Soviet Reserve Army
8 Dec 2015, 06:25 AM
#1
Posts: 513
been using reserve army to create clone armies of conscripts in 2's and its been working really well.. whats everyones though on the commander?
8 Dec 2015, 20:19 PM
#2
Posts: 97
Reminds me of Lenny's NKVD tactics: http://www.coh2.org/guides/29430/lenny-s-rifle-disruption-tactics-guide
Is this in randy 2v2s or does a partner have a specific build?
Is this in randy 2v2s or does a partner have a specific build?
9 Dec 2015, 12:04 PM
#3
Posts: 3552 | Subs: 2
Allied Shrek Blob ftw
Get your conscripts via muntions and still have enough MP for the Howitzer
Really, really good and fun
Get your conscripts via muntions and still have enough MP for the Howitzer
Really, really good and fun
9 Dec 2015, 12:06 PM
#4
2
Posts: 62
How do the irregulars perform?
22 Dec 2015, 12:56 PM
#5
Posts: 3552 | Subs: 2
Late, but Irregulars don't exist anymore because a 4 man Sov squad with a random LMG wasn't the answer to any question
They were only in this Commander and replaced with AT-Partisans, which are amazing
They were only in this Commander and replaced with AT-Partisans, which are amazing
28 Dec 2015, 13:19 PM
#6
Posts: 606
One of my favorites as well. It looses a bit of momentum in the late game due to a lack of doctrinal tanks, but the shock value in early and mid game as well as the howitzer makes up for it. In co-op
games the lack of special tanks isn't too much of an issue either. just focus on spening your fuel on SU-76s.
games the lack of special tanks isn't too much of an issue either. just focus on spening your fuel on SU-76s.
30 Dec 2015, 07:47 AM
#7
Posts: 1891
AT partysans can instantly counter Luchs or Kubel, arty is great vs okw. But maxims into guards with 1 con>T70/su76 play is still the antidote for OKW.
Vs Ost I can see mass Conscript/ AT partysan while making a huge zombie army, but your going to have a tough time affording vehicles lategame with MP bleed.
Vs Ost I can see mass Conscript/ AT partysan while making a huge zombie army, but your going to have a tough time affording vehicles lategame with MP bleed.
2 Jan 2016, 09:16 AM
#8
Posts: 67
I'm loving it. The AT Partisans are amazing. I do find it tricky to manage the munitions account. I started to build mun caches sometimes. How many conscrpts do you build at the beginning? I usually go with 4 cons and 1 eng into T3 for M5 clown car to clear buildings or a T70/ SU76. I rarely make it to late game with this commander. But if I do there's not much in 1vs1 two SU-85 with support can't handle.
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