Login

russian armor

Relic must act !!! OKW need tone down & Brtis need buffs

5 Dec 2015, 17:35 PM
#1
avatar of voltardark

Posts: 976

Relic must act fast !!! OKW need a tone down & Brits need buffs !!

Game is not balanced anymore in 3vs3 and 4vs4 (The most played modes)

Anybody who know something about the game won't play Brits anymore in team match.

Brits :
-They have a way to slow opening and can't defend against fast luch + shreck blobs.
-Static emplacements are still a joke. (flame nades kill them so fast... CAS...)
-Centaure take a minute now too kill something... (overnerf)
-Wasp not worth building anymore.
-Infantry is the weakest of all COH2.

*** I suggest :
To revert the nerfs to those units to a middle ground, so the Brits can be played again. ***

OKW :

-Theirs opening is too strong as they can concentrate 4 luchs + skrecks blobs anywhere while they take resources points early in the game.

-Walking stukas still the best arty and yes they can wiped squads (Quality of life ? many units were nerfed so this don't happen, but not this one) it's abused all the time.

I suggest :
-Make DPS/effect of walking stukas the same as others mobile artys (Caliope,Kat)
-To reduce starting manpower bonus by 50%
-Increase the shrecks cost by 15% (they have rakts)
-Adjust the Luch so it come at the same time as a US Stuwart.
-Make the speed of throwing of a flame nades the same as a molotov.


Plz, Relic do something ! The game is not fun as it was and it's dangerous for it's future.

Thanks.
5 Dec 2015, 17:51 PM
#2
avatar of sorryWTFisthis

Posts: 322

The game is not fun as it was and it's dangerous for it's future.

Thanks.
That was the whole point of this patch mate, no more yolorolfstomping OKW and winning in the first 2 minutes.

Case closed, mourn and move on
5 Dec 2015, 17:54 PM
#3
avatar of WhySooSerious

Posts: 1248

Actually Caliope is the best arty now. At medium range it will take out tanks and at long range it will merely damage them. Not to mention its Anti Infantry power :D I do think Brit Sections should get AT Nades though.
5 Dec 2015, 17:54 PM
#4
avatar of NEVEC

Posts: 708 | Subs: 1

British emplacements need heavy hp buff, volksgrenadiers destroy you in early game and skilled luchs use = gg.
5 Dec 2015, 17:56 PM
#5
avatar of WhySooSerious

Posts: 1248

jump backJump back to quoted post5 Dec 2015, 17:54 PMNEVEC
British emplacements need heavy hp buff, volksgrenadiers destroy you in early game and skilled luchs use = gg.


The thing is... that we've had that before didn't we? And it was like trying to blow up the sun.
5 Dec 2015, 17:56 PM
#6
avatar of BartonPL

Posts: 2807 | Subs: 6

Brits are not OP? tell that to vet 3 dbl Bren tommies, or 50 range Piats (which have biggest infantry AT damage), centaur can't kill anything? well, tell that to flak HT or Luchs, they literally CAN'T kill anything
5 Dec 2015, 17:56 PM
#7
avatar of WhySooSerious

Posts: 1248

Brits are not OP? tell that to vet 3 dbl Bren tommies, or 50 range Piats (which have biggest infantry AT damage), centaur can't kill anything? well, tell that to flak HT or Luchs, they literally CAN'T kill anything


PIAT can hit things? :hansGASM::hansRNG:
5 Dec 2015, 18:04 PM
#8
avatar of MajorBloodnok
Admin Red  Badge
Patrion 314

Posts: 10665 | Subs: 9

Moved to COH2 Gameplay
5 Dec 2015, 18:08 PM
#9
avatar of voltardark

Posts: 976

Brits are not OP? tell that to vet 3 dbl Bren tommies, or 50 range Piats (which have biggest infantry AT damage), centaur can't kill anything? well, tell that to flak HT or Luchs, they literally CAN'T kill anything


Yes they are powerful, but the match must last enough to get them. As it is, the match is lost in the opening phase.

Thanks of the reply.
5 Dec 2015, 18:16 PM
#10
avatar of Katitof

Posts: 17914 | Subs: 8



PIAT can hit things? :hansGASM::hansRNG:

Ground, but you need to aim well :sibHyena:
5 Dec 2015, 18:27 PM
#11
avatar of __deleted__

Posts: 830

5 Dec 2015, 18:48 PM
#12
avatar of Iron Emperor

Posts: 1653

Actually Caliope is the best arty now. At medium range it will take out tanks and at long range it will merely damage them. Not to mention its Anti Infantry power :D I do think Brit Sections should get AT Nades though.


