UKF sexton stats comparison(buff needed)
Posts: 304
It's like
priest = 4 x 4 x 4 x 4 = 256
sexton = 3 x 3 x 3 x 3 = 81
exact stats.
Priest
damage = 200
radius = 2/4/6
firing number = 7
range = 180
Sexton
damage = 160
radius = 1.5/3/4.5
firing number = 5
range = 135
that's why sexton is badly designed. radius both must be 8 and firing number both must be 7 because damage difference is enough for cost difference.
edit:
priest
480 mp 115 fuel
sexton
375 mp 90 fuel
Posts: 513
It's funny because arty was actually a really nice spec back in alpha.
Posts: 281
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Valentine sucks too
Posts: 134
i agree on makeing it the same as the priest so maybe someone, one day, would use that commander.
Posts: 18
Priest 105mm
Sexton 87.6mm
Posts: 474
priest and sextons use different guns
Priest 105mm
Sexton 87.6mm
SU-76 and SU-85 use different guns but they both have same penetration in game.
I wouldn't mind sexton just being a copy of the priest because right now its crap and it comes in a crap commander that I'd put on the level of NKVD doctrine.
Posts: 18
SU-76 and SU-85 use different guns but they both have same penetration in game.
I wouldn't mind sexton just being a copy of the priest because right now its crap and it comes in a crap commander that I'd put on the level of NKVD doctrine.
I dont know what they were thinking giving the su76 the same pen values as the su85 but they should not make it a habit of making cheaper units preform similarly to more expensive. and yes i know the dmg values are different
Posts: 1930
priest and sextons use different guns
Priest 105mm
Sexton 87.6mm
if it's so important to make the two unit different, there are ways to do it beside making suxton the single worst arty in the game.
give sexton 200 range and a 10 shell barrage, but retain the shell's individual strength. this way the sexton hit farther and more often, but with a weaker shell.
Posts: 1026
What's the cost? I can't remember what it is compared to priest but IMO they should be equal cost, with the sexton being less damage but firing more rapidly, for roughly equal damage effectiveness over time.
Posts: 304
480 mp 115 fuel
sexton
375 mp 90 fuel
Posts: 622
Posts: 304
i think scatter is lower could be way better since it is cheaper than priest, it first fewer rounds but almost can constantly fire. only prob i find is scatter is too huge to hit anything. 135 range is fine with me. just wish it can land on some thing instead of nothing.
even if it lands, it does mortar damage on it. radius and damage multiflier is too bad.
Posts: 304
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