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russian armor

The new Omnipotent doom blob

26 Nov 2015, 13:57 PM
#41
avatar of sorryWTFisthis

Posts: 322

http://prod.coh2.org/ladders/playercard/viewBoard/0/steamid/76561198150502974

I think majority of us would loose agains this player.

So this guy just raged hard because he got matched agains some good player.
Its just my personal opinion , and until he show us his playercard I wont change my mind.

Actually I played agains this player last day. Some of few interesting match, playerbase is so low that top 100 will often get matched agains top 500 even 1000.

It is more problem of low playerbase than your own problem my friend. He was better outplayed you and defeated by huge margin and you dont like that defeat. OR ???


Sorry I found your playercard.

http://www.coh2.org/ladders/playercard/steamid/76561198026553954
(from that image)

SO you was not all that bad, maybe you need to wait for new patch.

And until that time someone should look at multiaccount on coh2.org
Or it is just pure randomness that he is the same person as our caster ?
http://www.coh2.org/user/8125/icemanjoker



I AM NOT Iceman, I just cited a live game to back up my statement. And he is a top 20-100 player.
http://www.companyofheroes.com/leaderboards#profile/steam/76561198026553954/standings


Anyway now that the player has expressed his views and hwat happened in that game we can actually close this. Hopefully they could reduce the IS's DPS in the next patch or tone down the cover bonuses.
26 Nov 2015, 13:59 PM
#42
avatar of __deleted__

Posts: 4314 | Subs: 7




I AM NOT Iceman, I just cited a live game to back up my statement. And he is a top 20-100 player.
http://www.companyofheroes.com/leaderboards#profile/steam/76561198026553954/standings


Anyway now that the player has expressed his views and hwat happened in that game we can actually close this. Hopefully they could reduce the IS's DPS in the next patch or tone down the cover bonuses.


I think you can find your own rank as well as icemans ;)
26 Nov 2015, 14:02 PM
#43
avatar of sorryWTFisthis

Posts: 322



I think you can find your own rank as well as icemans ;)
And you can improve your awful language skill slightly.
26 Nov 2015, 14:05 PM
#44
avatar of __deleted__

Posts: 4314 | Subs: 7

And you can improve your awful language skill slightly.

Its irrelevant right now. Please answer my question.
26 Nov 2015, 14:15 PM
#45
avatar of sorryWTFisthis

Posts: 322

Your question (aka playercard bullying) is irrelevant as well. It has nothing to do with skill or RNG (aside from the HT), taking back the map or push the blob back at that point was hopeless.
26 Nov 2015, 14:22 PM
#46
avatar of Icemanjoker

Posts: 52

Da confusion is real :D
26 Nov 2015, 14:48 PM
#47
avatar of Swift

Posts: 2723 | Subs: 1

Desist please, I can confirm that Icemanjoker and sorryWTFisthis ARE NOT the same person.

Back to topic.
26 Nov 2015, 15:08 PM
#49
avatar of RedT3rror

Posts: 747 | Subs: 2



2 ISG will suppress a blob that is static, IS is mobile. Or are you that dumb to blob everything together in one place and can't dodge?



Infantry sections aren't mobile. They don't hit anything while moving.
26 Nov 2015, 15:09 PM
#50
avatar of Swift

Posts: 2723 | Subs: 1

Invissed a post, please be nice.
26 Nov 2015, 15:33 PM
#51
avatar of Khan

Posts: 578

Wait for Goliath :snfPeter:
26 Nov 2015, 16:14 PM
#52
avatar of broodwarjc

Posts: 824

jump backJump back to quoted post26 Nov 2015, 15:33 PMKhan
Wait for Goliath :snfPeter:


Goliath will be OKW savior.:banana:
26 Nov 2015, 17:53 PM
#53
avatar of ZombiFrancis

Posts: 2742

jump backJump back to quoted post25 Nov 2015, 21:58 PMJadame!
"new"


Yeah, my thoughts exactly.

Blobs have been an issue for many patches and versions of this game. And it's predecessor.
26 Nov 2015, 18:17 PM
#54
avatar of SpaceHamster
Patrion 14

Posts: 474

jump backJump back to quoted post25 Nov 2015, 21:58 PMJadame!
"new"


DLC commanders will come, OP units will fade away, but blobs will never die.
26 Nov 2015, 18:37 PM
#55
avatar of Jadame!

Posts: 1122



DLC commanders will come, OP units will fade away, but blobs will never die.


amen
26 Nov 2015, 23:14 PM
#56
avatar of AchtAchter

Posts: 1604 | Subs: 3

jump backJump back to quoted post26 Nov 2015, 12:27 PMFul4n0


welll, you are the strategist so.....enlighten us please... or problem in this picture is that is an allied blob ?????


pretty sure you would react pretty different if it was about shreks volks blob.....


I was just being sarcastic as this thread is in my opinion a joke. The OP has his playercard hidden and has given no detailed description of the issue, just a screenshot of a blob.

Dealing with the blob is no problem as OKW. I'd probably barrage the area with a Leig and do a assault from several sides throwing a shit ton of nades.
Or use a HMG 34 or blitz in with a P4 and crush the enemies. Stuka is also a option.
26 Nov 2015, 23:49 PM
#57
avatar of sorryWTFisthis

Posts: 322

^ Haha, specially the 'blitz in with a PIV part'
26 Nov 2015, 23:56 PM
#58
avatar of Katitof

Posts: 17914 | Subs: 8

^ Haha, specially the 'blitz in with a PIV part'

And that's how we spot someone who is hilariously clueless on PIAT effectiveness.

One have to be a utter retard to lose any non immobilized vehicle with it.
27 Nov 2015, 00:03 AM
#59
avatar of AchtAchter

Posts: 1604 | Subs: 3

^ Haha, specially the 'blitz in with a PIV part'


What are you afraid of? No snares, 1 Piat hit maybe and your infantry moves in too wrecking shit.
27 Nov 2015, 00:17 AM
#60
avatar of F1sh

Posts: 521

The devs should make it so infantry can't go within 10 meters of each other!

L2P scrub, smoke and flank
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