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December Update

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1 Dec 2015, 09:56 AM
#81
avatar of vasa1719

Posts: 2635 | Subs: 4

Permanently Banned
Good work relic, JT cheaper than ele or isu, no vet changes for okw infatry, no change for OKW lmg price, add 100 % income, WP. More blobs from OKW, looks like good fix MVGame.
1 Dec 2015, 10:03 AM
#82
avatar of chipwreckt

Posts: 732

no vet changes for okw infatry, MVGame.


Veterancy 4-5
All modifiers have been reduce partially to bring their overall performance down
Fallschirmjager vet 4 and 5 weapon accuracy modifier reduced from 1.3 to 1.15
Jaeger Light Infantry vet 4 range reduced from 5 to 2.5, vet 5 cooldown reduced from 0.8 to 0.75, vet 5 received accuracy increased from 0.71 to 0.8
Obersoldaten vet 4 received accuracy increased from 0.71 to 0.8
Volksgrendiers vet 4 Sight radius reduced from 1.4 to 1.2, vet 4 weapon accuracy reduced from 1.3 to 1.15, vet 5 cooldown accuracy increased from 0.7 to 0.8
Raktenwerfer43 vet 4 speed modifier reduced from 1.25 to 1.15, vet 4 increase range reduced from 10 to 5, vet 5 sight modifier reduced from 16 to 12
LEIG vet 5 weapon penetration modifier reduced from 1.3 to 1.15, vet 5 damage modifier reduced from 1.30 to 1.15
MG34 vet 4 received accuracy modifier increased from 0.71 to 0.8, vet 5 weapon accuracy modifier reduced from 1.2 to 1.15, vet 5 sight radius modifier reduced from 11 to 6
251 17 Flak Halftrack vet 4 weapon penetration modifiers reduced from 1.25 to 1.15, vet 5 speed modifier reduced from 1.3 to 1.15, vet 5 rotation speed modifiers reduced from 1.3 to 1.15
Hetzer vet 4 range modifier reduced from 8 to 5
JP4 vet 4 reload modifier increased from 0.75 to 0.85, vet 4 reduced accuracy modifier reduced from 1.3 to 1.15
King Tiger vet 5 reload modifier increased from 0.7 to 0.8
Ostwind vet 4 damage modifier reduced from1.25 to 1.15, Sstwind vet 5 range modifier reduced from 1.25 to 1.15
Panther vet 5 sight modifier reduced from 16 to 12, panther vet 5 accuracy modifier reduced from 1.5382 to 1.25
Panzer IV vet 4 weapon scatter modifier increased from 0.75 to 0.8, vet 5 accuracy modifier reduced from 1.5382 to 1.25
Multiplayer Update
1 Dec 2015, 10:05 AM
#83
avatar of IA3 - HH

Posts: 289

this patch is very good, specially leaderboards
1 Dec 2015, 10:28 AM
#84
avatar of Aladdin

Posts: 959



A whopping 2 months. :snfPeter:


allies would need to be OP for another 2,000 years to make up for the amount of free-wins axis earned over the course of coh2. But of course the 'OKW lovers' would never let that happen


you know I've played heaps of team games, both allies and axis (a lot more axis), and honestly allies have never been OP. But we all know axis were OP at many stages (at some periods by far) for a long time
1 Dec 2015, 10:35 AM
#85
avatar of Aradan

Posts: 1003

this patch is very good, specially leaderboards


For axis players cannot be better. :thumb:
1 Dec 2015, 10:49 AM
#86
avatar of chipwreckt

Posts: 732

jump backJump back to quoted post1 Dec 2015, 10:35 AMAradan


For axis players cannot be better. :thumb:


For Allies its really nice as well. Now I can finally get a Pershing on the field before the game is over.

Literally the last 30 USF games (mixed teamgames AT and 1v1) I have gotten pershing on the field once or twice only because game was over before 13 cp :foreveralone:
1 Dec 2015, 10:58 AM
#87
avatar of Katitof

Posts: 17914 | Subs: 8



For Allies its really nice as well. Now I can finally get a Pershing on the field before the game is over.

Certainly not for brits :snfPeter:
Team game potential butchered by all the nerfs, 1v1 potential butchered by tommies nerfs :snfPeter:
Weak OKW at least was still strong in team games, UKF will just disappear until next balance patch, I don't think there is a single unit except for cromwell that didn't got nerfed(usually in brutal manner) since release. :foreveralone:
1 Dec 2015, 11:16 AM
#88
avatar of vasa1719

