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Sturm Offizier Needs A Follow Function

15 Nov 2015, 11:08 AM
#1
avatar of Carlos Danger

Posts: 362

Pretty simple suggestion. The OKW Breakthrough Doctrine's Sturm Offizier needs a "Follow Squad" function so he isn't such a pain to micro about. British Officers in CoH1 had this function, so I can't imagine that it would be particularly difficult to implement.
15 Nov 2015, 11:24 AM
#2
avatar of Australian Magic

Posts: 4630 | Subs: 2

Not agreed.
It's all about the micro. You receive quite nice buffs but in return you must micro him or you risk retreating whole blob.

What you want is to get buffs but without any risk or micro.
You can't eat a cookie and still have a cookie.
15 Nov 2015, 11:32 AM
#3
avatar of F1sh

Posts: 521

I was thinking the British commander vehicles could have a follow function too
15 Nov 2015, 11:37 AM
#4
avatar of Stafkeh
Patrion 14

Posts: 1006

Yay, CoH1 brit blobs
JLI
15 Nov 2015, 11:37 AM
#5
avatar of JLI

Posts: 28

i hope ur trolling
15 Nov 2015, 11:44 AM
#6
avatar of dasheepeh

Posts: 2115 | Subs: 1

Not agreed.
It's all about the micro. You receive quite nice buffs but in return you must micro him or you risk retreating whole blob.

What you want is to get buffs but without any risk or micro.
You can't eat a cookie and still have a cookie.
15 Nov 2015, 12:19 PM
#7
avatar of Danigermid

Posts: 60

yeah becouse it's sooo hard to micro your sturm offitzer when u have other units blobed... so u need to micro blob and sturmoffitzer while enemy have to micro 10x units...
15 Nov 2015, 12:33 PM
#8
avatar of mycalliope

Posts: 721

buddy u cant ask a even tiny tiny indirect buff to axis...

15 Nov 2015, 12:36 PM
#9
avatar of Katitof

Posts: 17914 | Subs: 8

So the blobbing is even easier?

Micro and be rewarded for it, don't micro and be punished by mass retreat.

L2P situation.
15 Nov 2015, 12:58 PM
#10
avatar of bert69

Posts: 150

jump backJump back to quoted post15 Nov 2015, 12:36 PMKatitof
So the blobbing is even easier?

Micro and be rewarded for it, don't micro and be punished by mass retreat.

L2P situation.


By that logic, USF Captain should also force retreat nearby rifle squads if captain model is killed after using Rally ability.
15 Nov 2015, 13:04 PM
#11
avatar of RMMLz

Posts: 1802 | Subs: 1

The officer already gives a huge buff, and the risk is not even that great already. So no.

jump backJump back to quoted post15 Nov 2015, 12:58 PMbert69


By that logic, USF Captain should also force retreat nearby rifle squads if captain model is killed after using Rally ability.


That doesn't even make any sense. How do you compare Cpt and Sturm officer? Do you even?... I don't even...??
15 Nov 2015, 13:19 PM
#12
avatar of AchtAchter

Posts: 1604 | Subs: 3

The unit needs vet. Your suggestion would make it easier to blob since you need less micro. Use control groups, it will make easier to micro.
15 Nov 2015, 14:16 PM
#13
avatar of Shanka

Posts: 323

IMO it's a bad idea, it would give almost no chance to kill the offizer due to being constantly out of range, but if it's like a close follow who would allow to kill the offizer, i'm okay with that :)
15 Nov 2015, 14:31 PM
#14
avatar of bert69

Posts: 150

jump backJump back to quoted post15 Nov 2015, 13:04 PMRMMLz
The officer already gives a huge buff, and the risk is not even that great already. So no.



That doesn't even make any sense. How do you compare Cpt and Sturm officer? Do you even?... I don't even...??


Lol. Obviously you don't.
How about they both encourage blobbing? Captain's On Me ability causes all nearby infantry to ignore suppression effects and increases move speed?
15 Nov 2015, 15:32 PM
#15
avatar of Puppetmaster
Patrion 310

Posts: 871

jump backJump back to quoted post15 Nov 2015, 14:31 PMbert69


Lol. Obviously you don't.
How about they both encourage blobbing? Captain's On Me ability causes all nearby infantry to ignore suppression effects and increases move speed?


Do you know how long that ability effects USF infantry? Do you know how long the OKW Officers effect last vs Axis infantry? There is your reason.
15 Nov 2015, 15:47 PM
#16
avatar of Katitof

Posts: 17914 | Subs: 8

jump backJump back to quoted post15 Nov 2015, 12:58 PMbert69


By that logic, USF Captain should also force retreat nearby rifle squads if captain model is killed after using Rally ability.


USF captain doesn't grant extremely powerful aoe buff at ALL TIMES.

You're comparing apples to oranges, these two units have nothing in common.
15 Nov 2015, 17:43 PM
#17
avatar of cataclaw

Posts: 523

Lets just have the game play for us, so we can sit back with our fedora hats and just enjoy it like a cinematic experience.
15 Nov 2015, 22:22 PM
#18
avatar of spam.r33k

Posts: 503

Not agreed.
It's all about the micro. You receive quite nice buffs but in return you must micro him or you risk retreating whole blob.

What you want is to get buffs but without any risk or micro.
You can't eat a cookie and still have a cookie.


next time try buying 2 cookies :snfPeter:
15 Nov 2015, 22:25 PM
#19
avatar of SpaceHamster
Patrion 14

Posts: 474

I want sturm offizier vet so I can have vet 5 sturm offizier that buffs units similar to how command panthers do except for infantry :megusta:
15 Nov 2015, 22:48 PM
#20
avatar of Vuther
Senior Moderator Badge

Posts: 3103 | Subs: 1

British Officers from CoH1 were also hated for causing blob city, so I'm sure most would prefer as little from them appear again as possible. (The Airlanding Officer basically has the Heroic Charge ability [different stats, of course] again unfortunately :*()
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