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russian armor

Soviet Reserve Army

8 Dec 2015, 06:25 AM
#1
avatar of pugzii

Posts: 513

been using reserve army to create clone armies of conscripts in 2's and its been working really well.. whats everyones though on the commander?
WHO
8 Dec 2015, 20:19 PM
#2
avatar of WHO

Posts: 97

Reminds me of Lenny's NKVD tactics: http://www.coh2.org/guides/29430/lenny-s-rifle-disruption-tactics-guide

Is this in randy 2v2s or does a partner have a specific build?
9 Dec 2015, 12:04 PM
#3
avatar of van Voort
Honorary Member Badge

Posts: 3552 | Subs: 2

Allied Shrek Blob ftw


Get your conscripts via muntions and still have enough MP for the Howitzer


Really, really good and fun
9 Dec 2015, 12:06 PM
#4
avatar of InsanePriest
Donator 22

Posts: 62

How do the irregulars perform?
22 Dec 2015, 12:56 PM
#5
avatar of van Voort
Honorary Member Badge

Posts: 3552 | Subs: 2

Late, but Irregulars don't exist anymore because a 4 man Sov squad with a random LMG wasn't the answer to any question

They were only in this Commander and replaced with AT-Partisans, which are amazing
28 Dec 2015, 13:19 PM
#6
avatar of Joshua85

Posts: 606

One of my favorites as well. It looses a bit of momentum in the late game due to a lack of doctrinal tanks, but the shock value in early and mid game as well as the howitzer makes up for it. In co-op
games the lack of special tanks isn't too much of an issue either. just focus on spening your fuel on SU-76s.
30 Dec 2015, 07:47 AM
#7
avatar of BeefSurge

Posts: 1891

AT partysans can instantly counter Luchs or Kubel, arty is great vs okw. But maxims into guards with 1 con>T70/su76 play is still the antidote for OKW.

Vs Ost I can see mass Conscript/ AT partysan while making a huge zombie army, but your going to have a tough time affording vehicles lategame with MP bleed.
2 Jan 2016, 09:16 AM
#8
avatar of Cogetama

Posts: 67

I'm loving it. The AT Partisans are amazing. I do find it tricky to manage the munitions account. I started to build mun caches sometimes. How many conscrpts do you build at the beginning? I usually go with 4 cons and 1 eng into T3 for M5 clown car to clear buildings or a T70/ SU76. I rarely make it to late game with this commander. But if I do there's not much in 1vs1 two SU-85 with support can't handle.
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