Posts: 2635 | Subs: 4

Permanently Banned


Veterancy 4-5
All modifiers have been reduce partially to bring their overall performance down
Fallschirmjager vet 4 and 5 weapon accuracy modifier reduced from 1.3 to 1.15
Jaeger Light Infantry vet 4 range reduced from 5 to 2.5, vet 5 cooldown reduced from 0.8 to 0.75, vet 5 received accuracy increased from 0.71 to 0.8
Obersoldaten vet 4 received accuracy increased from 0.71 to 0.8
Volksgrendiers vet 4 Sight radius reduced from 1.4 to 1.2, vet 4 weapon accuracy reduced from 1.3 to 1.15, vet 5 cooldown accuracy increased from 0.7 to 0.8
Raktenwerfer43 vet 4 speed modifier reduced from 1.25 to 1.15, vet 4 increase range reduced from 10 to 5, vet 5 sight modifier reduced from 16 to 12
LEIG vet 5 weapon penetration modifier reduced from 1.3 to 1.15, vet 5 damage modifier reduced from 1.30 to 1.15
MG34 vet 4 received accuracy modifier increased from 0.71 to 0.8, vet 5 weapon accuracy modifier reduced from 1.2 to 1.15, vet 5 sight radius modifier reduced from 11 to 6
251 17 Flak Halftrack vet 4 weapon penetration modifiers reduced from 1.25 to 1.15, vet 5 speed modifier reduced from 1.3 to 1.15, vet 5 rotation speed modifiers reduced from 1.3 to 1.15
Hetzer vet 4 range modifier reduced from 8 to 5
JP4 vet 4 reload modifier increased from 0.75 to 0.85, vet 4 reduced accuracy modifier reduced from 1.3 to 1.15
King Tiger vet 5 reload modifier increased from 0.7 to 0.8
Ostwind vet 4 damage modifier reduced from1.25 to 1.15, Sstwind vet 5 range modifier reduced from 1.25 to 1.15
Panther vet 5 sight modifier reduced from 16 to 12, panther vet 5 accuracy modifier reduced from 1.5382 to 1.25
Panzer IV vet 4 weapon scatter modifier increased from 0.75 to 0.8, vet 5 accuracy modifier reduced from 1.5382 to 1.25
Multiplayer Update


I dont see here pio, fusi, pls obers with vet 4 and 60 lmg price have supres, free supres( do it like para have) its broken. Its looks very cool, when thay have vet 5 and relic fix vet 4 only or vet 5 only MVGame.
Wow so big nerf for JP, JT, zu fast, puma, free smoke for AA HT at vet, what else remember to you :D.
1 Dec 2015, 11:17 AM
#89
avatar of Bananenheld

Posts: 1593 | Subs: 1

1 Dec 2015, 11:24 AM
#90
avatar of Cafo

Posts: 245

kubel without suppression? That's disgusting, might as well just remove it from the game.
1 Dec 2015, 11:33 AM
#91
avatar of chipwreckt

Posts: 732

jump backJump back to quoted post1 Dec 2015, 11:24 AMCafo
kubel without suppression? That's disgusting, might as well just remove it from the game.


Dont forget it can cap points super fast and has more armor now :megusta:
1 Dec 2015, 11:36 AM
#92
avatar of JohnSmith

Posts: 1273

Kuebels are the ultimate quick cap unit now. I think they're better now, and they even got some use in late game to troll behind enemy lines.

I wish the encirclement doctorine had access to it.
1 Dec 2015, 11:44 AM
#93
avatar of Katitof

Posts: 17914 | Subs: 8

jump backJump back to quoted post1 Dec 2015, 11:24 AMCafo
kubel without suppression? That's disgusting, might as well just remove it from the game.

And that is how we spot someone who haven't played preview.
1 Dec 2015, 11:48 AM
#94
avatar of Cafo

Posts: 245


And that is how we spot someone who haven't played preview.


Right...im basing this off what I read here, why else would I be here.
1 Dec 2015, 11:48 AM
#95
avatar of Esxile

Posts: 3602 | Subs: 1

Team game will probably become a one way match. 1vs1 vs OKW promises some interest.
1 Dec 2015, 11:57 AM
#96
avatar of Katitof

Posts: 17914 | Subs: 8

jump backJump back to quoted post1 Dec 2015, 11:48 AMCafo


Right...im basing this off what I read here, why else would I be here.


Then don't draw conclusions before seeing such changes live.
This is the reason why relic never gave us patch notes before the actual patch or just right before it.
1 Dec 2015, 12:13 PM
#97
avatar of Australian Magic

Posts: 4630 | Subs: 2

Prepare to play only as OKW in december :hansGG:
1 Dec 2015, 12:15 PM
#98
avatar of Cafo

Posts: 245



Then don't draw conclusions before seeing such changes live.
This is the reason why relic never gave us patch notes before the actual patch or just right before it.


Just saying it's utility is basically gone, who will ever take this over another volk.
1 Dec 2015, 12:20 PM
#99
avatar of Australian Magic

Posts: 4630 | Subs: 2

jump backJump back to quoted post1 Dec 2015, 12:15 PMCafo


Just saying it's utility is basically gone, who will ever take this over another volk.


You know nothing Cafo Snow.
1 Dec 2015, 12:24 PM
#100
avatar of Katitof

Posts: 17914 | Subs: 8

jump backJump back to quoted post1 Dec 2015, 12:15 PMCafo


Just saying it's utility is basically gone, who will ever take this over another volk.

Its suppression is gone.
Its utility changed, it have different role now.
And anyone who want to harass far away resource points with low risk.
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