of a puma (400hp) than that of a luchs/t70. The stuart's primary role is as an anti-light vehicle unit.
No player get's a stuart out to counter a 222. The stuart was and is seen pretty much as a shock unit against infantry in every game. It's indeed hybrid but to say it's role like the AEC, puma or m10 is far fetched, since it has excellent AI abilities unlike those units mentioned.
Posts: 1930
The problem is the fact the OKW retain their amazing late game despite their (deserved) buff to early game.
Early game is no longer the domain of the soviet or the USF, but OKW stil dominate the late game pretty well.
Posts: 1194 | Subs: 1
No player get's a stuart out to counter a 222. The stuart was and is seen pretty much as a shock unit against infantry in every game. It's indeed hybrid but to say it's role like the AEC, puma or m10 is far fetched, since it has excellent AI abilities unlike those units mentioned.
It still has nowhere near the anti infantry shock value of a T70 or luchs, which can wipe a squad much more quickly and hunt them fown on retreat more effectively.
While people don't buy a stuart to counter a 222, they absolutely do buy it to counter a fht, puma, luchs, ht, or stuka. It is meant to go a lot deeper to fulfill it's roles than a T70 or a luchs, as it's abilities show.
The luchs doesn't need the extra hp to fulfill it's roles, and can make do with micro like the t70 does. It needed it before because of how late it hit, but now it hits with every other light vehicle.
Also, as a side note, the okw has much better supporting at for the luchs than a T70 has, so it's not like the hp is needed to help it survive diving tanks. If the luchs needs 400hp, so does the t70.
Posts: 230
Permanently Banned
I
The luchs doesn't need the extra hp to fulfill it's roles, and can make do with micro like the t70 does. It needed it before because of how late it hit, but now it hits with every other light vehicle.
Then why does the stuart need 400 hp? Its not like its threatened by any light vehicles aside from puma.
Posts: 1194 | Subs: 1
Then why does the stuart need 400 hp? Its not like its threatened by any light vehicles aside from puma.
Because it is more at focused and needs to dive behind enemy lines to hunt light vehicles. It says right there in the rest of the post.
Though I do personally believe the stuart should get a 10 fuel price nerf.
Posts: 230
Permanently Banned
Because it is more at focused and needs to dive behind enemy lines to hunt light vehicles. It says right there in the rest of the post.
Though I do personally believe the stuart should get a 10 fuel price nerf.
No, its fine. Supposedly making have to dive behind enemy lines more isn't an argument. It hands down beats lcuhs and other light vehicles and can hurt infantry, comes in a tier with free dual bazooka squad. Theres no logical reasoning that stuart needs special rights just because you want to nerf luchs.
Posts: 1164
I'm fine with the luchs. The only issue it has imo is its durability. It should have 320hp like the t70. This would make it less able to solo the single at gun a player would have gotten preparing for it.
Maybe give it a similar mechanic to the t70, allowing it to survive a second shot by disabling it's weapon.
And before someone says "but stuart," I would like to point out that the stuart needs the extra hp because it's role is close to that of a puma (400hp) than that of a luchs/t70. The stuart's primary role is as an anti-light vehicle unit.
alright, let's nerf stuarts AI then if it's meant as AT, right?
the problem isn't the fast luch per say. Right now the OKW is probably as good as the soviet and USF in regard to the mid-early game, and there's nothing wrong with that.
The problem is the fact the OKW retain their amazing late game despite their (deserved) buff to early game.
Early game is no longer the domain of the soviet or the USF, but OKW stil dominate the late game pretty well.
Sorry for being a grammar nazi, but this one just grinds my gears...
also, reading this entire thread you'd think there is no ostheer in this game.
Posts: 1487
redicolous infantry buff. Sturmpios is like a pile of shit in the beginning. If squads are shooting at it it doesnt care. It can stand for hour in green cover, denying any advance.
Patch for idiots.
Posts: 3103 | Subs: 1
No, its fine. Supposedly making have to dive behind enemy lines more isn't an argument. It hands down beats lcuhs and other light vehicles and can hurt infantry, comes in a tier with free dual bazooka squad. Theres no logical reasoning that stuart needs special rights just because you want to nerf luchs.
It was trash before it got buffs including 400 health and I'd strongly suspect it'd be trash again by reverting the 400 health. Nerfing Stuart if necessary would be far better done by other means.
Posts: 1487
This noob lost 2 and it doesnt hurt his ability to spam shit non stop.
thats why you fail lelic. perfectlty deserved. Just allow cheats for okw and germs in general.
Posts: 403
Posts: 8154 | Subs: 2
The P2 ain't like it was some months ago. AI is steady and doesn't burst as the T70 main gun. It also is less mobile and lacks scouting capabilities nor autorepair (which should be fixed on the T70 to +100 heal instead of 94).
Posts: 738
1:easily flanks brits single At gun (Lol brits have no longer have an AT snare) and can take three hits
2:completely rapes Brit AT sniper
3:comes out earlier than Stuart (despite being way more of a shock unit) as OKW don't need to sink fuel on nades or shreks and don't need 15 fuel for the kubel
literally anyone defending this current match up is either high or a wehraboo
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