100% true. Good armour good arty. A pain to deal with
5 Dec 2015, 18:49 PM
#13
avatar of Grim

Posts: 1096



PIAT can hit things? :hansGASM::hansRNG:


The piat couldn't hit water if you fired it off a boat XD
5 Dec 2015, 18:58 PM
#14
avatar of Kreatiir

Posts: 2819

jump backJump back to quoted post5 Dec 2015, 17:54 PMNEVEC
British emplacements need heavy hp buff, volksgrenadiers destroy you in early game and skilled luchs use = gg.


I kinda agree..
5 Dec 2015, 19:16 PM
#16
avatar of austerlitz

Posts: 1705

Calliope is just a brute.
And british infantry tommies are still strong.
Vs OKW u need to use multiple vickers like wehr uses it with usf,with tommies in support.And a 6-pdr for luchs.If supported well u'll see OKW has much trouble vs vickers.
Agreed wasp is bad.
5 Dec 2015, 19:20 PM
#17
avatar of Robbie_Rotten
Donator 11

Posts: 412

jump backJump back to quoted post5 Dec 2015, 17:54 PMNEVEC
British emplacements need heavy hp buff, volksgrenadiers destroy you in early game and skilled luchs use = gg.


Thats a really worthless argument. Skilled anything usage = gg

Skilled light vehicle usage in general is GG.

:snfBarton:
5 Dec 2015, 19:38 PM
#18
avatar of Tatatala

Posts: 589



Thats a really worthless argument. Skilled anything usage = gg

Skilled light vehicle usage in general is GG.

:snfBarton:


Nope. What you just wrote is worthless.

Soviet=AT nades
Wehr=Faust
USF=AT nade
OKW=Shrek

All of which are viable at potentially stopping a light vehicle 'GG'.

Brits have what?
5 Dec 2015, 20:00 PM
#19
avatar of BartonPL

Posts: 2807 | Subs: 6



PIAT can hit things? :hansGASM::hansRNG:


sometimes it hits :snfBarton:
5 Dec 2015, 20:23 PM
#20
avatar of BIS-Commando

Posts: 137

Relic must act fast !!! OKW need a tone down & Brits need buffs !!

Game is not balanced anymore in 3vs3 and 4vs4 (The most played modes)

Anybody who know something about the game won't play Brits anymore in team match.

Brits :
-They have a way to slow opening and can't defend against fast luch + shreck blobs.
-Static emplacements are still a joke. (flame nades kill them so fast... CAS...)
-Centaure take a minute now too kill something... (overnerf)
-Wasp not worth building anymore.
-Infantry is the weakest of all COH2.

*** I suggest :
To revert the nerfs to those units to a middle ground, so the Brits can be played again. ***

OKW :

-Theirs opening is too strong as they can concentrate 4 luchs + skrecks blobs anywhere while they take resources points early in the game.

-Walking stukas still the best arty and yes they can wiped squads (Quality of life ? many units were nerfed so this don't happen, but not this one) it's abused all the time.

I suggest :
-Make DPS/effect of walking stukas the same as others mobile artys (Caliope,Kat)
-To reduce starting manpower bonus by 50%
-Increase the shrecks cost by 15% (they have rakts)
-Adjust the Luch so it come at the same time as a US Stuwart.
-Make the speed of throwing of a flame nades the same as a molotov.


Plz, Relic do something ! The game is not fun as it was and it's dangerous for it's future.

Thanks.

Yes. I subscribe !!!
1 user is browsing this thread: 1 guest

Livestreams

unknown 15
Germany 868
unknown 54
unknown 18

Ladders Top 10

  • #
    Steam Alias
    W
    L
    %
    Streak
Data provided by Relic Relic Entertainment

Replay highlight

VS
  • U.S. Forces flag cblanco ★
  • The British Forces flag 보드카 중대
  • Oberkommando West flag VonManteuffel
  • Ostheer flag Heartless Jäger
uploaded by XXxxHeartlessxxXX

Board Info

783 users are online: 1 member and 782 guests
PatFenis
0 post in the last 24h
8 posts in the last week
37 posts in the last month
Registered members: 49094
Welcome our newest member, Douds
Most online: 2043 users on 29 Oct 2023, 01:04 AM