Login

russian armor

Vehicle pathing

30 Oct 2015, 12:03 PM
#1
avatar of Bananenheld

Posts: 1593 | Subs: 1

Does Relic want to improve the pathing for the other factions too? Do the New tanks (pershing/hetzer) have it already?

Ive heard that the ukf ones have a special improved Kind of pathing, and everytime i see them in a Stream im just Stunned how well they seems to move and turn around, much 'smoother' than others.
Sorry for misspellings autocorrection is a bitch
31 Oct 2015, 10:13 AM
#2
avatar of d0ggY
Senior Caster Badge

Posts: 823 | Subs: 3

thats what i thought aswell, when i play brits there is no retarded circling in tanks, real smooth pathing. Why they cant do that to all other tanks, idk :p
1 Nov 2015, 12:34 PM
#3
avatar of Bananenheld

Posts: 1593 | Subs: 1

jump backJump back to quoted post31 Oct 2015, 10:13 AMd0ggY
thats what i thought aswell, when i play brits there is no retarded circling in tanks, real smooth pathing. Why they cant do that to all other tanks, idk :p

guess we are the only one who cares about that subject :foreveralone:
1 Nov 2015, 13:18 PM
#4
avatar of d0ggY
Senior Caster Badge

Posts: 823 | Subs: 3

Yeah, i guess so..but pathing was always a problemmm from relic
1 Nov 2015, 18:22 PM
#5
avatar of varunax

Posts: 210

Commando gliders absolutely reck pathing even when they're destroyed. I remember a glider crashed on a road and I couldn't move my tanks through it even after the wreck was gone.
1 Nov 2015, 19:23 PM
#6
avatar of Jaedrik

Posts: 446 | Subs: 2

I doubt anybody at Relic knows about the base code of pathing enough any more to make substantial change, however needed.
Time and money, time and money.

Edit: ohh, unless that Brit thing you say is true!
1 Nov 2015, 19:36 PM
#7
avatar of Bananenheld

Posts: 1593 | Subs: 1

I doubt anybody at Relic knows about the base code of pathing enough any more to make substantial change, however needed.
Time and money, time and money.

Edit: ohh, unless that Brit thing you say is true!

it is 99% true, i think cruzz mentioned it or someone who digged deep in the datas

just watch some brit tanks clips on youtube or stream, pay attention how smooth they move, turn etc
2 Nov 2015, 07:42 AM
#8
avatar of Nuclear Arbitor
Patrion 28

Posts: 2470

commando gliders also cause massive physics explosions when they come down.
2 Nov 2015, 10:10 AM
#9
avatar of Kreatiir

Posts: 2819

These instant going forward - going backwards pathing-thing on british tanks are just laughable..
Also the M20 and Puma can does some serious drifting / weird pathing.
2 Nov 2015, 10:16 AM
#10
avatar of medhood

Posts: 621

I remember showing the front armor of my sherman to two shreks and was reversing it and all of a sudden it does a instant 180 turn and gets rearshotted
11 Nov 2015, 12:29 PM
#11
avatar of Bananenheld

Posts: 1593 | Subs: 1

shameless selfbump in the hope that every vehicle gets the new shiny brits pathing
11 Nov 2015, 12:42 PM
#12
avatar of Mr. Someguy

Posts: 4928

I'm pretty sure the only difference is that the British vehicles are they have very high acceleration for their sizes. For example, a Valentine has the mobility of a T-70. But it looks incredibly zippy because it's not just fast, but also large.
11 Nov 2015, 14:46 PM
#13
avatar of IJHicks_XI

Posts: 32

Some of the pathing issues relate to the capture points too.
11 Nov 2015, 15:18 PM
#14
avatar of RMMLz

Posts: 1802 | Subs: 1

Some of the pathing issues relate to the capture points too.


This. Vehicles should phase through CPs and VPs.
11 Nov 2015, 17:43 PM
#15
avatar of __deleted__

Posts: 4314 | Subs: 7

These instant going forward - going backwards pathing-thing on british tanks are just laughable..
Also the M20 and Puma can does some serious drifting / weird pathing.



Also AC can do this.

And churchill crocodile too :snfPeter:


I played a game and i lost churchill thx its super 360 drift when commad panther was hinting it.
Bad day for that guy , but at least he created a circle of flames.
11 Nov 2015, 17:56 PM
#16
avatar of Swift

Posts: 2723 | Subs: 1

And you lot would probably tell me the 222 doing lightning fast 360s in ditches is a bad thing. Pfft, typical. I want my units looking cool, effectiveness comes after :snfPeter:
11 Nov 2015, 18:09 PM
#17
avatar of Bananenheld

Posts: 1593 | Subs: 1






created a circle of flames.


would love a .gif of it :megusta:
12 Nov 2015, 01:59 AM
#18
avatar of jugglerman

Posts: 92

US AT HT does some stupid Bee wiggle dance when moving into attack & due to this doesn't actually shoot anything till right on top of the enemy.
12 Nov 2015, 02:21 AM
#19
avatar of ferwiner
Donator 11

Posts: 2885

commando gliders also cause massive physics explosions when they come down.


Yeah, these explosions on gliders look strange. It also happens to tanks recently but is local only to their visible crew, like m36 crew or top gunner. When the tank is killed all the guys go up to the sky over the camera incredibly quickly and then fall on the ground few meters from wreck.
12 Nov 2015, 11:18 AM
#20
avatar of Junaid

Posts: 509

I agree OP. Better pathing for everyone!

And ffs can they change the cap points to NOT block pathing?
1 user is browsing this thread: 1 guest

Livestreams

Germany 38
Germany 750
Russian Federation 13
unknown 1

Ladders Top 10

  • #
    Steam Alias
    W
    L
    %
    Streak
Data provided by Relic Relic Entertainment

Replay highlight

VS
  • U.S. Forces flag cblanco ★
  • The British Forces flag 보드카 중대
  • Oberkommando West flag VonManteuffel
  • Ostheer flag Heartless Jäger
uploaded by XXxxHeartlessxxXX

Board Info

263 users are online: 263 guests
2 posts in the last 24h
9 posts in the last week
33 posts in the last month
Registered members: 50153
Welcome our newest member, hsavarynn74
Most online: 2043 users on 29 Oct 2023, 01:04 AM