COH Steam gonna get fixed?
![avatar of ltaustinpowers](/images/no_av.png)
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![avatar of Noun](/images/avatars/sniper_soviet.png?updated=1394378846)
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aaaaaaand any updates?
I'm collecting the top issues for Friday and we'll be starting on some stuff next week.
Note that doesn't mean things will get done next week, this is unlikely to be a brief process.
![avatar of Spanky](/images/avatars/tiger.png?updated=1395697084)
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![avatar of Stafkeh](/uploads/avatar/1111.png?updated=1434634366)
![Patrion 1](/images/badges/crowdfunding/patron_1.png)
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![:) :)](/images/Smileys/smile.gif)
![avatar of wehrman](/images/no_av.png)
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![avatar of AvNY](/images/no_av.png)
Posts: 862
Tell us what it would different levels of fixes would cost and lets see if the community can raise the $.
![avatar of ltaustinpowers](/images/no_av.png)
Posts: 69 | Subs: 1
I'm collecting the top issues for Friday and we'll be starting on some stuff next week.
Note that doesn't mean things will get done next week, this is unlikely to be a brief process.
I appreciate you at least making an appearance in this thread. Good to know that all hope isn't lost
![:) :)](/images/Smileys/smile.gif)
![avatar of Dadinjo](/images/no_av.png)
Posts: 6
I'm collecting the top issues for Friday and we'll be starting on some stuff next week.
Note that doesn't mean things will get done next week, this is unlikely to be a brief process.
Wohooo
![:) :)](/images/Smileys/smile.gif)
I think greatest issue is the lag a lot of people is expiriencing. Every other issue pales in comparison to this.
![avatar of Minimap](/uploads/avatar/1282.jpg?updated=1390057467)
Posts: 33
I'm collecting the top issues for Friday and we'll be starting on some stuff next week.
Note that doesn't mean things will get done next week, this is unlikely to be a brief process.
What a Mitzvah it was, for you to leave this message on our forum.
Thank you, thank you!
![avatar of T0eCutter](/uploads/avatar/1224.jpg?updated=1371338431)
Posts: 47
I'm collecting the top issues for Friday and we'll be starting on some stuff next week.
Note that doesn't mean things will get done next week, this is unlikely to be a brief process.
Thank you !!
![Donator 2](/images/badges/crowdfunding/donator_2.png)
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![avatar of Pfuscher](/uploads/avatar/167.jpg?updated=1371338379)
Posts: 183
![avatar of Mortality](/uploads/avatar/159.png?updated=1549008643)
Posts: 255
- Connection problems (lags, sync-errors, random dropouts)
- 2v2AT LADDER and stats!!!
2v2AT is 2nd most "strong" game mode in COH after 1v1. Without 2v2AT ladders and stats - this mode now is completely dead leaving COH without any decent 2v2 skilled matchups except those who you create on your own.
![avatar of Lord Davis](/uploads/avatar/7176.jpg?updated=1424882987)
Posts: 11
Please fix the following:
1. Drop Hackers (They disconnect their internet giving them an automatic win, thus leaderboards and are worthless and finding a proper game is rare.)
2. American M10 Tank Destroyer Missfire bug.
3. British Staghounds Health is too high and the Gunner on top of it doesn't ever reload?
Cheers.
![avatar of Lord Davis](/uploads/avatar/7176.jpg?updated=1424882987)
Posts: 11
I'm collecting the top issues for Friday and we'll be starting on some stuff next week.
Note that doesn't mean things will get done next week, this is unlikely to be a brief process.
Dear Relic,
Please fix the following:
1. Drop Hackers (They disconnect their internet giving them an automatic win, thus leaderboards and are worthless and finding a proper game is rare.)
2. American M10 Tank Destroyer Missfire bug.
3. British Staghounds Health is too high and the Gunner on top of it doesn't ever reload?
Cheers.
![avatar of Noun](/images/avatars/sniper_soviet.png?updated=1394378846)
Posts: 454 | Subs: 9
![avatar of Kastenbrot](/uploads/avatar/17.png?updated=1371338359)
Posts: 122
![avatar of AvNY](/images/no_av.png)
Posts: 862
Just to be clear, we're not really doing any balance changes. This is just to bring the game up to where it was on our previous servers and fix any issues.
i think this will go a good way towards increasing usage. A lot of former die-hards complain too much about the broken ladder system. Add a few players and fixing ladders would fix automatch.
Though I still think vCOH contains the kernel of a truly superior new game that is less different from it than COH2 turned out to be (less coding = cheaper to do?)
![avatar of Pfuscher](/uploads/avatar/167.jpg?updated=1371338379)
Posts: 183
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