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garrison damage bug of 251/17 flak halftrack .

7 Nov 2015, 13:32 PM
#1
avatar of bingo12345

Posts: 304

garrison damage bug of 251/17 flak halftrack .

it inflicts almost zero damage to garrisoned units. check please.

Edit : http://www.coh2.org/topic/44460/experiment-damage-to-garrisoned-broken
a conscript in building now takes 100 seconds fire of centaur or 200 seconds fire of SdKfz 251/17 Flak Half-track.
7 Nov 2015, 13:57 PM
#2
avatar of bingo12345

Posts: 304

it may be caused by damage all flag "false". too low damage now.
7 Nov 2015, 14:32 PM
#3
avatar of __deleted__

Posts: 4314 | Subs: 7

No unit in building (even in those 2 window toilets) can be killed by centaur before the building fall :/
7 Nov 2015, 15:03 PM
#4
avatar of bingo12345

Posts: 304

No unit in building (even in those 2 window toilets) can be killed by centaur before the building fall :/

Hector. is it intended balance?
7 Nov 2015, 15:12 PM
#5
avatar of ferwiner
Donator 11

Posts: 2885

The problem is that relic ballances it on boolean value. This means it is impossible to go in between. Flak units can either damage one model or all models in building at the same time. That means all flak weapons take from 4 to 6 times more time to kill a squad in building now than before the patch. And is just as big of a nerf at it seems to be. I dont really know how to ballance this.
7 Nov 2015, 15:24 PM
#6
avatar of bingo12345

Posts: 304

The problem is that relic ballances it on boolean value. This means it is impossible to go in between. Flak units can either damage one model or all models in building at the same time. That means all flak weapons take from 4 to 6 times more time to kill a squad in building now than before the patch. And is just as big of a nerf at it seems to be. I dont really know how to ballance this.


anyway. it's overnerf. i think.
7 Nov 2015, 17:09 PM
#7
avatar of __deleted__

Posts: 4314 | Subs: 7

No it´s not overnerfed.

It´s just
7 Nov 2015, 17:19 PM
#8
avatar of KovuTalli

Posts: 332

Flak Track has always been bad vs garrisons, even before the Flak vs garrison nerf.
7 Nov 2015, 19:47 PM
#9
avatar of slother

Posts: 145

Flak Track has always been bad vs garrisons, even before the Flak vs garrison nerf.


Actually people were using it to counter maxims in buildings before ISG buff or volks incidenary nades .
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