Guess what, werfer is 10x times better
Stop this 10x times better talking pls.
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Guess what, werfer is 10x times better
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Just assume the rocket rack is the first thing to get hit in combat.
add a rocket rack critical to the unit so the calliope can't fire its barrage if it takes any damage.
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I would be much happier if it was just a reworking of the stuka/werfer/kat. I do not have an issue with its damage output, reload times or anything like that it is the fact you can't punish a crap player for poor placement and micro.
Sneak up with 3 shrek volks squads and a JP4 who all fired just to watch it reverse away is depressing. Smart play not being rewarded isn't fun. A kat firing its rounds can be wiped by a single walking stuka but 3 AT squads and a TD on a Callopie to watch it reverse off is a joke. Lower its cost and armor/HP pool.
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same shit with the wurfrahmen for a lot of allied units. it's got good armour against small arms and 320 hp so it doesn't die to one hit; factor in misses and it can take 3-4 shots to actually kill the wurfrahmen with a med tank. priest is similar but doesn't do as much spike damage.
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Seriously these things are unkillable when they have the health of a regular Sherman, they just need to be parked by AT Gun wall and they can wreak havoc all game. Their barrage is absolutely devasting, better then any other arty in the game. Either make their health the same as a Panzerwerfer or Stuka Zu Fuss or make them 800mp and 250 fuel.
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