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russian armor

Probably the real problem with OKW

5 Dec 2015, 14:13 PM
#21
avatar of DonnieChan

Posts: 2272 | Subs: 1



L2Math.

On 2v2 Map, with 50% map control you gain 26f per minute. At 15min you have (let's assume that you need 2 mins to get 50% map so at 15min you would have 13:30min fuel with 50% map income).
So 26x13,5 = 351 Fuel.
How much fuel you need to rush KT?
380 fuel.
Gap? 29fuel which is less than 1 drop form OST player.

Now you ve been completly outplayed by 50% mao control to get 15min KT (of even faster with 2 drops which would be 100/26= 3,8min, so 15min-3,8min=11,2min :foreveralone: )


i won't do pointless math for a non-existing vacuum, i will play the game.

that's how you get better, you know
5 Dec 2015, 14:30 PM
#22
avatar of G4bb4_G4nd4lf
Donator 33

Posts: 658

Remember that with the old fuel penalty it effectively costed 390 fuel.


The KT performed for 260 fuel just like any other OKW tank performed for its price.

Same goes for abilities and upgrades.

Whether there's a penalty or not is completely irrelevant.

5 Dec 2015, 14:35 PM
#23
avatar of d0ggY
Senior Caster Badge

Posts: 823 | Subs: 3



15 minute kt in 2v2 is possible if one goes fuel drop doctrine. Just push with luchs and volk blob to get both fuels and start dropping.


Depending on map you can do it within 15 minutes without a drop. :-)
5 Dec 2015, 14:47 PM
#24
avatar of Australian Magic

Posts: 4630 | Subs: 2



i won't do pointless math for a non-existing vacuum, i will play the game.

that's how you get better, you know


Say you are outplayed, that why there is 15min KT -> Prove that 50% map control is enough to get 15min -> Try to discredit

#SteelLogic
5 Dec 2015, 15:15 PM
#25
avatar of austerlitz

Posts: 1705

Small Adjustments can be made teching,but faction is way more palyable and enjoyable now.Whatever the allied fanboys say,previous OKW was a dead faction.
5 Dec 2015, 15:42 PM
#26
avatar of AchtAchter

Posts: 1604 | Subs: 3



i won't do pointless math for a non-existing vacuum, i will play the game.

that's how you get better, you know


My hero :wub:
5 Dec 2015, 17:00 PM
#27
avatar of cr4wler

Posts: 1164



L2Math.

On 2v2 Map, with 50% map control you gain 26f per minute. At 15min you have (let's assume that you need 2 mins to get 50% map so at 15min you would have 13:30min fuel with 50% map income).
So 26x13,5 = 351 Fuel.
How much fuel you need to rush KT?
380 fuel.
Gap? 29fuel which is less than 1 drop form OST player.

Now you ve been completly outplayed by 50% mao control to get 15min KT (of even faster with 2 drops which would be 100/26= 3,8min, so 15min-3,8min=11,2min :foreveralone: )


So one player spent 0 fuel in 15 minutes and you didnt manage to gain any map control in that time? Idk, but i guess you'd tell me to "l2p" if i was complaining about 15 minute churchills... right?
5 Dec 2015, 17:04 PM
#28
avatar of Katitof

Posts: 17914 | Subs: 8

There is no upcoming nerfs. Relic has been testing the changes for almost 6 months. These are final.

If KT is a problem in team games then its cost can go up slightly, 800/290. OKW has hard time capping points with their useless volks so the new kubel is here to stay.




5 Dec 2015, 17:32 PM
#29
avatar of siuking666

Posts: 707



76561198018847508


Case closed. Dont play with randoms and actually captialize with your Allies early game power of Superior rifleman + Best light vehicle + 6 men unwipable annoying-as-hell maxims.

KT cost is not the problem. The problem is their sudden change on some GOOD Ost doctrine into Resource drop.
5 Dec 2015, 17:33 PM
#30
avatar of siuking666

Posts: 707



i won't do pointless math for a non-existing vacuum, i will play the game.

that's how you get better, you know


Loving you man. You are my hero to stand up vs Fanboys :D
5 Dec 2015, 17:42 PM
#31
avatar of Australian Magic

Posts: 4630 | Subs: 2



So one player spent 0 fuel in 15 minutes and you didnt manage to gain any map control in that time? Idk, but i guess you'd tell me to "l2p" if i was complaining about 15 minute churchills... right?




i won't do pointless math for a non-existing vacuum, i will play the game.

that's how you get better, you know


Og my poor, pointless math.

I just finished random 2v2, double OKW vs USF and UKF. No vehicles, I pulled out KT at 16:37 (could have done faster but I did not pick any doctrine until 16min - with salvage it could be 1min faster).
Did not know Churchill infilcts 240dmg and wipes everything left and right.
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