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russian armor

Your most competitive USF commander?

14 Dec 2015, 09:50 AM
#21
avatar of Necrophagist

Posts: 125

Infantry Company all the way. It covers almost all of the USF weaknesses.
Mines? check
Mortar? check
Artillery? check!!
Call-in arty strike? Check, and a very good one too.

Not having a (super) still hurts but if you keep the pressure up and strip the support off the enemy armor then you can stop them in their tracks (get it? in their tracks? because they are tanks? and have tracks? no? ok.)

Armor Company for city maps (like Ettelbruck Station), where the bulldozers can pivot around the buildings and harrass the enemy without dying and/or deny 'lanes' by blocking them like corks. Also, flamers.
14 Dec 2015, 09:57 AM
#22
avatar of Kozokus

Posts: 301

Heavy cavalery! because sandbags everywhere!
OR calliope's doctrine, because i like having both the LMG and the artillery.

Kozo.
14 Dec 2015, 10:03 AM
#23
avatar of Maschinengewehr

Posts: 334

I've had the most success with Armor and teching both LT and Cpt into call-ins.
14 Dec 2015, 19:15 PM
#24
avatar of edibleshrapnel

Posts: 552

jump backJump back to quoted post14 Dec 2015, 09:57 AMKozokus
Heavy cavalery! because sandbags everywhere!
OR calliope's doctrine, because i like having both the LMG and the artillery.

Kozo.


Why must I pay for the dankest commanders:*(
14 Dec 2015, 20:07 PM
#25
avatar of BeefSurge

Posts: 1891

Mechanized is great vs OKW because you can build Stuart's, then rush a Sherman, convert to Jackson once heavy armor shows up, destroy heavy armor with Jacksons, then refit those and get Scotts and kill everything.
14 Dec 2015, 20:34 PM
#26
avatar of What Doth Life?!
Patrion 27

Posts: 1664

Mechanized is great vs OKW because you can build Stuart's, then rush a Sherman, convert to Jackson once heavy armor shows up, destroy heavy armor with Jacksons, then refit those and get Scotts and kill everything.


"Great" is the overstatement of 2015. Don't get me wrong I like the IDEA of mechanized since the arty is sublime.

Buff WC51 mg dps slightly

Combine Refit with Crew Thompsons for Mechanized and Armor
14 Dec 2015, 20:43 PM
#27
avatar of BeefSurge

Posts: 1891

Refit in armor would be really op, you could go M10 hoard, and trade them out for Dozers as needed.

Honestly I just want WC51 buff like you said, and HP buff on M3/make assault engies come with flammenwerfers.
14 Dec 2015, 20:56 PM
#28
avatar of What Doth Life?!
Patrion 27

Posts: 1664

Refit in armor would be really op, you could go M10 hoard, and trade them out for Dozers as needed.

Honestly I just want WC51 buff like you said, and HP buff on M3/make assault engies come with flammenwerfers.


Oh yeah I forgot, M3 definitely needs more health.

I guess Refit could be OP in Armor, but it's not like Dozers are good. :luvDerp:
14 Dec 2015, 21:56 PM
#29
avatar of BeefSurge

Posts: 1891

Really? Dozers reliably clear Paks/Raks for me, and wreck OKW elite boys.

Like I understand where your coming from because M10s for the M10 God but on Faymomville, Kolodny, maayybbeee Semoisky, and Sturzdurf I like having one Dozer.
15 Dec 2015, 20:09 PM
#30
avatar of edibleshrapnel

Posts: 552

Really? Dozers reliably clear Paks/Raks for me, and wreck OKW elite boys.

Like I understand where your coming from because M10s for the M10 God but on Faymomville, Kolodny, maayybbeee Semoisky, and Sturzdurf I like having one Dozer.


Thanks for the armour company love. We need more of it:clap:
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