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Brens on Commandos, is it worth it?

25 Oct 2015, 06:22 AM
#1
avatar of Jackiebrown

Posts: 657

Honest question, is it better to have Commandos run around with just smg or is it beneficial to throw Brens on them? Same goes for Airlanding officer.
25 Oct 2015, 06:40 AM
#2
avatar of turbotortoise

Posts: 1283 | Subs: 4

Nothing objective, but I would doubt it now; however, if the speculation regarding the incoming Sten gun nerfs is true, then I imagine so.
25 Oct 2015, 07:31 AM
#3
avatar of medhood

Posts: 621

Arnt Commandos able to shoot their Brens on the move unlike other squads
25 Oct 2015, 09:18 AM
#4
avatar of Jackiebrown

Posts: 657

jump backJump back to quoted post25 Oct 2015, 07:31 AMmedhood
Arnt Commandos able to shoot their Brens on the move unlike other squads

Yeah they can, so can officer
25 Oct 2015, 09:37 AM
#5
avatar of chef_of_death

Posts: 71

With the patch we have now ( dont know how it is going to be after 29) I have tried equip them with brens but dont see that much difference. So i have concluded its not worth it.

Yes they can fire on the move with brens. It is maby usefull on bigger maps where you sometimes cant get close with commandoes and your fighting mid\long range, but still you can only give them a max of two brens. If your up against lmg gren your still is going to loose 1vs1.

They are very good at ambush and close range without brens and that is the only use the commandoes. just Use the ammo for demo charges or give someone else brens
25 Oct 2015, 15:57 PM
#6
avatar of CookiezNcreem
Senior Strategist Badge
Donator 11

Posts: 3052 | Subs: 15

The Bren gets really good stats when it's on commandos(can't remember off the top of my head but the Bren becomes xx amount more accurate when equipped on commandos.
But at the same time, it's pointless to mix short range and long range upgrade IMO. The suppressed weapon effect is also something you don't want to give away, sound is everything in this game.

Sometimes commandos can wipe stuff before a voice cue is even heard, which makes the silenced stem all that more important.

You also have to realize that a Bren isn't nearly as good as a sten at point blank(which is where most of your Dps will be)which ruins your ambush potential.

However if you give 0 fucks about ambushing and you want British obers, you'll NEED at least 2 brens and preferably vet2 to give them some "reach" damage wise. Then they basically turn into an A-move squad.

But sections already perform in a BETTER way with two brens and vet, so it's kinda pointless to give your commandos brens that your sections should have.
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adamírcz: Might be onto somethin here, combine side armour existing, maps where flanking is a viable option, and hopefully also heavies actually being less manouverable than mediums (lookin at you coh2), and it might be fun gameplay
Yesterday, 13:39 PM
Willy Pete: Shouldn't coh3 heavies actually have insane front armor values? The glory days of 400+ Kt armor wouldn't be as bad when side armor is a thing. Not to say its a good idea lol
Last Friday, 23:14 PM
aerafield: But then again, maybe CoH3 superheavies should actually have insane armor values because the whole game is designed for the clumsy & inept anyway :snfPeter:
Last Friday, 23:04 PM
aerafield: It's like you have to coordinate an entire orchestra of abilities and the correct units, meanwhile your opponent just clicks his 1 superheavy tank occasionally...
Last Friday, 23:01 PM
aerafield: the giga frontal armor also made these units too oppressive in average or low ELO games
Last Friday, 22:59 PM
aerafield: Massive HP pool but reasonable amount of armor is way healthier design
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aerafield: Say what you want, but the titanium frontal armor design of coh2 superheavies was bullshit. Too many bad players not getting punished for their bad micro because penetration RNG carries them
Last Friday, 22:57 PM
Willy Pete: Also the attack ground with the pak40 looked perfect, that Pershing should be dead
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Willy Pete: Ahh just saw the other one that died. Some bad rng I think but there was an AT gun at med range for a chunk of that fight
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Lady Xenarra: I understand that the devs want to sell the Allied part of the DLC, but the KT got swiss cheesed like a COH2 bunker on treads :S
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SupremeStefan: They should make dlc separataly for axis and alies
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SupremeStefan: 25$ is actually a ok price for 40 abilites = 8 commanders = 4 battlegroups. But problem is that it comes in bundle
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donofsandiego: Probably not
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08 Feb 2025, 17:09 PM
donofsandiego: Probably not
07 Feb 2025, 16:57 PM
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07 Feb 2025, 12:43 PM
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