Shocks have smoke????!!!! since when, THAT'S OP NERF!!!
Shit i thought they get smoke at vet 1 or so. My Bad
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Shocks have smoke????!!!! since when, THAT'S OP NERF!!!
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Flame barrage for pak maybe.
Serious Note i do think PzGrens needs a little buff for surviveability. Only a tiny one but right now you rarely See them because they are to much of a gamble to Work with (1 model is often dieing on approach which takes away alot of dps on a 4 man squad.) Its like the t-34 unit is solid but not solid enough to be a common build choice
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just a noob, no one should take into account my opinion, but I´ve seen in this forum lot of times people that don´t seems to use properly those PZGREENS......
Would you close the gap with your volks when facing rifles???no, you wouldn´t.
Would you mantain your SU shook troops squad at long range while facing obers???
Then, why are you trying to approach to the enemy squad with your PZGREEN???? as far as I know this unit is intended to be used at medium range......so, you don´t need to close the gap (losing one model while closing) but get cover and mantain your squad at their maximun DPS range, that in this case is mid-range....
If I´m wrong, sorry, as I´ve said, just a noob here....but it is just that I´ve seen this kind of comments when talking about PZGreens...ohh if I try to close the distance, I lost models, and then, I have to retreat...yeahhh, sure!!! bingo!!! if you try to fight a ober squad with you shock troop at long range, sure you will lose that fight....nothing wrong here, yes?? well, it is the same with PZGreens, you should use them at their best range, not at close range.
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Only thing I would like to see would be the bundle grenade being a tad bit better for PGs and their veterancy 2 being split between vet 1 and vet 2.
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Permanently BannedMy really old video.
From 4 kills to 18 kills in one assault.
Sure, enemy could act better, but the same way, nade could do a way better...
@UP, you are right. They are not assault units.
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(directed at you)
That was when they were better, just look at them, even raping units when not in cover. Now they are quite lackluster until the reach vet 2-3 and always seem to drop a model so quickly.
(not directed at you but thread in general)
But still, their double shreck upgrade makes them very potent and they still have their bundled grenade after the upgrade. It's not like Guards get any better with their DP upgrade and they are 'elite infantry' lol.
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Permanently Banned
what do you mean by "when they were better"?
I don't recall any nerf since april, when the video was made.
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Also it is important to say that in first versions of the game pgs could buy only one schreck if player wanted but then they became a anti-everything squads so relic changed it to single upgrade instead of 2 same upgrades.its pretty clear that at first when the game launches they don't have this not-having-anti-everything-inf concern,but as time goes by,they do now.
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